freebsd-ports/games/tenebrae/files/patch-gl__common.c
Kirill Ponomarev 279b014f86 Add tenebrae 1.04,
Tenebrae is not quake1 anymore, it uses more advanced graphics
algorithms so it requires a much faster system to run. These
are the bare minimum reqs to run Tenebrae:

PIII 600
64 Mb RAM (More if you want to use some mods.)
Geforce1
Quake1 data (registered or shareware)
Water vissed maps

Recommended is a faster processor and a geforce4 / radeon 8500
class 3d card. Tenebrae_Readme.txt contains full list of
supported video cards.

PR:		ports/64320
Submitted by:	Igor Pokrovsky <tiamat@comset.net>
2004-03-17 09:30:31 +00:00

16 lines
664 B
C

--- gl_common.c.orig Sun Mar 14 12:33:12 2004
+++ gl_common.c Sun Mar 14 12:35:26 2004
@@ -248,11 +248,11 @@
if (!strstr(gl_extensions, "GL_ARB_texture_env_dot3")) {
Sys_Error ("ARB_texture_env_dot3 not found.\nProbably your 3d-card is not supported.\n");
}
-
+#if 0
if (!strstr(gl_extensions, "GL_ARB_texture_cube_map")) {
Sys_Error ("ARB_texture_cube_map not found.\nProbably your 3d-card is not supported.\n");
}
-
+#endif
//Just spit a warning user prob has gl-1.2 or something
if (!strstr(gl_extensions, "GL_SGI_texture_edge_clamp") &&
!strstr(gl_extensions, "GL_EXT_texture_edge_clamp")) {