freebsd-ports/games/glmaze/Makefile
Tijl Coosemans 60945f0277 Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it.  Bump PORTREVISION on their dependent
ports except the ones that depend on these:

audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt

In these cases the same trick as in the recent gettext update is used.
The ports install a symlink with the old library version.  When enough
of their dependent ports have had regular updates the remaining ones can
get a PORTREVISION bump and the links can be removed.

Also remove the devel/pcre dependency from USE_GNOME=glib20.  It causes
over 2200 packages to depend on devel/pcre while less than 200 actually
link with it.  The glib20 package still depends on devel/pcre so this
should not make a difference for ports with USE_GNOME=glib20.  Also,
libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so
USE_GNOME=glib20 should not propagate it.

PR:		195724
Exp-run by:	antoine
Approved by:	portmgr (antoine)
2014-12-08 16:48:38 +00:00

46 lines
1.1 KiB
Makefile

# Created by: Adam Weinberger <adamw@FreeBSD.org>
# $FreeBSD$
PORTNAME= glmaze
DISTVERSION= 1.1a
PORTREVISION= 11
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/${PORTNAME}-${DISTVERSION}$ \
SF/nemysisfreebsdp/${CATEGORIES}/:icons
DISTFILES= ${PORTNAME}-${DISTVERSION}${EXTRACT_SUFX} \
${PORTNAME}.png:icons
EXTRACT_ONLY= ${PORTNAME}-${DISTVERSION}${EXTRACT_SUFX}
MAINTAINER= ports@FreeBSD.org
COMMENT= Multiplayer OpenGL Maze Game
LICENSE= GPLv2
LICENSE_FILE= ${WRKSRC}/COPYING
WRKSRC= ${WRKDIR}/${PORTNAME}
USE_GL= gl
USE_SDL= mixer sdl
PORTDOCS= readme.txt
OPTIONS_DEFINE= DOCS
DESKTOP_ENTRIES="glMaze" "" "${PORTNAME}" \
"${PORTNAME}" "Game;ArcadeGame;" ""
# Wrong versioning upstream
PORTSCOUT= ignore:1
post-extract:
@(cd ${WRKSRC} && ${MV} ${PORTNAME}.1 ${PORTNAME}.6)
post-patch:
@${REINPLACE_CMD} -e "s|%%PREFIX%%|${PREFIX}|g" ${WRKSRC}/shot.c
post-install:
${INSTALL_DATA} ${_DISTDIR}/${PORTNAME}.png \
${STAGEDIR}${PREFIX}/share/pixmaps/
@${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/readme.txt ${STAGEDIR}${DOCSDIR}
.include <bsd.port.mk>