of libvgl. I abadoned my previous plans to get my extentions into the base system because it seems that libvgl is at the end of its lifecycle and will be replaced by more generic and better solution (probably kgi/ggi), at least nsouch is actively working in this drection now. In the meantime, those lucky with VESA 2.0 compatible videocards would be able to play quakeforge or any other SDL-based games straight on their FreeBSD consoles ;).
13 lines
302 B
C
13 lines
302 B
C
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$FreeBSD$
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--- src/video/svga/SDL_svgaevents.c 2001/01/27 17:53:11 1.1
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+++ src/video/svga/SDL_svgaevents.c 2001/01/27 17:53:58
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@@ -28,6 +28,7 @@
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/* Handle the event stream, converting X11 events into SDL events */
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#include <stdio.h>
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+#include <stdlib.h>
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#include <vga.h>
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#include <vgamouse.h>
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