freebsd-ports/games/evq3/files/patch-SConscript_game
2007-04-21 03:09:06 +00:00

23 lines
839 B
Text

--- SConscript_game.orig Fri Apr 20 18:09:05 2007
+++ SConscript_game Fri Apr 20 18:10:16 2007
@@ -79,16 +79,10 @@
game_env = env.Copy()
-if env['arch'] == 'linux-i386':
- if env['lua'] == 1:
+if sys.platform != 'win32':
+ if env['lua'] != 0:
game_env.Append(CCFLAGS='-DLUA')
- game_env.Append(CCFLAGS='-Ilua/include')
- game_env.SharedLibrary('game', [game_src, dll_src, lua_src], LIBS=['m'])
+ game_env.SharedLibrary('game', [game_src, dll_src], LIBS=['m', 'lua'])
else:
game_env.SharedLibrary('game', [game_src, dll_src], LIBS=['m'])
- game_env.InstallAs('#baseq3/qagamei386.so', 'libgame.so')
-
-elif env['arch'] == 'linux-x86_64':
- game_env.SharedLibrary('game', [game_src, dll_src], LIBS=['m'])
- game_env.InstallAs('#baseq3/qagamex86_64.so', 'libgame.so')
-
+ game_env.InstallAs('#baseq3/qagame.so', 'libgame.so')