05d922f344
PR: 209612 Submitted by: dim
10 lines
322 B
C++
10 lines
322 B
C++
--- src/glHelp.cc.orig 2007-04-07 13:15:09 UTC
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+++ src/glHelp.cc
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@@ -129,7 +129,6 @@ void drawSurface(SDL_Surface *surface,in
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// why is this removed? should it not be done???
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glDeleteTextures(1,&texture);
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}
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-inline Real abs(Real v) {return v>0.0?v:-v;}
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double mousePointerPhase=0.0;
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void tickMouse(Real td) {
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