46 lines
1.8 KiB
Makefile
46 lines
1.8 KiB
Makefile
# New ports collection makefile for: OpenGL headers for Mingw32
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# Date created: 29 Dec 2001
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# Whom: Michal Pasternak <doc@lublin.t1.pl>
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#
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# $FreeBSD$
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PORTNAME= opengl
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PORTVERSION= 20011229
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CATEGORIES= devel graphics
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MASTER_SITES= ftp://ftp.unina.it/pub/pcibm/microsoft/MSLFILES/ \
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ftp://ftp.clinet.fi/.3/ftp.microsoft.com/Softlib/MSLFILES/ \
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ftp://ftp.task.gda.pl/mirror/ftp.cdrom.com/pub/idgames2/telefragged/gamedesign/rust/quake2/level_editors/patches_utilities/ \
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ftp://ftp.esan.inet.co.th/pub/DRIVERS/VGA/AGP/3DLABS/PERMEDIA/WIN95/ \
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ftp.unina.it/pub/Pcibm/microsoft/MSLFILES/ \
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ftp.cyf-kr.edu.pl/pub/mirror/Microsoft/SoftLib/MSLFILES/ \
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ftp.wiwi.uni-marburg.de/pub/mirror/ftp.microsoft.com/Softlib/MSLFILES/ \
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ftp.demon.net/pub/mirrors/idgames/telefragged/gamedesign/rust/quake2/level_editors/patches_utilities/ \
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ftp.utbm.fr/pub/pc/microsoft/Softlib/MSLFILES/ \
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ftp.ntua.gr/pub/pc/microsoft/softlib/MSLFILES/
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PKGNAMEPREFIX= mingw-
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PKGNAMESUFFIX= -headers
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DISTNAME= OPENGL95
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EXTRACT_SUFX= .EXE
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DIST_SUBDIR= mingw
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MAINTAINER= doc@lublin.t1.pl
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COMMENT= OpenGL headers from Microsoft(TM) for Windows development with Mingw
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BUILD_DEPENDS= mingwm10.dll:${PORTSDIR}/devel/mingw-bin-msvcrt
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RESTRICTED= "Not sure if we can redistribute it"
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USE_ZIP= yes
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NO_BUILD= yes
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NO_WRKSUBDIR= yes
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do-install:
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${MKDIR} ${PREFIX}/i386-mingw32msvc/include/GL
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${LN} -s ${PREFIX}/i386-mingw32msvc/include/GL ${PREFIX}/i386-mingw32msvc/include/gl
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${CP} ${WRKSRC}/INCLUDE/GL/GL.H ${PREFIX}/i386-mingw32msvc/include/GL/gl.h
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${CP} ${WRKSRC}/INCLUDE/GL/GLAUX.H ${PREFIX}/i386-mingw32msvc/include/GL/glaux.h
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${CP} ${WRKSRC}/INCLUDE/GL/GLU.H ${PREFIX}/i386-mingw32msvc/include/GL/glu.h
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${CP} ${WRKSRC}/DLL/GLU32.DLL ${PREFIX}/i386-mingw32msvc/lib/glu32.dll
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${CP} ${WRKSRC}/DLL/OPENGL32.DLL ${PREFIX}/i386-mingw32msvc/lib/opengl32.dll
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.include <bsd.port.mk>
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