freebsd-ports/games/ggz-sdl-games/Makefile
Stanislav Sedov 0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00

32 lines
834 B
Makefile

# ex:ts=8
# Ports collection makefile for: ggz-sdl-games
# Date created: Nov 7, 2005
# Whom: yinjieh
#
# $FreeBSD$
#
PORTNAME= ggz-sdl-games
PORTVERSION= 0.0.13
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= http://mirrors.dotsrc.org/ggzgamingzone/ggz/%SUBDIR%/ \
http://ftp.ggzgamingzone.org/pub/ggz/%SUBDIR%/
MASTER_SITE_SUBDIR= ${PORTVERSION}
DIST_SUBDIR= ggz
MAINTAINER= yinjieh@csie.nctu.edu.tw
COMMENT= The GGZ Gaming Zone - SDL-based games
LIB_DEPENDS= ggzcore.8:${PORTSDIR}/games/ggz-client-libs
USE_GETOPT_LONG= yes
USE_SDL= image mixer sdl ttf
GNU_CONFIGURE= yes
CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}"
CONFIGURE_ARGS= --disable-debug
CPPFLAGS= -I${LOCALBASE}/include -I${X11BASE}/include ${PTHREAD_CFLAGS}
LDFLAGS= -L${LOCALBASE}/lib -L${X11BASE}/lib ${PTHREAD_LIBS}
.include <bsd.port.mk>