d6804b96b8
- Use PKGNAMEPREFIX instead of adding the prefix to the PORTNAME. Submitted by: Ulrich Spoerlein <spoerlein@informatik.uni-wuerzburg.de> Approved by: maintainer timeout (a week and a half)
96 lines
3.3 KiB
Makefile
96 lines
3.3 KiB
Makefile
# New ports collection makefile for: linux-bmrt
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# Date created: 4 May 2000
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# Whom: R Joseph Wright
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#
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# $FreeBSD$
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#
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PORTNAME= bmrt
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PORTVERSION= 2.6beta
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PORTREVISION= 2
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CATEGORIES= graphics linux
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MASTER_SITES= #fetch manually
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PKGNAMEPREFIX= linux-
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DISTNAME= BMRT${PORTVERSION}.linux-glibc2
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MAINTAINER= rjoseph@mammalia.org
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COMMENT= A collection of rendering programs that use the RenderMan interface
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.ifdef WITH_NVIDIA_GL
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RUN_DEPENDS+= ${LINUXBASE}/usr/lib/libGL.so.1:${PORTSDIR}/x11/nvidia-driver
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.else
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RUN_DEPENDS+= ${LINUXBASE}/usr/X11R6/lib/libGL.so.1:${PORTSDIR}/graphics/linux_dri
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.endif
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WRKSRC= ${WRKDIR}/BMRT2.6
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NO_BUILD= yes
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ONLY_FOR_ARCHS= i386
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NO_CDROM= "See the License"
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USE_LINUX= yes
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.include <bsd.port.pre.mk>
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.if !exists(${DISTDIR}/${DISTNAME}${EXTRACT_SUFX})
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IGNORE= may not be automatically fetched due to licensing \
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restrictions. You must manually fetch the Linux version at \
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http://www.exluna.com/bmrt/download/index.html. \
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Once you have read and agreed to the license and \
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${DISTFILES} has been downloaded, move it to \
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${DISTDIR} and then restart this build.
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.endif
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INC_DIR= ${PREFIX}/include/bmrt
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LIB_DIR= ${PREFIX}/lib/bmrt
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DOC_DIR= ${PREFIX}/share/doc/bmrt
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PROGRAM= composite iv mkmip mkmosaic rendrib rgl slc slctell
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SCRIPT= farm frankenrender
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pre-install:
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${MV} ${WRKSRC}/bin/frankenrender ${WRKSRC}/bin/frankenrender.old
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${SED} 's/\/usr\/local\/bin\/perl/\/usr\/bin\/perl/' ${WRKSRC}/bin/frankenrender.old > ${WRKSRC}/bin/frankenrender
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do-install:
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${MKDIR} ${LIB_DIR}
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${INSTALL_DATA} ${WRKSRC}/lib/* ${PREFIX}/lib/bmrt
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${MKDIR} ${DOC_DIR}
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${INSTALL_DATA} ${WRKSRC}/doc/bmrtdoc.pdf ${DOC_DIR}
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${INSTALL_DATA} ${WRKSRC}/Changes ${DOC_DIR}
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${INSTALL_DATA} ${WRKSRC}/License ${DOC_DIR}
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${INSTALL_DATA} ${WRKSRC}/README ${DOC_DIR}
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${MKDIR} ${DOC_DIR}/html
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${INSTALL_DATA} ${WRKSRC}/doc/html/* ${DOC_DIR}/html
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${MKDIR} ${INC_DIR}
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${INSTALL_DATA} ${WRKSRC}/include/* ${PREFIX}/include/bmrt
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${MKDIR} ${PREFIX}/share/examples/bmrt
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${INSTALL_DATA} ${WRKSRC}/examples/* ${PREFIX}/share/examples/bmrt
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${MKDIR} ${PREFIX}/share/bmrt ${PREFIX}/share/bmrt/shaders
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${INSTALL_DATA} ${WRKSRC}/.rendribrc ${PREFIX}/share/bmrt/rendribrc.sample
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${INSTALL_DATA} ${WRKSRC}/shaders/* ${PREFIX}/share/bmrt/shaders
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.for i in ${SCRIPT}
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${INSTALL_SCRIPT} ${WRKSRC}/bin/${i} ${PREFIX}/bin
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.endfor
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.for i in ${PROGRAM}
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${INSTALL_PROGRAM} ${WRKSRC}/bin/${i} ${PREFIX}/bin
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${BRANDELF} -t Linux ${PREFIX}/bin/${i}
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.endfor
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post-install:
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@${ECHO} "";
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@${ECHO} "************************************************************************";
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@${ECHO} "";
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@${ECHO} " Before using these programs, add the following";
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@${ECHO} " path to your shell environment:";
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@${ECHO} "";
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@${ECHO} " If using sh (or derivative),";
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@${ECHO} " export SHADERS=.:${PREFIX}/share/bmrt/shaders";
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@${ECHO} "";
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@${ECHO} " If using csh (or derivative),";
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@${ECHO} " setenv .:${PREFIX}/share/bmrt/shaders";
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@${ECHO} "";
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@${ECHO} " Also, copy ${PREFIX}/share/examples/bmrt/rendribrc.sample";
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@${ECHO} " to your home directory as .rendribrc, where it may be modified.";
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@${ECHO} "";
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@${ECHO} "************************************************************************";
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@${ECHO} "";
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.include <bsd.port.post.mk>
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