featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers. With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics, and deep, challenging combat, Tales of Maj'Eyal offers engaging roguelike gameplay for the 21st century. WWW: http://te4.org/ PR: ports/185479 Submitted by: Nikolai Lifanov <lifanov@mail.lifanov.com>
29 lines
1.1 KiB
Lua
29 lines
1.1 KiB
Lua
--- ./build/te4core.lua.orig 2014-01-05 19:42:37.000000000 -0500
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+++ ./build/te4core.lua 2014-02-06 13:23:22.476164878 -0500
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@@ -109,7 +109,7 @@
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configuration "bsd"
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libdirs {"/usr/local/lib/"}
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- links { "SDL2", "SDL2_ttf", "SDL2_image", "png", "openal", "vorbisfile", "GL", "GLU", "m", "pthread" }
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+ links { "SDL2", "SDL2_ttf", "SDL2_image", "png", "openal", "vorbisfile", "GL", "GLU", "m" }
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defines { [[TENGINE_HOME_PATH='".t-engine"']], 'SELFEXE_BSD' }
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configuration {"Debug"}
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@@ -159,7 +159,7 @@
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files { "../src/luajit2/src/host/minilua.c" }
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- local arch_test = os.capture("gcc -E ../src/luajit2/src/lj_arch.h -dM", true)
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+ local arch_test = os.capture("cc -E ../src/luajit2/src/lj_arch.h -dM", true)
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if string.find(arch_test, "LJ_TARGET_X64") then
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target_arch = "x64"
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@@ -201,7 +201,7 @@
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links { "minilua" }
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local dasm_flags = ""
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- local arch_test = os.capture("gcc -E ../src/luajit2/src/lj_arch.h -dM", true)
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+ local arch_test = os.capture("cc -E ../src/luajit2/src/lj_arch.h -dM", true)
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if string.find(arch_test, "LJ_TARGET_X64") then
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target_arch = "x64"
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