8d5141a34c
- Welcome to multiplayer support - Add EDITOR option See the changelog at: http://www.glest.org/glest_board/viewtopic.php?t=3323
85 lines
2.3 KiB
Makefile
85 lines
2.3 KiB
Makefile
# New ports collection makefile for: glest
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# Date created: 2005-10-30
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# Whom: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
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#
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# $FreeBSD$
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#
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PORTNAME= glest
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PORTVERSION= 3.1.2
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= ${PORTNAME}
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DISTNAME= ${PORTNAME}-source-${PORTVERSION}
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DIST_SUBDIR= ${PORTNAME}
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MAINTAINER= acm@FreeBSD.org
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COMMENT= Free 3d real-time customizable strategy game
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LIB_DEPENDS= xerces-c.27:${PORTSDIR}/textproc/xerces-c2 \
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vorbis.4:${PORTSDIR}/audio/libvorbis \
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openal.0:${PORTSDIR}/audio/openal \
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alut.1:${PORTSDIR}/audio/freealut
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BUILD_DEPENDS= jam:${PORTSDIR}/devel/jam
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RUN_DEPENDS= ${DATADIR}/configuration.xml:${PORTSDIR}/games/glest-data
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USE_AUTOTOOLS= automake:15:env autoconf:261:env
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USE_BZIP2= yes
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USE_DOS2UNIX= yes
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USE_SDL= yes
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USE_GL= yes
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GNU_CONFIGURE= yes
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CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
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CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include ${PTHREAD_CFLAGS}" \
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LIBS="-L${LOCALBASE}/lib ${PTHREAD_LIBS}"
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SUB_FILES= glest-wrapper pkg-message
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JAM_CMD= ${LOCALBASE}/bin/jam -qa
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OPTIONS= EDITOR "Build map editor" off
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.include <bsd.port.pre.mk>
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.if defined(WITH_EDITOR)
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USE_WX= 2.6+
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WX_CONF_ARGS= relative
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WANT_UNICODE= yes
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PLIST_SUB+= EDITOR=""
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HAVE_EDITOR= true
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.else
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PLIST_SUB+= EDITOR="@comment "
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.endif
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post-patch:
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@${REINPLACE_CMD} -e "s|%%ACLOCAL%%|${ACLOCAL}|g" -e "s|%%AUTOCONF%%|${AUTOCONF}|g" \
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${WRKSRC}/autogen.sh
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@${REINPLACE_CMD} -e 's|-lpthread|${PTHREAD_LIBS}|g ; \
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s|PTHREAD_LIBS="-l[$$]flag"|PTHREAD_LIBS="${PTHREAD_LIBS}"|g ; \
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s|pthreads library -l[$$]flag|pthreads library ${PTHREAD_LIBS}|g' \
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${WRKSRC}/configure.ac ${WRKSRC}/mk/autoconf/*
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@${FIND} -E ${WRKDIR} -type f -name '*.bak' -o -name '*.orig' | ${XARGS} ${RM}
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pre-configure:
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@cd ${WRKSRC} && ${SH} autogen.sh
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do-build:
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@cd ${WRKSRC} && ${JAM_CMD}
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do-install:
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.if !defined(NOPORTDOCS)
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@${MKDIR} ${DOCSDIR}
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${INSTALL_DATA} ${WRKSRC}/license.txt ${DOCSDIR}/license-game.txt
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.endif
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@${MKDIR} ${DATADIR}
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${INSTALL_PROGRAM} ${WRKSRC}/glest ${DATADIR}
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${INSTALL_DATA} ${WRKSRC}/glest.ini ${DATADIR}
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${INSTALL_SCRIPT} ${WRKDIR}/glest-wrapper ${PREFIX}/bin/${PORTNAME}
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.if defined(HAVE_EDITOR)
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${INSTALL_PROGRAM} ${WRKSRC}/glest_editor ${PREFIX}/bin/
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.endif
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post-install:
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@${CAT} ${PKGMESSAGE}
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.include <bsd.port.post.mk>
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