Word War vi is your basic side-scrolling shoot 'em up '80s style arcade game. You pilot your "vi"per craft through core memory, rescuing lost .swp files, avoiding OS defenses, and wiping out those memory hogging emacs processes. When all the lost .swp files are rescued, head for the socket which will take you to the next node in the cluster. WWW: http://smcameron.github.io/wordwarvi/
43 lines
962 B
Makefile
43 lines
962 B
Makefile
# Created by: Dmitry Marakasov <amdmi3@FreeBSD.org>
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# $FreeBSD$
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PORTNAME= wordwarvi
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PORTVERSION= 1.0.2
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DISTVERSIONPREFIX= v
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CATEGORIES= games
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Side-scrolling shoot'em up '80s style arcade game
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LICENSE= GPLv2+ CC-BY-2.0 CC-BY-SA-3.0
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LICENSE_COMB= multi
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LICENSE_FILE_GPLv2+ = ${WRKSRC}/COPYING
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USE_GITHUB= yes
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GH_ACCOUNT= smcameron
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USES= gmake pkgconfig
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USE_GNOME= gtk20
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PORTDOCS= AAA_HOW_TO_MAKE_NEW_LEVELS.txt AUTHORS README changelog.txt
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PORTDATA= *
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PLIST_FILES= bin/${PORTNAME} \
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man/man6/${PORTNAME}.6.gz
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OPTIONS_DEFINE= SOUND DOCS
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OPTIONS_DEFAULT=SOUND
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SOUND_LIB_DEPENDS= libportaudio.so:audio/portaudio \
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libvorbisfile.so:audio/libvorbis
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SOUND_MAKE_ARGS_OFF= WITHAUDIO=no
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post-install:
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@${STRIP_CMD} ${STAGEDIR}${PREFIX}/bin/${PORTNAME}
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post-install-DOCS-on:
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@${MKDIR} ${STAGEDIR}${DOCSDIR}
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.for f in ${PORTDOCS}
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${INSTALL_DATA} ${WRKSRC}/${f} ${STAGEDIR}${DOCSDIR}/
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.endfor
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.include <bsd.port.mk>
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