freebsd-ports/graphics/nvidia-texture-tools/Makefile
2015-06-22 18:33:20 +00:00

65 lines
1.6 KiB
Makefile

# Created by: Dmitry Marakasov <amdmi3@FreeBSD.org>
# $FreeBSD$
PORTNAME= nvidia-texture-tools
DISTVERSION= 2.0.8-1
PORTREVISION= 7
CATEGORIES= graphics
MASTER_SITES= GOOGLE_CODE \
http://mirror.amdmi3.ru/distfiles/
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= Texture Tools with support for DirectX 10 texture formats
LIB_DEPENDS= libpng.so:${PORTSDIR}/graphics/png \
libtiff.so:${PORTSDIR}/graphics/tiff \
libIlmImf.so:${PORTSDIR}/graphics/OpenEXR
USES= alias cmake jpeg
CMAKE_ARGS= -DNVTT_SHARED=TRUE
CFLAGS+= -fPIC
CXXFLAGS+= -fPIC
WRKSRC= ${WRKDIR}/${PORTNAME}
PORTDOCS= NVIDIA_Texture_Tools_README.txt ChangeLog
ONLY_FOR_ARCHS= i386 amd64 powerpc powerpc64 # see src/nvcore/nvcore.h
OPTIONS_DEFINE= COMPRESSUI DOCS
COMPRESSUI_DESC=Build compressor UI (requires Qt4)
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MCOMPRESSUI}
# *_build stuff is not really needed, but cmake's Qt finder won't work otherwise
USE_QT4= qmake_build moc_build uic_build rcc_build corelib gui opengl
PLIST_SUB+= COMPRESSUI=""
.else
PLIST_SUB+= COMPRESSUI="@comment "
.endif
.include <bsd.port.options.mk>
.if ${ARCH} == "ia64" || ${ARCH} == "powerpc" || ${ARCH} == "sparc64"
BROKEN= does not build
.endif
post-patch:
.if ${PORT_OPTIONS:MCOMPRESSUI}
@${REINPLACE_CMD} -e '/FIND_PACKAGE.*Qt4/ s|)$$| REQUIRED&|' \
${WRKSRC}/src/CMakeLists.txt
.else
@${REINPLACE_CMD} -e '/FIND_PACKAGE.*Qt4/ d' \
${WRKSRC}/src/CMakeLists.txt
.endif
post-install:
${MKDIR} ${STAGEDIR}${DOCSDIR}
.for f in ${PORTDOCS}
${INSTALL_DATA} ${WRKSRC}/${f} ${STAGEDIR}${DOCSDIR}
.endfor
.include <bsd.port.mk>