149 lines
3.7 KiB
C
149 lines
3.7 KiB
C
--- vaders.h.orig 2000-09-10 22:32:40 UTC
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+++ vaders.h
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@@ -90,15 +90,82 @@ typedef struct _VadersRec {
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+/*
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+ * Application resources
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+ */
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+typedef struct {
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+ int width, height; /* Size of window. */
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+ int scale;
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+ Boolean debug;
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+
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+ /* Base info: */
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+ int basewait; /* Number of milliseconds to wait between */
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+ /* moving base. */
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+ Pixel basepixel;
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+ Pixel buildingpixel;
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+
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+ /* Vader info */
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+ Pixel vader1pixel;
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+ Pixel vader2pixel;
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+ Pixel vader3pixel;
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+ int vaderwait; /* Number of milliseconds to wait between */
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+ /* moving vaders. */
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+
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+ /* Spacer info */
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+ Pixel spacerpixel;
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+ int spacerwait; /* Number of milliseconds to wait between */
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+ /* moving spacers. */
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+
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+ /* Shot info */
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+ Pixel shotpixel;
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+ Pixel vshotpixel;
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+ int shotwait;
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+ int vshotwait;
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+ int maxshots; /* How many shots are allowed to exist at */
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+ /* once. */
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+ int maxvshots; /* How many shots are allowed to exist at */
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+ /* once. */
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+
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+ /* Score info */
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+ Pixel scorepixel;
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+
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+ Pixel defaultfore, defaultback;
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+
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+ char *vaderfont;
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+} AppData;
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+
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+ext AppData app_data;
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+
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+#ifndef MAIN
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+#define scale app_data.scale
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+#define debug app_data.debug
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+#define basewait app_data.basewait
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+#define basepixel app_data.basepixel
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+#define buildingpixel app_data.buildingpixel
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+#define vader1pixel app_data.vader1pixel
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+#define vader2pixel app_data.vader2pixel
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+#define vader3pixel app_data.vader3pixel
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+#define vaderwait app_data.vaderwait
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+#define spacerpixel app_data.spacerpixel
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+#define spacerwait app_data.spacerwait
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+#define shotpixel app_data.shotpixel
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+#define vshotpixel app_data.vshotpixel
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+#define shotwait app_data.shotwait
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+#define vshotwait app_data.vshotwait
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+#define maxshots app_data.maxshots
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+#define maxvshots app_data.maxvshots
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+#define scorepixel app_data.scorepixel
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+#define defaultfore app_data.defaultfore
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+#define defaultback app_data.defaultback
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+#define vaderfont app_data.vaderfont
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+#endif
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/*
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* Actual vaders definitions.
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*/
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ext Widget pausebutton, infobutton;
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-ext int scale;
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-ext Boolean debug;
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ext int level;
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ext Display *dpy;
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@@ -111,30 +178,17 @@ ext int basesleft;
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/* Base info: */
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-ext int basewait; /* Number of milleseconds to wait between */
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- /* moving base. */
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-
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ext XtIntervalId basetimerid;
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-ext Pixel basepixel;
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-ext Pixel buildingpixel;
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ext Boolean basedestroyed; /* TRUE if the base is non-existant */
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/* Vader info: */
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ext XtIntervalId vadertimerid;
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-ext Pixel vader1pixel;
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-ext Pixel vader2pixel;
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-ext Pixel vader3pixel;
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-ext int vaderwait; /* Number of milleseconds to wait between */
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- /* moving vaders. */
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/* Spacer info */
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-ext Pixel spacerpixel;
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ext XtIntervalId spacertimerid;
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-ext int spacerwait; /* Number of milliseconds to wait between */
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- /* moving spacers. */
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ext int spacerappear; /* same, but for the interval between appearances */
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ext Boolean spacer_shown; /* Currnet_Spacer is something */
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@@ -144,21 +198,11 @@ ext int spacer_counter; /* number of cy
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ext XtIntervalId shottimerid;
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ext XtIntervalId vshottimerid;
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-ext Pixel shotpixel;
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-ext Pixel vshotpixel;
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-ext int shotwait;
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-ext int vshotwait;
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-ext int maxshots; /* How many shots are allowed to exist at */
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- /* once. */
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-ext int maxvshots; /* How many shots are allowed to exist at */
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- /* once. */
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ext int numshots; /* how many shots (from the base) there are right now. */
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ext int numvshots; /* how many shots (from vaders) there are right now. */
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/* Score info */
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-ext Pixel scorepixel;
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-
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ext int bases, nextbonus, lastscore;
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extern int hiscore;
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@@ -227,8 +271,5 @@ void InitShot();
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void MoveShots();
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void MoveVshots();
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void PaintAllShots();
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-ext Pixel defaultfore, defaultback;
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-
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-ext char *vaderfont;
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#endif _vaders_h
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