freebsd-ports/games/quake2-3zb2/files/patch-p_client.c
Alejandro Pulver 48901ec1b7 - Fix undefined references in library (previously it could only be used with
"games/qudos" and "games/kmquake2", because they build a modified version).
- Install node files with appropiate permissions.
- Add an entry in pkg-message about permissions.
- Bump PORTREVISION.

Reported by:	Volodymyr Kostyrko <arcade@synergetica.dn.ua>
Obtained from:	http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/src/mods/3zb2/
2006-12-30 23:21:53 +00:00

27 lines
913 B
C

--- ./p_client.c.orig Sat Dec 30 19:09:03 2006
+++ ./p_client.c Sat Dec 30 19:09:23 2006
@@ -388,6 +388,12 @@
gi.bprintf (PRINT_MEDIUM,"%s %s %s%s\n", self->client->pers.netname, message, attacker->client->pers.netname, message2);
if (deathmatch->value)
{
+ if (botchat->value) {
+ if (attacker->client && attacker != self) {
+ bTaunt(attacker, self);
+ bInsult(attacker, self);
+ }
+ }
if (ff)
attacker->client->resp.score--;
else
@@ -1342,7 +1348,10 @@
VectorCopy (spawn_origin, ent->s.origin);
ent->s.origin[2] += 1; // make sure off ground
VectorCopy (ent->s.origin, ent->s.old_origin);
-
+ ent->last_insult = level.time;
+ ent->last_taunt = level.time;
+ ent->last_chat = level.time;
+
// set the delta angle
for (i=0 ; i<3 ; i++)
client->ps.pmove.delta_angles[i] = ANGLE2SHORT(spawn_angles[i] - client->resp.cmd_angles[i]);