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based games. It's currently in beta (2.0.0 release is planned on June 22 which is Quake's 20th anniversary). WWW: http://kristianduske.com/trenchbroom/
22 lines
987 B
Text
22 lines
987 B
Text
TrenchBroom is a modern, cross platform level editor for Quake-engine based
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games. It currently supports Quake, Quake 2, and Hexen 2, is easy to use,
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and provides many simple and advanced tools to make complex and interesting
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levels with ease. Some of its features:
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- True 3D editing, no 2D views required
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- High performance renderer with support for huge maps
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- Vertex editing with edge and face splitting that will not create
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invalid brushes
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- Manipulation of multiple vertices at once (great for trisoup editing)
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- Move, rotate, and flip brushes and entities
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- Precise texture lock for all operations
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- Smart entity property editors
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- Graphical entity browser with drag and drop support
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- Comprehensive texture application and manipulation tools
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- Search and filter functions
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- Unlimited undo and redo
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- Point file support
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- Support for FGD and DEF entity definition files, mods, and multiple
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WAD files
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WWW: http://kristianduske.com/trenchbroom/
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