freebsd-ports/games/bloodfrontier/Makefile
Dmitry Marakasov de6321e301 - Support staging
- Convert USE_GMAKE to USES
- Rework OPTIONS
- Add DESKTOP_ENTRIES
2013-10-17 01:57:58 +00:00

79 lines
1.9 KiB
Makefile

# Created by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
# $FreeBSD$
PORTNAME= bloodfrontier
DISTVERSION= B2
PORTREVISION= 7
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/Blood%20Frontier%20Beta%202
DISTNAME= ${PORTNAME}-${DISTVERSION}-linux
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= Single- and multi-player first-person shooter based on Cube 2
LICENSE= ZLIB
USES= gmake
GNU_CONFIGURE= yes
USE_BZIP2= yes
CONFIGURE_WRKSRC= ${WRKSRC}/src/enet
BUILD_WRKSRC= ${WRKSRC}/src
WRKSRC= ${WRKDIR}/${PORTNAME}
USE_XORG= x11
ALL_TARGET= libenet ${BINARIES}
SUB_FILES= bfclient bfserver
PORTDATA= *
OPTIONS_DEFINE= OPTIMIZED_CFLAGS
OPTIONS_MULTI= COMPONENTS
OPTIONS_MULTI_COMPONENTS=CLIENT DEDICATED
OPTIONS_DEFAULT= CLIENT DEDICATED OPTIMIZED_CFLAGS
CLIENT_DESC= Build client
DEDICATED_DESC= Build dedicated server
.include <bsd.port.options.mk>
.if ${ARCH} == "ia64" || ${ARCH} == "powerpc" || ${ARCH} == "sparc64"
BROKEN= Does not compile on ia64, powerpc, or sparc64
.endif
.if ${PORT_OPTIONS:MCLIENT}
USE_GL= yes
USE_SDL= image mixer sdl
PLIST_FILES+= bin/bfclient libexec/bfclient share/pixmaps/${PORTNAME}.ico
BINARIES+= client
DESKTOP_ENTRIES="Blood Frontier" \
"${COMMENT}" \
"${PREFIX}/share/pixmaps/${PORTNAME}.ico" \
"bfclient" \
"Game;Shooter;" \
""
.endif
.if ${PORT_OPTIONS:MDEDICATED}
PLIST_FILES+= bin/bfserver libexec/bfserver
BINARIES+= server
.endif
.if ${PORT_OPTIONS:MOPTIMIZED_CFLAGS}
CFLAGS+= -O3 -fomit-frame-pointer
CXXFLAGS+= -O3 -fomit-frame-pointer
.endif
do-install:
.for f in ${BINARIES}
${INSTALL_SCRIPT} ${WRKDIR}/bf${f} ${STAGEDIR}${PREFIX}/bin
${INSTALL_PROGRAM} ${BUILD_WRKSRC}/bf${f} ${STAGEDIR}${PREFIX}/libexec
.endfor
.if ${PORT_OPTIONS:MCLIENT}
${INSTALL_DATA} ${WRKSRC}/src/${PORTNAME}.ico ${STAGEDIR}${PREFIX}/share/pixmaps
.endif
${MKDIR} ${STAGEDIR}${DATADIR}
cd ${WRKSRC}/data && ${COPYTREE_SHARE} "." ${STAGEDIR}${DATADIR}/
.include <bsd.port.mk>