6231e66475
Danger from the deep (aka dangerdeep) is a Free / Open Source World War II German submarine simulation. It is currently available for FreeBSD, Linux/i386 and Windows, but since it uses SDL/OpenGL it should be portable to other operating systems or platforms. WWW: http://dangerdeep.sourceforge.net/ PR: ports/88168 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
72 lines
2.5 KiB
Text
72 lines
2.5 KiB
Text
--- SConstruct.orig Mon Oct 17 20:45:59 2005
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+++ SConstruct Sat Oct 29 14:30:06 2005
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@@ -2,6 +2,11 @@
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import os
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import sys
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+################ FreeBSD port variables
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+LOCALBASE = os.environ['LOCALBASE']
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+X11BASE = os.environ['X11BASE']
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+SDL_CONFIG = os.environ['SDL_CONFIG']
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+
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################ global config values
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version = '0.1.0'
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if ARGUMENTS.get('version', 0):
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@@ -67,10 +72,12 @@
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else:
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print "Compiling for Unix/Posix/Linux Environment"
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env = Environment(ENV = os.environ)
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- env.Append(CPPPATH = ['/usr/include/SDL', '/usr/include/GL'])
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- libpath = ['/usr/X11R6/lib']
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+ env.Replace(CC = os.environ['CC'])
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+ env.Replace(CXX = os.environ['CXX'])
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+ env.Append(CPPPATH = [LOCALBASE + '/include', LOCALBASE + '/include/SDL11', X11BASE + '/include', X11BASE + '/include/GL'])
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+ libpath = [LOCALBASE + '/lib', X11BASE + '/lib']
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gllibs = ['GL', 'GLU']
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- sdllibs = ['SDL', 'SDL_image']
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+ sdllibs = ['SDL_image']
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ccflags = '-Wall `sdl-config --cflags`'
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if (debug >= 3):
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ccflags += ' -g -pg -O3' # profiling
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@@ -92,31 +99,28 @@
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if (cvedit == 1):
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env.Append(CPPDEFINES = ['CVEDIT'])
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# check for mmx/sse support
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- cpuinfof = open('/proc/cpuinfo', 'r')
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+ cpuinfof = os.popen('sysctl -n hw.instruction_sse')
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cpuinfol = cpuinfof.readlines()
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mmxsupported = False
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ssesupported = False
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for i in cpuinfol:
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- if i.startswith('flags'):
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- m = Split(i)
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- for j in m:
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- if j == 'mmx':
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- mmxsupported = True
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- elif j == 'sse':
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- ssesupported = True
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- break
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+ if i == '1\n':
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+ mmxsupported = True
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+ ssesupported = True
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if (usex86sse == 0) and (mmxsupported and ssesupported):
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usex86sse = 1
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if usex86sse >= 1:
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env.Append(CPPDEFINES = ['USE_SSE'])
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osspecificsrc += ['water_sse.cpp']
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print 'Using x86 SSE/MMX optimizations.'
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- env.Append(CCFLAGS = ccflags)
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+ env.Replace(CCFLAGS = os.environ['CFLAGS'])
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+ env.Replace(CXXFLAGS = os.environ['CXXFLAGS'] + ' `' + SDL_CONFIG + ' --cflags`')
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+ env.Append(LINKFLAGS = '`' + SDL_CONFIG + ' --libs`')
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datadir = installdatadir
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- build_dir = 'linux'
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+ build_dir = 'freebsd'
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# check for broken libGL, ignore undefined symbols then
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- if (os.system('grep glBindProgram /usr/include/GL/gl*.h > /dev/null') == 0):
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- gllibdirs = ['/usr/X11R6/lib/', '/usr/lib/', '/usr/local/lib/']
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+ if (os.system('grep glBindProgram ' + X11BASE + '/include/GL/gl*.h > /dev/null') == 0):
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+ gllibdirs = [X11BASE + '/lib/', '/usr/lib/', LOCALBASE + '/lib/']
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gllibdir = ''
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for i in gllibdirs:
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if (os.system('test -f '+i+'libGL.so') == 0):
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