freebsd-ports/devel/mingw-opengl-headers/Makefile
2003-02-21 11:23:04 +00:00

46 lines
1.8 KiB
Makefile

# New ports collection makefile for: OpenGL headers for Mingw32
# Date created: 29 Dec 2001
# Whom: Michal Pasternak <doc@lublin.t1.pl>
#
# $FreeBSD$
PORTNAME= opengl
PORTVERSION= 20011229
CATEGORIES= devel graphics
MASTER_SITES= ftp://ftp.unina.it/pub/pcibm/microsoft/MSLFILES/ \
ftp://ftp.clinet.fi/.3/ftp.microsoft.com/Softlib/MSLFILES/ \
ftp://ftp.task.gda.pl/mirror/ftp.cdrom.com/pub/idgames2/telefragged/gamedesign/rust/quake2/level_editors/patches_utilities/ \
ftp://ftp.esan.inet.co.th/pub/DRIVERS/VGA/AGP/3DLABS/PERMEDIA/WIN95/ \
ftp.unina.it/pub/Pcibm/microsoft/MSLFILES/ \
ftp.cyf-kr.edu.pl/pub/mirror/Microsoft/SoftLib/MSLFILES/ \
ftp.wiwi.uni-marburg.de/pub/mirror/ftp.microsoft.com/Softlib/MSLFILES/ \
ftp.demon.net/pub/mirrors/idgames/telefragged/gamedesign/rust/quake2/level_editors/patches_utilities/ \
ftp.utbm.fr/pub/pc/microsoft/Softlib/MSLFILES/ \
ftp.ntua.gr/pub/pc/microsoft/softlib/MSLFILES/
PKGNAMEPREFIX= mingw-
PKGNAMESUFFIX= -headers
DISTNAME= OPENGL95
EXTRACT_SUFX= .EXE
DIST_SUBDIR= mingw
MAINTAINER= doc@lublin.t1.pl
COMMENT= OpenGL headers from Microsoft(TM) for Windows development with Mingw
BUILD_DEPENDS= mingwm10.dll:${PORTSDIR}/devel/mingw-bin-msvcrt
RESTRICTED= "Not sure if we can redistribute it"
USE_ZIP= yes
NO_BUILD= yes
NO_WRKSUBDIR= yes
do-install:
${MKDIR} ${PREFIX}/i386-mingw32msvc/include/GL
${LN} -s ${PREFIX}/i386-mingw32msvc/include/GL ${PREFIX}/i386-mingw32msvc/include/gl
${CP} ${WRKSRC}/INCLUDE/GL/GL.H ${PREFIX}/i386-mingw32msvc/include/GL/gl.h
${CP} ${WRKSRC}/INCLUDE/GL/GLAUX.H ${PREFIX}/i386-mingw32msvc/include/GL/glaux.h
${CP} ${WRKSRC}/INCLUDE/GL/GLU.H ${PREFIX}/i386-mingw32msvc/include/GL/glu.h
${CP} ${WRKSRC}/DLL/GLU32.DLL ${PREFIX}/i386-mingw32msvc/lib/glu32.dll
${CP} ${WRKSRC}/DLL/OPENGL32.DLL ${PREFIX}/i386-mingw32msvc/lib/opengl32.dll
.include <bsd.port.mk>