8f7170d61e
- Remove PORTSCOUT for avoiding version 0.45. - Reduce too high default mouse sensivity in game. - Change USE_GCC from 3.2+ to 3.4+ because it is supported in more archs.
48 lines
1.1 KiB
C
48 lines
1.1 KiB
C
--- unix/sys_unix.c.orig Wed Jan 11 10:06:28 2006
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+++ unix/sys_unix.c Sat Dec 30 02:03:37 2006
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@@ -36,10 +36,6 @@
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#include <sys/mman.h>
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#include <errno.h>
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-#ifdef __linux__
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-#include <mntent.h>
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-#endif
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-
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#include <dlfcn.h>
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#include "../qcommon/qcommon.h"
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@@ -220,15 +216,8 @@
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void *(*GetGameAPI) (void *);
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char name[MAX_OSPATH];
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- char curpath[MAX_OSPATH];
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char *path;
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-#ifdef __i386__
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- const char *gamename = "gamei386.so";
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-#elif defined __alpha__
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- const char *gamename = "gameaxp.so";
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-#else
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-#error Unknown arch
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-#endif
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+ const char *gamename = "game.so";
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setreuid(getuid(), getuid());
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setegid(getgid());
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@@ -236,8 +225,6 @@
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if (game_library)
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Com_Error (ERR_FATAL, "Sys_GetGameAPI without Sys_UnloadingGame");
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- getcwd(curpath, sizeof(curpath));
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-
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Com_Printf("------- Loading %s -------\n", gamename);
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// now run through the search paths
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@@ -247,7 +234,7 @@
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path = FS_NextPath (path);
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if (!path)
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return NULL; // couldn't find one anywhere
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- sprintf (name, "%s/%s/%s", curpath, path, gamename);
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+ sprintf (name, "%s/%s", path, gamename);
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game_library = dlopen (name, RTLD_LAZY );
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if (game_library)
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{
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