freebsd-ports/games/blockout/Makefile
Tijl Coosemans 60945f0277 Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it.  Bump PORTREVISION on their dependent
ports except the ones that depend on these:

audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt

In these cases the same trick as in the recent gettext update is used.
The ports install a symlink with the old library version.  When enough
of their dependent ports have had regular updates the remaining ones can
get a PORTREVISION bump and the links can be removed.

Also remove the devel/pcre dependency from USE_GNOME=glib20.  It causes
over 2200 packages to depend on devel/pcre while less than 200 actually
link with it.  The glib20 package still depends on devel/pcre so this
should not make a difference for ports with USE_GNOME=glib20.  Also,
libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so
USE_GNOME=glib20 should not propagate it.

PR:		195724
Exp-run by:	antoine
Approved by:	portmgr (antoine)
2014-12-08 16:48:38 +00:00

37 lines
942 B
Makefile

# Created by: Stas Timokhin <stast@bsdportal.ru>
# $FreeBSD$
PORTNAME= blockout
PORTVERSION= 2.4
PORTREVISION= 4
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/BlockOut%20${PORTVERSION}/ \
http://www.stasyan.com/devel/distfiles/
DISTNAME= bl24-src-linux-i586
MAINTAINER= ports@FreeBSD.org
COMMENT= BlockOut II is an adaptation of the original Blockout DOS game
LICENSE= GPLv2 # or later
ONLY_FOR_ARCHS= i386
USE_SDL= mixer sdl
USES= gmake dos2unix
DOS2UNIX_FILES= ${WRKSRC}/ImageLib/src/gif/gif.c
USE_GL= gl glu
WRKSRC= ${WRKDIR}/bl24_lin_src
BUILD_WRKSRC= ${WRKSRC}/BlockOut
post-patch:
@${REINPLACE_CMD} -e 's|%%DATADIR%%|${DATADIR}|' ${WRKSRC}/BlockOut/Utils.cpp
pre-build:
cd ${WRKSRC}/ImageLib/src && ${DO_MAKE_BUILD}
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/BlockOut/blockout ${STAGEDIR}${PREFIX}/bin
cd ${WRKSRC}/BlockOut && ${COPYTREE_SHARE} "images sounds" ${STAGEDIR}${DATADIR}
.include <bsd.port.mk>