freebsd-ports/games/quakeforge/files/patch-configure
Alejandro Pulver 7fb227f871 - Fix clients statically linked to libQFrenderer_sw being unable to load
console_client.so (the game menus) by making it a dynamic library [1].
- Change INSTALLS_SHLIB to USE_LDCONFIG.
- Remove STATIC_PLUGINS option.
- Bump PORTREVISION.

Reported by:	scalopus@gmail.com
Obtained from:	https://bugzilla.altlinux.org/show_bug.cgi?id=8853 [1]
2006-12-29 21:12:42 +00:00

20 lines
507 B
Text

--- configure.orig Sun May 2 17:53:17 2004
+++ configure Fri Dec 29 17:54:22 2006
@@ -22733,7 +22733,7 @@
int
main ()
{
-void *(*foo)(size_t) = alloca;
+void *foo = alloca(sizeof(void));
;
return 0;
}
@@ -32304,7 +32304,7 @@
if test "x$BUILD_SW" = xyes; then
- VID_REND_NOINST_TARGETS="$VID_REND_NOINST_TARGETS libQFrenderer_sw.la"
+ VID_REND_TARGETS="$VID_REND_TARGETS libQFrenderer_sw.la"
VID_MODEL_TARGETS="$VID_MODEL_TARGETS libQFmodels_sw.la"
fi
if test "x$BUILD_SW32" = xyes; then