b4fe4581e0
Core/HLE/sceMpeg.cpp:890:27: error: use of undeclared identifier 'FF_INPUT_BUFFER_PADDING_SIZE' u8* str = new u8[size + FF_INPUT_BUFFER_PADDING_SIZE]; ^ Core/HLE/sceMpeg.cpp:892:25: error: use of undeclared identifier 'FF_INPUT_BUFFER_PADDING_SIZE' memset(str + size, 0, FF_INPUT_BUFFER_PADDING_SIZE); ^ Core/HLE/sceMpeg.cpp:893:11: error: use of undeclared identifier 'FF_INPUT_BUFFER_PADDING_SIZE' size += FF_INPUT_BUFFER_PADDING_SIZE; ^ PR: 227726 Obtained from: upstream
93 lines
3 KiB
Makefile
93 lines
3 KiB
Makefile
# $FreeBSD$
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PORTNAME= ppsspp
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DISTVERSIONPREFIX= v
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DISTVERSION?= 1.5.4
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PORTREVISION?= 0
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CATEGORIES= emulators
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# XXX Get from Debian once #697821 lands
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MASTER_SITES= https://bazaar.launchpad.net/~sergio-br2/${PORTNAME}/debian-sdl/download/5/${PORTNAME}.1-20140802045408-dd26dik367ztj5xg-8/:manpage
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DISTFILES= ${PORTNAME}.1:manpage
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EXTRACT_ONLY= ${DISTFILES:N*\:manpage:C/:.*//}
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PATCH_SITES= https://github.com/${GH_ACCOUNT}/${GH_PROJECT}/commit/
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PATCHFILES= 70c54a7d1ab1.patch:-p1
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MAINTAINER= jbeich@FreeBSD.org
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COMMENT= PSP emulator in C++ with dynarec JIT for x86, ARM, MIPS
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LICENSE= GPLv2+
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LIB_DEPENDS= libzip.so:archivers/libzip \
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libsnappy.so:archivers/snappy \
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libavcodec.so:multimedia/ffmpeg
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RUN_DEPENDS= xdg-open:devel/xdg-utils
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USE_GITHUB= yes
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GH_ACCOUNT= hrydgard
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GH_TUPLE?= hrydgard:glslang:2edde666:glslang/ext/glslang \
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hrydgard:${PORTNAME}-lang:1e3e4a0:lang/assets/lang \
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KhronosGroup:SPIRV-Cross:90966d5:SPIRV/ext/SPIRV-Cross \
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Kingcom:armips:v0.9-89-g8b4cada:armips/ext/armips \
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Kingcom:tinyformat:Release-2.0.1-7-gb7f5a22:tinyformat/ext/armips/ext/tinyformat
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CONFLICTS_INSTALL= ${PORTNAME}-*
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USES= cmake:outsource compiler:c++11-lib localbase:ldflags pkgconfig
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EXCLUDE= libzip zlib
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EXTRACT_AFTER_ARGS=${EXCLUDE:S,^,--exclude ,}
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USE_GL= gl glew glu
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USE_SDL= sdl2 # joystick
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CMAKE_ON= USE_SYSTEM_FFMPEG
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CMAKE_OFF= USING_EGL
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SUB_FILES= pkg-message
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PORTDATA= assets ${PORTNAME}
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DESKTOP_ENTRIES="PPSSPP" \
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"" \
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"${PORTNAME}" \
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"${PORTNAME} %f" \
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"Game;Emulator;" \
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""
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OPTIONS_DEFINE= OLDJOY
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OPTIONS_SINGLE= GUI
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OPTIONS_SINGLE_GUI= QT5 SDL
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OPTIONS_SLAVE?= SDL
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OPTIONS_EXCLUDE:= ${OPTIONS_SINGLE_GUI}
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OLDJOY_DESC= Old joystick support with fixed button mappings (deprecated)
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OLDJOY_EXTRA_PATCHES= ${PATCHDIR}/extra-patch-old-joy
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QT5_USE= QT5=qmake_build,buildtools_build,linguisttools_build,gui,opengl,widgets
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QT5_CMAKE_BOOL= USING_QT_UI
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QT5_VARS= EXENAME=PPSSPPQt
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SDL_BUILD_DEPENDS= png>=1.6:graphics/png
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SDL_LIB_DEPENDS= libpng.so:graphics/png
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SDL_VARS= EXENAME=PPSSPPSDL
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post-patch:
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@${REINPLACE_CMD} -e 's/Linux/${OPSYS}/' \
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${WRKSRC}/assets/gamecontrollerdb.txt
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@${REINPLACE_CMD} -e 's,/usr/share,${PREFIX}/share,' \
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${WRKSRC}/UI/NativeApp.cpp
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@${REINPLACE_CMD} -e 's/"unknown"/"${GH_TAGNAME}"/' \
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${WRKSRC}/git-version.cmake
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do-install:
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# cmake doesn't pack assets into the app unlike qmake
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(cd ${INSTALL_WRKSRC} && ${COPYTREE_SHARE} \
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"${PORTDATA:N${PORTNAME}}" ${STAGEDIR}${DATADIR})
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# Install the app alongside assets to avoid warnings with GetExeDirectory()
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${INSTALL_PROGRAM} ${INSTALL_WRKSRC}/${EXENAME} \
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${STAGEDIR}${DATADIR}/${PORTNAME}
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${LN} -sf ../${DATADIR_REL}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin
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${INSTALL_MAN} ${_DISTDIR}/${PORTNAME}.1 \
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${STAGEDIR}${MAN1PREFIX}/man/man1
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(cd ${WRKSRC}/icons && ${COPYTREE_SHARE} \
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"hicolor" ${STAGEDIR}${PREFIX}/share/icons)
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${MKDIR} ${STAGEDIR}${PREFIX}/share/icons/hicolor/scalable/apps
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${INSTALL_DATA} ${WRKSRC}/icons/icon-512.svg \
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${STAGEDIR}${PREFIX}/share/icons/hicolor/scalable/apps/${PORTNAME}.svg
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.include <bsd.port.mk>
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