48901ec1b7
"games/qudos" and "games/kmquake2", because they build a modified version). - Install node files with appropiate permissions. - Add an entry in pkg-message about permissions. - Bump PORTREVISION. Reported by: Volodymyr Kostyrko <arcade@synergetica.dn.ua> Obtained from: http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/src/mods/3zb2/
20 lines
447 B
C
20 lines
447 B
C
--- ./p_weapon.c.orig Sat Dec 30 19:09:03 2006
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+++ ./p_weapon.c Sat Dec 30 19:09:23 2006
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@@ -4,7 +4,7 @@
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#include "m_player.h"
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#include "bot.h"
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-static qboolean is_quad;
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+qboolean is_quad;
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// RAFAEL
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static qboolean is_quadfire;
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static byte is_silenced;
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@@ -2140,7 +2140,7 @@
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vec3_t forward, right, up;
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vec3_t offset;
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vec3_t v;
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- int kick = 12;
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+// int kick = 12;
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int damage;
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float damage_radius;
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int radius_damage;
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