e4d96b78dc
- Update to version 1.44 alpha3 (unfortunately, for the sake of sane version number, have to bump PORTEPOCH) - Switch to unified SDL media interface (this is what all modern systems should use) and stop building and installing no longer required stuff; now both sound and music works as expected out of the box - Switch from kvm(3) kernel memory interface calls to obtain memory stats to sysctl(3) to avoid kmem group privileges (setgid bit) requirement - Get rid of wrapper script by providing better default value of DOOMWADDIR - Rename X86_ASM option to standard ASM (which already has nice description) - Change USE_GL knob value from umbrella "yes" to more specific "glu" - Adjust COMMENT and define LICENSE (GPLv2); really honor CC and CFLAGS - Utilize PORTDOCS and PLIST_FILES and thus purge pkg-plist - Trim Makefile header while I'm here per new world order - Provide better and cleaner port description Feature safe: yes Inspired by: http://lists.freebsd.org/pipermail/freebsd-questions/2012-August/244371.html Tested on: i386 only :(
17 lines
681 B
Text
17 lines
681 B
Text
Doom Legacy is a source port of Doom available for various operating systems
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which was originally written as a fork of DOSDoom introducing lots of useful
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improvements yet retaining original feel of the game. It currently features:
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* TCP/IP multiplayer networking (including a master server for Internet
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game searches)
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* Nearly complete Boom and Heretic support
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* OpenGL rendering
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* Higher resolutions
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* Console with support for key bindings (Quake-style)
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* FraggleScript for scripting
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* 3D floors, water, and coloured lighting
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* Mouse aim and crosshairs
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* Jumping
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* 32 players (including support for custom skins)
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WWW: http://doomlegacy.sourceforge.net/
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