c04020ecee
graphics software based on the OpenGL Shading Language (GLSL) specification. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that when a programmer knows GLSL, he knows GLM as well which makes it really easy to use.
23 lines
542 B
Makefile
23 lines
542 B
Makefile
# New ports collection makefile for: glm
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# Date created: Aug 03 2012
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# Whom: demon@FreeBSD.org
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#
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# $FreeBSD$
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#
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PORTNAME= glm
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PORTVERSION= 0.9.3.4
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CATEGORIES= math graphics
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= ogl-math/${PORTNAME}-${PORTVERSION}
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MAINTAINER= demon@FreeBSD.org
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COMMENT= C++ mathematics library for software based on the OpenGL GLSL
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USE_ZIP= yes
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NO_BUILD= yes
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do-install:
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cd ${WRKSRC} && ${FIND} glm -print -depth | ${CPIO} -pdm ${PREFIX}/include/
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.include <bsd.port.mk>
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