3b5afbbdfb
The game of moria is a single player dungeon simulation. A player may choose from a number of races and classes when creating a character, and then `run' that character over a period of days, weeks, even months, attempting to win the game by defeating the Balrog which lurks in the deeper levels. The player will begin his adventure on the town level where he may acquire supplies, weapons, armor, and magical devices by bartering with various shop owners. After preparing for his adventure, the player can descend into the dungeons of moria where fantastic adventures await his coming! WWW: http://www-math.bgsu.edu/~grabine/moria.html
22 lines
584 B
C
22 lines
584 B
C
$FreeBSD$
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--- source/signals.c Thu Jul 21 19:47:42 1994
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+++ source/signals.c Tue Aug 5 10:00:36 2003
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@@ -89,7 +89,7 @@
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/*ARGSUSED*/
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#ifndef USG
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-#ifdef __386BSD__
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+#if defined(__386BSD__) || defined(__FreeBSD__)
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static void signal_handler(sig, code, scp)
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#else
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static int signal_handler(sig, code, scp)
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@@ -217,7 +217,7 @@
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#if defined(atarist) && defined(__GNUC__)
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(void) signal(SIGTSTP, (__Sigfunc)suspend);
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#else
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-#ifdef __386BSD__
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+#if defined(__386BSD__) || defined(__FreeBSD__)
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(void) signal(SIGTSTP, (sig_t)suspend);
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#else
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(void) signal(SIGTSTP, suspend);
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