freebsd-ports/games/chocolate-doom/Makefile
Pawel Pekala d53a5867df - Fix man building after python infrasctructure change from 20131218
This port uses python based man build script working with
  both python2 and python3 so BUILD_DEPENDS on lang/python
- Nothing in package use python on runtime
- Bump PORTREVISION as dependencies changed

Submitted by:	myself
Approved by:	maintainer via email
2014-01-06 22:24:34 +00:00

30 lines
728 B
Makefile

# $FreeBSD$
PORTNAME= chocolate-doom
PORTVERSION= 2.0.0
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= http://www.chocolate-doom.org/downloads/2.0.0/
MAINTAINER= jakub_lach@mailplus.pl
COMMENT= Doom/Heretic/Hexen/Strife engine port compatible with the original exes
LICENSE= GPLv2
BUILD_DEPENDS= python:${PORTSDIR}/lang/python
USES= gmake
USE_SDL= mixer net sdl
GNU_CONFIGURE= yes
PORTDOCS= CMDLINE.doom ChangeLog INSTALL.doom NEWS NOT-BUGS README README.OPL
OPTIONS_DEFINE= DOCS
.include "${.CURDIR}/../doom-data/Makefile.include"
post-patch-script:
${REINPLACE_CMD} -e 's|gamesdir = $$(prefix)/games|gamesdir = $$(prefix)/bin|' \
${WRKSRC}/src/Makefile.in ${WRKSRC}/src/setup/Makefile.in
.include <bsd.port.mk>