freebsd-ports/games/cake/files/patch-cake_render.cpp
Alexey Dokuchaev e8a40c3696 - Update to 2005.10.23
- Allow to build with nVidia libGL
- Respect CXX
- Add SHA256 checksum
2005-12-09 10:03:05 +00:00

25 lines
892 B
C++

--- cake/render.cpp.orig Fri Dec 9 04:12:40 2005
+++ cake/render.cpp Fri Dec 9 13:13:58 2005
@@ -21,6 +21,7 @@
#ifdef WIN32
#include "glsetup/glext.h"
#else
+ #define GLX_GLXEXT_LEGACY
#include <GL/glx.h>
#include <GL/glext.h>
#endif
@@ -36,13 +37,7 @@
// size of float may change from one platform to one other
#define XYZ_OFFSET 16 // 4 * sizeof(float)
#else
- #if !defined(GLX_VERSION_1_4)
- #define lglGetProcAddress(p) glXGetProcAddressARB((byte*) p);
- #else
- #define lglGetProcAddress(p) glXGetProcAddress((byte*) p);
- #define glActiveTextureARB glActiveTexture
- #define glClientActiveTextureARB glClientActiveTexture
- #endif
+ #define lglGetProcAddress(p) glXGetProcAddressARB((byte*) p);
// size of float may change from one platform to one other
#define XYZ_OFFSET 16 // 4 * sizeof(float)