freebsd-ports/games/0verkill/files/patch-aa
Kris Kennaway 0c7b59e21d 0verkill is a side-scrolling "third person shooter" network deathmatch game
in glorious 16-colour ASCII art.

Obtained from:	NetBSD
2001-05-06 04:56:07 +00:00

19 lines
635 B
Text

$NetBSD$
--- cfg.h.orig Mon Jan 22 17:33:36 2001
+++ cfg.h
@@ -16,10 +16,10 @@
#define DEFAULT_FONT_NAME "-misc-fixed-bold-r-normal-*-13-*-*-*-c-*-iso8859-*"
-#define SPRITES_FILE "data/sprites.dat"
-#define DATA_FILE "data/room.dat"
-#define DYNAMIC_DATA_FILE "data/dynamic.dat"
-#define BANNER_FILE "data/banner.dat"
+#define SPRITES_FILE "@PREFIX@/share/0verkill/data/sprites.dat"
+#define DATA_FILE "@PREFIX@/share/0verkill/data/room.dat"
+#define DYNAMIC_DATA_FILE "@PREFIX@/share/0verkill/data/dynamic.dat"
+#define BANNER_FILE "@PREFIX@/share/0verkill/data/banner.dat"
#define CFG_FILE ".0verkill"
#define AREA_X 1000