Add *_ARGS_OFF settings for the alsa and pulse audio options Add pkg-message in response to bug #245278 ChangeLog: https://godotengine.org/article/maintenance-release-godot-3-2-1 * Android: Fix double tap pressed event regression (GH-35701). * Android: Fix LineEdit virtual keyboard inputs (GH-35785). * Bullet: Fix detection of concave shape in Area (GH-33690). * Camera2D: Fix inverted use of Camera2D offset_v (GH-36689). * Debugger: Fix crash inspecting freed objects (GH-36532). * Expression: Fix parsing integers as 32-bit (GH-36529). * HTML5: Fix EMWSClient::get_connection_status() (GH-36250). * HTML5: Fix touch events support with Emscripten 1.39.5+ (GH-36557). * macOS: Fix gamepad disconnection callback on macOS Catalina (GH-36845). * Particles: Fix undefined behavior with atan in GPU Particles (GH-36031). * Skin: Add support for named binds (GH-36415). * TileSet: Hide TileSet properties from Inspector, fixing OOM crash on huge tilesets (GH-35908). * Video: Workaround WebM playback bug after AudioServer latency fixes (GH-35993). * Windows: Fix UPNP regression after upstream update (GH-35953). * Windows: Disable NetSocket address reuse (GH-36321). * API documentation updates. * Editor translation updates. PR: 245444 Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
11 lines
176 B
Text
11 lines
176 B
Text
[
|
|
{ type: install
|
|
message: <<EOM
|
|
|
|
NOTE: This port installs the godot runtime only.
|
|
|
|
If you want to create a game you need to install the IDE from devel/godot-tools.
|
|
|
|
EOM
|
|
}
|
|
]
|