freebsd-ports/games/quake2-3zb2/files/patch-p_weapon.c
Alejandro Pulver 48901ec1b7 - Fix undefined references in library (previously it could only be used with
"games/qudos" and "games/kmquake2", because they build a modified version).
- Install node files with appropiate permissions.
- Add an entry in pkg-message about permissions.
- Bump PORTREVISION.

Reported by:	Volodymyr Kostyrko <arcade@synergetica.dn.ua>
Obtained from:	http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/src/mods/3zb2/
2006-12-30 23:21:53 +00:00

20 lines
447 B
C

--- ./p_weapon.c.orig Sat Dec 30 19:09:03 2006
+++ ./p_weapon.c Sat Dec 30 19:09:23 2006
@@ -4,7 +4,7 @@
#include "m_player.h"
#include "bot.h"
-static qboolean is_quad;
+qboolean is_quad;
// RAFAEL
static qboolean is_quadfire;
static byte is_silenced;
@@ -2140,7 +2140,7 @@
vec3_t forward, right, up;
vec3_t offset;
vec3_t v;
- int kick = 12;
+// int kick = 12;
int damage;
float damage_radius;
int radius_damage;