075372439e
games@ team is quite small and inactive, so ports currently assigned to it cannot be assumed as properly maintained. To not cause confusion by making it look otherwise, and also to allow and promote adoption by individual maintainers, release these ports back to the pool. Note that this does not change the fact that games@ team still takes care of these ports to excent of its capabilities. Suggested by: marino
51 lines
1.1 KiB
Makefile
51 lines
1.1 KiB
Makefile
# Created by: Igor Pokrovsky <tiamat@telegraph.spb.ru>
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# $FreeBSD$
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PORTNAME= exult
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PORTVERSION= 1.5.0.20130315
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PORTREVISION= 2
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CATEGORIES= games
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MASTER_SITES= http://www.math.leidenuniv.nl/~wpalenst/cvs/
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DISTNAME= exult-20130315-0400
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MAINTAINER= ports@FreeBSD.org
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COMMENT= Ultima VII engine
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LICENSE= GPLv2
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BUILD_DEPENDS= timidity:${PORTSDIR}/audio/timidity
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RUN_DEPENDS= timidity:${PORTSDIR}/audio/timidity
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USE_SDL= sdl mixer
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USE_XORG= x11
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USES= gmake libtool pkgconfig
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USE_AUTOTOOLS= autoconf automake aclocal autoheader libtoolize
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GNU_CONFIGURE= yes
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AUTOMAKE_ARGS= --add-missing
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CPPFLAGS+= -I${LOCALBASE}/include
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LDFLAGS+= -L${LOCALBASE}/lib
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WRKSRC= ${WRKDIR}/exult
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SUB_FILES= pkg-message
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OPTIONS_DEFINE= STUDIO
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OPTIONS_DEFAULT=STUDIO
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OPTIONS_SUB= yes
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STUDIO_DESC= Install Exult Studio
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.include <bsd.port.options.mk>
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.if ${PORT_OPTIONS:MSTUDIO}
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CONFIGURE_ARGS+=--enable-exult-studio \
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--enable-exult-studio-support
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USE_GNOME+= libglade2
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.endif
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post-install:
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@${MKDIR} ${STAGEDIR}${DOCSDIR}
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.for i in FAQ NEWS README
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${INSTALL_DATA} ${WRKSRC}/${i} ${STAGEDIR}${DOCSDIR}
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.endfor
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.include <bsd.port.mk>
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