33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
--- engine/unix/unix_main.c.orig Fri Apr 20 23:34:22 2007
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+++ engine/unix/unix_main.c Fri Apr 20 23:43:23 2007
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@@ -765,6 +765,7 @@
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void (*dllEntry)( intptr_t (*syscallptr)(intptr_t, ...) );
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char curpath[MAX_OSPATH];
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char fname[MAX_OSPATH];
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+ char *libpath;
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char *basepath;
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char *homepath;
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char *pwdpath;
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@@ -776,10 +777,11 @@
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assert( name );
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getcwd(curpath, sizeof(curpath));
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- snprintf (fname, sizeof(fname), "%s" ARCH_STRING DLL_EXT, name);
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+ snprintf (fname, sizeof(fname), "%s" DLL_EXT, name);
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// TODO: use fs_searchpaths from files.c
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pwdpath = Sys_Cwd();
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+ libpath = LIBDIR;
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basepath = Cvar_VariableString( "fs_basepath" );
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homepath = Cvar_VariableString( "fs_homepath" );
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cdpath = Cvar_VariableString( "fs_cdpath" );
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@@ -789,6 +791,9 @@
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if(!libHandle && homepath)
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libHandle = try_dlopen(homepath, gamedir, fname, fqpath);
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+
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+ if(!libHandle && libpath)
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+ libHandle = try_dlopen(libpath, gamedir, fname, fqpath);
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if(!libHandle && basepath)
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libHandle = try_dlopen(basepath, gamedir, fname, fqpath);
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