freebsd-ports/games/0ad/files/patch-libraries__source__spidermonkey__build.sh
2015-03-25 14:30:39 +00:00

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--- libraries/source/spidermonkey/build.sh.orig 2015-01-24 14:46:52 UTC
+++ libraries/source/spidermonkey/build.sh
@@ -95,6 +95,14 @@ cd mozjs31/js/src
rm -rf build-debug
rm -rf build-release
+cp jsnativestack.cpp jsnativestack.cpp.orig
+sed 's/# include <pthread_np.h>/#pragma GCC visibility push(default)\
+#include <pthread_np.h>\
+#pragma GCC visibility pop/' jsnativestack.cpp.orig >jsnativestack.cpp
+
+cp configure configure.orig
+sed -e 's/"$ac_cv_have_visibility_class_bug" = "no"; then/"$ac_cv_have_visibility_class_bug" = "no" -a "$OS_ARCH" != "FreeBSD" ; then/' -e 's/-Werror=conversion-null//' configure.orig >configure
+
# We want separate debug/release versions of the library, so we have to change
# the LIBRARY_NAME for each build.
# (We use perl instead of sed so that it works with MozillaBuild on Windows,