freebsd-ports/audio/oaml/Makefile
Dmitry Marakasov e51592f3da OAML is a library the makes it easy to implement adaptive music in
games.

Adaptive music, also known as interactive music or dynamic music,
is music that reacts to what's happening on the video game. For
example, if there is a battle going on, music will get more tense
to stimulate the player's reaction to the battle.

WWW: https://oamldev.github.io/
2018-05-03 17:49:52 +00:00

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Makefile

# Created by: Dmitry Marakasov <amdmi3@FreeBSD.org>
# $FreeBSD$
PORTNAME= oaml
PORTVERSION= 1.3.2
DISTVERSIONPREFIX= v
CATEGORIES= audio
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= Open Adaptive Music Library
LICENSE= MIT
LICENSE_FILE= ${WRKSRC}/LICENSE.md
LIB_DEPENDS= libogg.so:audio/libogg \
libvorbis.so:audio/libvorbis \
libvorbisfile.so:audio/libvorbis
USE_GITHUB= yes
GH_ACCOUNT= oamldev
USES= cmake
CMAKE_ARGS= -DENABLE_UNITYPLUGIN:BOOL=OFF
PORTDOCS= *
OPTIONS_DEFINE= DOCS SOXR
OPTIONS_DEFAULT= SOXR
SOXR_LIB_DEPENDS= libsoxr.so:audio/libsoxr
SOXR_CMAKE_BOOL= ENABLE_SOXR
post-install-DOCS-on:
@${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/README.md ${STAGEDIR}${DOCSDIR}/
.include <bsd.port.mk>