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PR: 120738 Submitted by: Olivier Smedts <olivier@gid0.org> (maintainer)
19 lines
913 B
Text
19 lines
913 B
Text
EDuke32 is a fork of the JFDuke3D port of Duke Nukem 3D (aka Duke3D), merging
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it with EDuke to provide many new features for mod authors. Built on the
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foundation of Jonathon "JonoF" Fowler's JFDuke3D work (including Build engine
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author Ken "Awesoken" Silverman's badass Polymost renderer) combined with
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Matt "Matteus" Saettler's EDuke advances, EDuke32 screams cool so loud you'll
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think Bruce Dickinson got uppercut in the balls by Freddy Krueger. Hell, it
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even comes with Mapster32, the enhanced Build editor.
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The EDuke32 and Mapster32 development team is lead by Richard "TerminX"
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Gobeille, author of the popular Cinema mod for Max Payne 2, the Project X TC
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demo for EDuke 2.0, and Mapster, the original Build editor enhancement.
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Features
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* Enhanced event-based game scripting system
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* OpenGL renderer (truecolor textures, MD2/MD3 models)
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* Cross-platform
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* Augmented map editor
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WWW: http://eduke32.com/
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