freebsd-ports/games/nethack33/files/patch-nethack.6
Greg Lewis 52ed0baa26 . Sync with the nethack32 port:
. By default, install things in a location that won't conflict with the
    other nethack ports.
  . Build and install the recover utility so that users can recover their
    game if it crashes (bump PORTREVISION for this).
. Sync with the nethack34 port:
  . Use PKGNAMESUFFIX to select the graphics type.
  . Remove the COMMENT in the slave ports.
. Take maintainership of nethack33 and nethack33-nox11.
. Unbreak the nethack33-qt port.
2004-04-20 14:24:28 +00:00

40 lines
1.3 KiB
Groff

$FreeBSD$
--- doc/nethack.6.orig Mon Apr 12 09:28:09 2004
+++ doc/nethack.6 Mon Apr 12 09:30:52 2004
@@ -3,7 +3,7 @@
.SH NAME
nethack \- Exploring The Mazes of Menace
.SH SYNOPSIS
-.B nethack
+.B %%HACKNAME%%
[
.B \-d
.I directory
@@ -149,7 +149,7 @@
supplies a directory which is to serve as the playground.
It overrides the value from NETHACKDIR, HACKDIR,
or the directory specified by the game administrator during compilation
-(usually /usr/games/lib/nethackdir).
+(usually %%HACKDIR%%).
This option is usually only useful to the game administrator.
The playground must contain several auxiliary files such as help files,
the list of top scorers, and a subdirectory
@@ -174,7 +174,7 @@
distinction, as he may eventually release a new version of his own.
.SH FILES
.PP
-All files are in the playground, normally /usr/games/lib/nethackdir.
+All files are in the playground, normally %%HACKDIR%%.
If DLB was defined during the compile, the data files and special levels
will be inside a larger file, normally nhdat, instead of being separate
files.
@@ -247,7 +247,7 @@
In addition, SHOPTYPE is used in debugging (wizard) mode.
.SH "SEE ALSO"
.PP
-dgn_comp(6), lev_comp(6), recover(6)
+dgn_comp%%HACKEXT%%(6), lev_comp%%HACKEXT%%(6), recover%%HACKEXT%%(6)
.SH BUGS
.PP
Probably infinite.