freebsd-ports/games/r1q2/Makefile

111 lines
2.5 KiB
Makefile

# New ports collection makefile for: r1q2
# Date created: 16 May 2006
# Whom: alepulver
#
# $FreeBSD$
#
PORTNAME= r1q2
PORTVERSION= 6557
CATEGORIES= games
MASTER_SITES= http://www.r1ch.net/stuff/r1q2/src/
DISTNAME= ${PORTNAME}-b${PORTVERSION}-src
PATCH_SITES= ${MASTER_SITE_LOCAL}
PATCH_SITE_SUBDIR= alepulver
PATCHFILES= r1q2_diff.gz
PATCH_DIST_STRIP= -p1
MAINTAINER= alepulver@FreeBSD.org
COMMENT= Enhaced Quake II client/server focusing on stability
LIB_DEPENDS= execinfo.1:${PORTSDIR}/devel/libexecinfo \
jpeg.9:${PORTSDIR}/graphics/jpeg \
png.5:${PORTSDIR}/graphics/png
USE_ZIP= yes
USE_GCC= 3.2+
USE_GMAKE= yes
USE_GL= yes
NO_WRKSUBDIR= yes
OPTIONS= DEDICATED "Build dedicated server" on \
HTTP "Enable HTTP download support" on \
OPENAL "Ebable OpenAL support" on \
OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
SDL "Build SDL client" on \
SDLGL "Build SDL OpenGL renderer" on
ALL_TARGET= release
MAKE_ENV= LIBDIR="${LIBDIR}"
PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
LIBDIR= ${PREFIX}/lib/${PORTNAME}
.include "${.CURDIR}/../quake2-data/Makefile.include"
.include <bsd.port.pre.mk>
.if !defined(WITHOUT_DEDICATED)
MAKE_ENV+= BUILD_DEDICATED=YES
PLIST_SUB+= DEDICATED=""
.else
PLIST_SUB+= DEDICATED="@comment "
.endif
.if !defined(WITHOUT_HTTP)
LIB_DEPENDS+= curl.3:${PORTSDIR}/ftp/curl
MAKE_ENV+= WITH_HTTP_DOWNLOAD_SUPPORT=YES
.endif
.if !defined(WITHOUT_OPENAL)
LIB_DEPENDS+= openal.0:${PORTSDIR}/audio/openal
MAKE_ENV+= WITH_OPENAL_SUPPORT=YES
.endif
.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
MAKE_ENV+= OPTIMIZED_CFLAGS=YES
.endif
.if !defined(WITHOUT_SDL) && !defined(WITHOUT_SDLGL)
USE_SDL= sdl
.endif
.if !defined(WITHOUT_SDL)
MAKE_ENV+= BUILD_SDL=YES
PLIST_SUB+= SDL=""
.else
PLIST_SUB+= SDL="@comment "
.endif
.if !defined(WITHOUT_SDLGL)
MAKE_ENV+= BUILD_SDLGL=YES
PLIST_SUB+= SDLGL=""
.else
PLIST_SUB+= SDLGL="@comment "
.endif
.if ${OSVERSION} < 500000
post-patch:
@${REINPLACE_CMD} -e 's|<stdint\.h>|<inttypes.h>|' \
${WRKSRC}/game/q_shared.h
.endif
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/quake2/${PORTNAME} ${PREFIX}/bin
.if !defined(WITHOUT_SDL)
${INSTALL_PROGRAM} ${WRKSRC}/quake2/${PORTNAME}-sdl ${PREFIX}/bin
.endif
${MKDIR} ${LIBDIR}/baseq2
${INSTALL_PROGRAM} ${WRKSRC}/quake2/ref_r1gl.so ${LIBDIR}
.if !defined(WITHOUT_SDLGL)
${INSTALL_PROGRAM} ${WRKSRC}/quake2/ref_r1sdl.so ${LIBDIR}
.endif
${INSTALL_PROGRAM} ${WRKSRC}/quake2/baseq2/game.so ${LIBDIR}/baseq2
.if !defined(NOPORTDOCS)
${MKDIR} ${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/readme.txt ${WRKSRC}/r1q2.txt ${DOCSDIR}
.endif
.include <bsd.port.post.mk>