f6a2cf09a4
Shotgun Debugger is a 2D, top-down action game. It is The Future, and your habit of computer network exploration has finally done you in. You are captured and taken to a strange underground complex populated by robot soldiers. Your task is to escape the facility--but the hordes of walking death machines aren't just gonna let you. Shotgun Debugger is pseudo-3D -- while gameplay is strictly two-dimensional, the world is rendered in three dimensions. Worlds are not tile-based, but polygon-based -- rooms and hallways can be made to any shape imaginable, allowing for some rather impressive architecture. WWW: http://sdb.gamecreation.org/ PR: ports/85857 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
11 lines
348 B
C
11 lines
348 B
C
--- src/sdb.h.orig Sat Sep 10 18:02:32 2005
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+++ src/sdb.h Sat Sep 10 18:05:50 2005
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@@ -82,7 +82,7 @@
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#define PLAYER_DATA_FILE "player.dat"
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#define NEXT_TOK nextToken(line, start, end)
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-#define S2F(x) strtof(x.c_str(), NULL)
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+#define S2F(x) ((float) strtod(x.c_str(), NULL))
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#define S2I(x) strtol(x.c_str(), NULL, 10)
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#define X 0
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