b5772e3fcc
Ancient `register' keyword is gone with C++17, drop it from various places. Also, ISO C99 and later no longer tolerate implicit function declarations, but the code in question is too convoluted and fragile to fix properly, so just disable the warning for the time being. While here, do not hardcode -O2 for release builds (system-provided compilation flags being correctly upheld) and spell -Wextra correctly (quoting the GCC docs*, this option used to be called -W; the older name is still supported, but the newer name is more descriptive). Reported by: pkg-fallout *) https://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html#index-Wextra
91 lines
3.5 KiB
Makefile
91 lines
3.5 KiB
Makefile
PORTNAME= gtkradiant
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PORTVERSION= 1.5.0
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PORTREVISION= 19
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CATEGORIES= games cad
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MASTER_SITES= IDSOFTWARE/source/:id \
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http://www.bsd-geek.de/FreeBSD/distfiles/:fb
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DISTNAME= GtkRadiant-GPL
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DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:id \
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${PORTNAME}_gamepacks${EXTRACT_SUFX}:fb
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MAINTAINER= danfe@FreeBSD.org
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COMMENT= Map editor for FPS games, by id Software and Loki Software
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WWW= http://www.qeradiant.com/
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LICENSE= GPLv2
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LIB_DEPENDS= libgtkglext-x11-1.0.so:x11-toolkits/gtkglext \
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libmhash.so:security/mhash \
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libpng.so:graphics/png
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USES= compiler:c++11-lang gnome pkgconfig python:build scons zip
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USE_GNOME= gdkpixbuf2 gtk20 libxml2
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MAKE_ARGS= ${MAKE_ENV} BUILD=release
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SSP_UNSAFE= yes
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DATADIR= ${PREFIX}/lib/${PORTNAME}
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WRKSRC= ${WRKDIR}/GPL/GtkRadiant
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SUB_FILES= ${PORTNAME}
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post-patch:
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@${GREP} -Rl 'defined[[:blank:]]*([[:blank:]]*__linux__[[:blank:]]*) || defined[[:blank:]]*([[:blank:]]*__APPLE__[[:blank:]]*)' ${WRKSRC} | \
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${XARGS} ${REINPLACE_CMD} -e \
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's/\(defined[[:blank:]]*([[:blank:]]*__linux__[[:blank:]]*) || defined[[:blank:]]*([[:blank:]]*__APPLE__[[:blank:]]*)\)/\1 || defined (__FreeBSD__)/'
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@${REINPLACE_CMD} -e 's|glib/.*\.h>|glib.h>|g' \
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${WRKSRC}/libs/os/dir.h \
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${WRKSRC}/libs/gtkutil/idledraw.h \
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${WRKSRC}/libs/gtkutil/cursor.h \
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${WRKSRC}/libs/convert.h \
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${WRKSRC}/plugins/shaders/shaders.cpp \
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${WRKSRC}/plugins/vfspk3/vfs.cpp \
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${WRKSRC}/radiant/feedback.h \
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${WRKSRC}/radiant/environment.cpp \
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${WRKSRC}/radiant/patch.cpp \
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${WRKSRC}/radiant/watchbsp.cpp \
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${WRKSRC}/tools/quake3/common/inout.c
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# Fix the build against Clang and possibly other modern compilers
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@${REINPLACE_CMD} -e 's,register ,,g' \
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${WRKSRC}/libs/container/hashfunc.h \
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${WRKSRC}/libs/jpeg6/jdcolor.cpp \
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${WRKSRC}/libs/jpeg6/jdhuff.* \
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${WRKSRC}/libs/jpeg6/jdsample.cpp \
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${WRKSRC}/libs/jpeg6/jutils.cpp
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@${REINPLACE_CMD} -e '/#include "generic\/reference\.h"/x ; 318G' \
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${WRKSRC}/libs/scenelib.h
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@${REINPLACE_CMD} -e '/#include "generic\/referencecounted\.h/ { \
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x ; s/^/#include "scenelib.h"/ ; G ; }' \
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${WRKSRC}/plugins/mapq3/parse.h
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# Fix warnings of "GtkSpinButton: setting an adjustment with non-zero
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# page size is deprecated" (very annoying)
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@${GREP} -Rl --null gtk_adjustment_new ${WRKSRC} | ${XARGS} -0 \
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${REINPLACE_CMD} -E 's|(gtk_adjustment_new[^)]*,)[^)]*|\1 0|'
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# Do not #include <sys/dir.h> header which is deprecated
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@${REINPLACE_CMD} -e '/#include/s,<sys/dir,&ent,' \
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${WRKSRC}/tools/quake2/qdata/qdata.c
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# Cope with -fno-common being the default in some new compilers
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@${REINPLACE_CMD} -e '/\*CalcTextureReflectivity/s,^void,extern &,' \
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${WRKSRC}/tools/quake2/q2map/qrad.h
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@${REINPLACE_CMD} -E 's,^char[[:blank:]]+outbase,extern &,' \
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${WRKSRC}/tools/quake2/q2map/qvis.c
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@${REINPLACE_CMD} -e '/materialtypes/s,^materialtype_t,extern &,' \
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${WRKSRC}/tools/quake2/qdata_heretic2/common/qfiles.h
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@${REINPLACE_CMD} -e '/\*byteimage, \*lbmpalette/,+5d' \
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${WRKSRC}/tools/quake2/qdata_heretic2/book.c
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@${REINPLACE_CMD} -e '/g_frames/s,^frame_t,extern &,' \
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${WRKSRC}/tools/quake2/qdata_heretic2/models.c
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@${REINPLACE_CMD} -e '/verbose;/d' \
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${WRKSRC}/tools/quake3/q3map2/q3map2.h
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@${REINPLACE_CMD} -e '/c_portalskip, c_leafskip/,+1d' \
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${WRKSRC}/tools/quake3/q3map2/visflow.c
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pre-install:
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cd ${WRKSRC} && ${PYTHON_CMD} install.py
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${CP} -a ${WRKDIR}/${PORTNAME}_gamepacks/* ${WRKSRC}/install
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do-install:
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@${MKDIR} ${STAGEDIR}${DATADIR}
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${CP} -a ${WRKSRC}/install/* ${STAGEDIR}${DATADIR}
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${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin
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.include <bsd.port.mk>
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