Doom. Odamex's goal is to emulate the feel of and retain many aspects of the original Doom executables while offering a broader expanse of security features, personal configuration, gameplay options, and editing features. Odamex can run on a wide range of operating systems and hardware, so players should be able to play on almost any platform. Features: * The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode. * Compatability with many major operating systems, including Windows, Linux, FreeBSD and Mac OSX. * Core gameplay modeled on the original doom2.exe. * Streamlined WAD loading, allowing the server and clients to load WAD files on the fly without needing to restart the client or server. * Compatability with Boom, MBF and CTF Standard maps. * Deathmatch, Cooperative, Team Deathmatch and CTF gametypes. * Jumping, Mouselook and other non-standard features available as server-side options. * Comprehensive cheat and exploit countermeasures. * An open source code base licensed under the GPL, available for anyone to examine, compile, or modify to their liking. WWW: http://odamex.net/
12 lines
460 B
C++
12 lines
460 B
C++
--- ./client/src/d_main.cpp.orig Sun Nov 4 12:21:20 2007
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+++ ./client/src/d_main.cpp Thu Dec 6 13:58:25 2007
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@@ -727,6 +727,9 @@
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AddSearchDir(dirs, Args.CheckValue("-waddir"), separator);
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AddSearchDir(dirs, getenv("-DOOMWADDIR"), separator);
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AddSearchDir(dirs, getenv("-DOOMWADPATH"), separator);
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+ AddSearchDir(dirs, "%%DATADIR%%", separator);
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+ AddSearchDir(dirs, "%%DMDIR%%", separator);
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+
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dirs.push_back(startdir);
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dirs.push_back(progdir);
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