freebsd-ports/games/slump/files/patch-dump.c
Alejandro Pulver 54463c7158 Slump is a random map generator for FreeDoom that is based on David M. Chess'
SLIGE map generator.

Basically Slump is a fork of SLIGE that is optimized for making FreeDoom maps.
In particular, Slump only places monsters that the FreeDoom artists have drawn
in to maps; this way one can play FreeDoom without feeling that the game is
incomplete.

WWW:	http://www.samiam.org/slump.html
2006-10-31 19:23:26 +00:00

15 lines
294 B
C

--- ./dump.c.orig Sun May 29 23:48:57 2005
+++ ./dump.c Mon Oct 9 23:53:07 2006
@@ -36,6 +36,12 @@
#include <assert.h>
#include "slump.h"
+#include <machine/endian.h>
+
+#if BYTE_ORDER == BIG_ENDIAN
+#define ENDIAN_BIG
+#endif
+
/* Global variables */
extern int current_level_number;