867d8ef619
- Add LICENSE and update LEGAL accordingly - Update USES - Use NO_WRKSUBDIR/BUILD_WRKSRC instead of WRKSRC - Enable staging (and always stage documentation) - Rework patches: split them and convert them to UNIX file format (use dos2unix)
2880 lines
67 KiB
C
2880 lines
67 KiB
C
--- jfsw_src_20051009/source/jaudiolib/unixvoc.c.orig 1970-01-01 01:00:00.000000000 +0100
|
|
+++ jfsw_src_20051009/source/jaudiolib/unixvoc.c 2005-10-10 15:02:08.000000000 +0200
|
|
@@ -0,0 +1,2877 @@
|
|
+/*
|
|
+Copyright (C) 1994-1995 Apogee Software, Ltd.
|
|
+
|
|
+This program is free software; you can redistribute it and/or
|
|
+modify it under the terms of the GNU General Public License
|
|
+as published by the Free Software Foundation; either version 2
|
|
+of the License, or (at your option) any later version.
|
|
+
|
|
+This program is distributed in the hope that it will be useful,
|
|
+but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
+
|
|
+See the GNU General Public License for more details.
|
|
+
|
|
+ou should have received a copy of the GNU General Public License
|
|
+long with this program; if not, write to the Free Software
|
|
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
+
|
|
+*/
|
|
+/**********************************************************************
|
|
+ module: MULTIVOC.C
|
|
+
|
|
+ author: James R. Dose
|
|
+ date: December 20, 1993
|
|
+
|
|
+ Routines to provide multichannel digitized sound playback for
|
|
+ Sound Blaster compatible sound cards.
|
|
+
|
|
+ (c) Copyright 1993 James R. Dose. All Rights Reserved.
|
|
+**********************************************************************/
|
|
+
|
|
+#include <stdio.h>
|
|
+#include <stdlib.h>
|
|
+#include <string.h>
|
|
+#include <time.h>
|
|
+
|
|
+#include "util.h"
|
|
+#include "dpmi.h"
|
|
+#include "usrhooks.h"
|
|
+#include "interrup.h"
|
|
+#include "dma.h"
|
|
+#include "linklist.h"
|
|
+#include "dsl.h"
|
|
+
|
|
+#include "pitch.h"
|
|
+#include "multivoc.h"
|
|
+#include "_multivc.h"
|
|
+#include "debugio.h"
|
|
+
|
|
+// platform.h is from the build engine, but I need the byteswapping macros... --ryan.
|
|
+#include "platform.h"
|
|
+
|
|
+#define RoundFixed( fixedval, bits ) \
|
|
+ ( \
|
|
+ ( \
|
|
+ (fixedval) + ( 1 << ( (bits) - 1 ) )\
|
|
+ ) >> (bits) \
|
|
+ )
|
|
+
|
|
+#define IS_QUIET( ptr ) ( ( void * )( ptr ) == ( void * )&MV_VolumeTable[ 0 ] )
|
|
+
|
|
+static int MV_ReverbLevel;
|
|
+static int MV_ReverbDelay;
|
|
+static VOLUME16 *MV_ReverbTable = NULL;
|
|
+
|
|
+//static signed short MV_VolumeTable[ MV_MaxVolume + 1 ][ 256 ];
|
|
+static signed short MV_VolumeTable[ 63 + 1 ][ 256 ];
|
|
+
|
|
+//static Pan MV_PanTable[ MV_NumPanPositions ][ MV_MaxVolume + 1 ];
|
|
+static Pan MV_PanTable[ MV_NumPanPositions ][ 63 + 1 ];
|
|
+
|
|
+static int MV_Installed = FALSE;
|
|
+static int MV_SoundCard = 1;
|
|
+static int MV_TotalVolume = MV_MaxTotalVolume;
|
|
+static int MV_MaxVoices = 1;
|
|
+static int MV_Recording;
|
|
+
|
|
+static int MV_BufferSize = MixBufferSize;
|
|
+static int MV_BufferLength;
|
|
+
|
|
+static int MV_NumberOfBuffers = NumberOfBuffers;
|
|
+
|
|
+static int MV_MixMode = MONO_8BIT;
|
|
+static int MV_Channels = 1;
|
|
+static int MV_Bits = 8;
|
|
+
|
|
+static int MV_Silence = SILENCE_8BIT;
|
|
+static int MV_SwapLeftRight = FALSE;
|
|
+
|
|
+static int MV_RequestedMixRate;
|
|
+static int MV_MixRate;
|
|
+
|
|
+static int MV_DMAChannel = -1;
|
|
+static int MV_BuffShift;
|
|
+
|
|
+static int MV_TotalMemory;
|
|
+
|
|
+static int MV_BufferDescriptor;
|
|
+static int MV_BufferEmpty[ NumberOfBuffers ];
|
|
+char *MV_MixBuffer[ NumberOfBuffers + 1 ];
|
|
+
|
|
+static VoiceNode *MV_Voices = NULL;
|
|
+
|
|
+static volatile VoiceNode VoiceList;
|
|
+static volatile VoiceNode VoicePool;
|
|
+
|
|
+/*static*/ int MV_MixPage = 0;
|
|
+static int MV_VoiceHandle = MV_MinVoiceHandle;
|
|
+
|
|
+static void ( *MV_CallBackFunc )( unsigned long ) = NULL;
|
|
+static void ( *MV_RecordFunc )( char *ptr, int length ) = NULL;
|
|
+static void ( *MV_MixFunction )( VoiceNode *voice, int buffer );
|
|
+
|
|
+static int MV_MaxVolume = 63;
|
|
+
|
|
+char *MV_HarshClipTable;
|
|
+char *MV_MixDestination;
|
|
+short *MV_LeftVolume;
|
|
+short *MV_RightVolume;
|
|
+int MV_SampleSize = 1;
|
|
+int MV_RightChannelOffset;
|
|
+
|
|
+unsigned long MV_MixPosition;
|
|
+
|
|
+int MV_ErrorCode = MV_Ok;
|
|
+
|
|
+#define MV_SetErrorCode( status ) \
|
|
+ MV_ErrorCode = ( status );
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_ErrorString
|
|
+
|
|
+ Returns a pointer to the error message associated with an error
|
|
+ number. A -1 returns a pointer the current error.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+char *MV_ErrorString
|
|
+ (
|
|
+ int ErrorNumber
|
|
+ )
|
|
+
|
|
+ {
|
|
+ char *ErrorString;
|
|
+
|
|
+ switch( ErrorNumber )
|
|
+ {
|
|
+ case MV_Warning :
|
|
+ case MV_Error :
|
|
+ ErrorString = MV_ErrorString( MV_ErrorCode );
|
|
+ break;
|
|
+
|
|
+ case MV_Ok :
|
|
+ ErrorString = "Multivoc ok.";
|
|
+ break;
|
|
+
|
|
+ case MV_UnsupportedCard :
|
|
+ ErrorString = "Selected sound card is not supported by Multivoc.";
|
|
+ break;
|
|
+
|
|
+ case MV_NotInstalled :
|
|
+ ErrorString = "Multivoc not installed.";
|
|
+ break;
|
|
+
|
|
+ case MV_NoVoices :
|
|
+ ErrorString = "No free voices available to Multivoc.";
|
|
+ break;
|
|
+
|
|
+ case MV_NoMem :
|
|
+ ErrorString = "Out of memory in Multivoc.";
|
|
+ break;
|
|
+
|
|
+ case MV_VoiceNotFound :
|
|
+ ErrorString = "No voice with matching handle found.";
|
|
+ break;
|
|
+
|
|
+ case MV_DPMI_Error :
|
|
+ ErrorString = "DPMI Error in Multivoc.";
|
|
+ break;
|
|
+
|
|
+ case MV_InvalidVOCFile :
|
|
+ ErrorString = "Invalid VOC file passed in to Multivoc.";
|
|
+ break;
|
|
+
|
|
+ case MV_InvalidWAVFile :
|
|
+ ErrorString = "Invalid WAV file passed in to Multivoc.";
|
|
+ break;
|
|
+
|
|
+ case MV_InvalidMixMode :
|
|
+ ErrorString = "Invalid mix mode request in Multivoc.";
|
|
+ break;
|
|
+
|
|
+ case MV_IrqFailure :
|
|
+ ErrorString = "Playback failed, possibly due to an invalid or conflicting IRQ.";
|
|
+ break;
|
|
+
|
|
+ case MV_DMAFailure :
|
|
+ ErrorString = "Playback failed, possibly due to an invalid or conflicting DMA channel.";
|
|
+ break;
|
|
+
|
|
+ case MV_DMA16Failure :
|
|
+ ErrorString = "Playback failed, possibly due to an invalid or conflicting DMA channel. \n"
|
|
+ "Make sure the 16-bit DMA channel is correct.";
|
|
+ break;
|
|
+
|
|
+ case MV_NullRecordFunction :
|
|
+ ErrorString = "Null record function passed to MV_StartRecording.";
|
|
+ break;
|
|
+
|
|
+ default :
|
|
+ ErrorString = "Unknown Multivoc error code.";
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ return( ErrorString );
|
|
+ }
|
|
+
|
|
+
|
|
+/**********************************************************************
|
|
+
|
|
+ Memory locked functions:
|
|
+
|
|
+**********************************************************************/
|
|
+
|
|
+
|
|
+#define MV_LockStart MV_Mix
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_Mix
|
|
+
|
|
+ Mixes the sound into the buffer.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+static void MV_Mix
|
|
+ (
|
|
+ VoiceNode *voice,
|
|
+ int buffer
|
|
+ )
|
|
+
|
|
+ {
|
|
+ char *start;
|
|
+ int length;
|
|
+ long voclength;
|
|
+ unsigned long position;
|
|
+ unsigned long rate;
|
|
+ unsigned long FixedPointBufferSize;
|
|
+
|
|
+ if ( ( voice->length == 0 ) &&
|
|
+ ( voice->GetSound != NULL ) &&
|
|
+ ( voice->GetSound( voice ) != KeepPlaying ) )
|
|
+ {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ length = MixBufferSize;
|
|
+ FixedPointBufferSize = voice->FixedPointBufferSize;
|
|
+
|
|
+ MV_MixDestination = MV_MixBuffer[ buffer ];
|
|
+ MV_LeftVolume = voice->LeftVolume;
|
|
+ MV_RightVolume = voice->RightVolume;
|
|
+
|
|
+ if ( ( MV_Channels == 2 ) && ( IS_QUIET( MV_LeftVolume ) ) )
|
|
+ {
|
|
+ MV_LeftVolume = MV_RightVolume;
|
|
+ MV_MixDestination += MV_RightChannelOffset;
|
|
+ }
|
|
+
|
|
+ // Add this voice to the mix
|
|
+ while( length > 0 )
|
|
+ {
|
|
+ start = voice->sound;
|
|
+ rate = voice->RateScale;
|
|
+ position = voice->position;
|
|
+
|
|
+ // Check if the last sample in this buffer would be
|
|
+ // beyond the length of the sample block
|
|
+ if ( ( position + FixedPointBufferSize ) >= voice->length )
|
|
+ {
|
|
+ if ( position < voice->length )
|
|
+ {
|
|
+ voclength = ( voice->length - position + rate - 1 ) / rate;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ voice->GetSound( voice );
|
|
+ return;
|
|
+ }
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ voclength = length;
|
|
+ }
|
|
+
|
|
+ voice->mix( position, rate, start, voclength );
|
|
+
|
|
+ if ( voclength & 1 )
|
|
+ {
|
|
+ MV_MixPosition += rate;
|
|
+ voclength -= 1;
|
|
+ }
|
|
+ voice->position = MV_MixPosition;
|
|
+
|
|
+ length -= voclength;
|
|
+
|
|
+ if ( voice->position >= voice->length )
|
|
+ {
|
|
+ // Get the next block of sound
|
|
+ if ( voice->GetSound( voice ) != KeepPlaying )
|
|
+ {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if ( length > 0 )
|
|
+ {
|
|
+ // Get the position of the last sample in the buffer
|
|
+ FixedPointBufferSize = voice->RateScale * ( length - 1 );
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_PlayVoice
|
|
+
|
|
+ Adds a voice to the play list.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_PlayVoice
|
|
+ (
|
|
+ VoiceNode *voice
|
|
+ )
|
|
+
|
|
+ {
|
|
+ unsigned flags;
|
|
+
|
|
+ flags = DisableInterrupts();
|
|
+ LL_SortedInsertion( &VoiceList, voice, prev, next, VoiceNode, priority );
|
|
+
|
|
+ RestoreInterrupts( flags );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_StopVoice
|
|
+
|
|
+ Removes the voice from the play list and adds it to the free list.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_StopVoice
|
|
+ (
|
|
+ VoiceNode *voice
|
|
+ )
|
|
+
|
|
+ {
|
|
+ unsigned flags;
|
|
+
|
|
+ flags = DisableInterrupts();
|
|
+
|
|
+ // move the voice from the play list to the free list
|
|
+ LL_Remove( voice, next, prev );
|
|
+ LL_Add( (VoiceNode *)&VoicePool, voice, next, prev );
|
|
+
|
|
+ RestoreInterrupts( flags );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_ServiceVoc
|
|
+
|
|
+ Starts playback of the waiting buffer and mixes the next one.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+// static int backcolor = 1;
|
|
+
|
|
+static int MV_ServiceVoc(int dummy_arg)
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+ VoiceNode *next;
|
|
+ char *buffer;
|
|
+
|
|
+ // Toggle which buffer we'll mix next
|
|
+ MV_MixPage++;
|
|
+ if ( MV_MixPage >= MV_NumberOfBuffers )
|
|
+ {
|
|
+ MV_MixPage -= MV_NumberOfBuffers;
|
|
+ }
|
|
+
|
|
+ if ( MV_ReverbLevel == 0 )
|
|
+ {
|
|
+ // Initialize buffer
|
|
+ //Commented out so that the buffer is always cleared.
|
|
+ //This is so the guys at Echo Speech can mix into the
|
|
+ //buffer even when no sounds are playing.
|
|
+ //if ( !MV_BufferEmpty[ MV_MixPage ] )
|
|
+ {
|
|
+ ClearBuffer_DW( MV_MixBuffer[ MV_MixPage ], MV_Silence, MV_BufferSize >> 2 );
|
|
+ MV_BufferEmpty[ MV_MixPage ] = TRUE;
|
|
+ }
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ char *end;
|
|
+ char *source;
|
|
+ char *dest;
|
|
+ int count;
|
|
+ int length;
|
|
+
|
|
+ end = MV_MixBuffer[ 0 ] + MV_BufferLength;;
|
|
+ dest = MV_MixBuffer[ MV_MixPage ];
|
|
+ source = MV_MixBuffer[ MV_MixPage ] - MV_ReverbDelay;
|
|
+ if ( source < MV_MixBuffer[ 0 ] )
|
|
+ {
|
|
+ source += MV_BufferLength;
|
|
+ }
|
|
+
|
|
+ length = MV_BufferSize;
|
|
+ while( length > 0 )
|
|
+ {
|
|
+ count = length;
|
|
+ if ( source + count > end )
|
|
+ {
|
|
+ count = end - source;
|
|
+ }
|
|
+
|
|
+ if ( MV_Bits == 16 )
|
|
+ {
|
|
+ if ( MV_ReverbTable != NULL )
|
|
+ MV_16BitReverb( source, dest, (const VOLUME16 *)MV_ReverbTable, count / 2 );
|
|
+ else
|
|
+ MV_16BitReverbFast( source, dest, count / 2, MV_ReverbLevel );
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ if ( MV_ReverbTable != NULL )
|
|
+ MV_8BitReverb( source, dest, (const VOLUME16 *)MV_ReverbTable, count );
|
|
+ else
|
|
+ MV_8BitReverbFast( source, dest, count, MV_ReverbLevel );
|
|
+ }
|
|
+
|
|
+ // if we go through the loop again, it means that we've wrapped around the buffer
|
|
+ source = MV_MixBuffer[ 0 ];
|
|
+ dest += count;
|
|
+ length -= count;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // Play any waiting voices
|
|
+ for( voice = VoiceList.next; voice != &VoiceList; voice = next )
|
|
+ {
|
|
+// if ( ( voice < &MV_Voices[ 0 ] ) || ( voice > &MV_Voices[ 8 ] ) )
|
|
+// {
|
|
+// SetBorderColor(backcolor++);
|
|
+// break;
|
|
+// }
|
|
+
|
|
+ MV_BufferEmpty[ MV_MixPage ] = FALSE;
|
|
+
|
|
+ if (MV_MixFunction != NULL)
|
|
+ MV_MixFunction( voice, MV_MixPage );
|
|
+
|
|
+ next = voice->next;
|
|
+
|
|
+ // Is this voice done?
|
|
+ if ( !voice->Playing )
|
|
+ {
|
|
+ MV_StopVoice( voice );
|
|
+
|
|
+ if ( MV_CallBackFunc )
|
|
+ {
|
|
+ MV_CallBackFunc( voice->callbackval );
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+
|
|
+int leftpage = -1;
|
|
+int rightpage = -1;
|
|
+
|
|
+void MV_ServiceGus( char **ptr, unsigned long *length )
|
|
+ {
|
|
+ if ( leftpage == MV_MixPage )
|
|
+ {
|
|
+ MV_ServiceVoc(0);
|
|
+ }
|
|
+
|
|
+ leftpage = MV_MixPage;
|
|
+
|
|
+ *ptr = MV_MixBuffer[ MV_MixPage ];
|
|
+ *length = MV_BufferSize;
|
|
+ }
|
|
+
|
|
+void MV_ServiceRightGus( char **ptr, unsigned long *length )
|
|
+ {
|
|
+ if ( rightpage == MV_MixPage )
|
|
+ {
|
|
+ MV_ServiceVoc(0);
|
|
+ }
|
|
+
|
|
+ rightpage = MV_MixPage;
|
|
+
|
|
+ *ptr = MV_MixBuffer[ MV_MixPage ] + MV_RightChannelOffset;
|
|
+ *length = MV_BufferSize;
|
|
+ }
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_GetNextVOCBlock
|
|
+
|
|
+ Interperate the information of a VOC format sound file.
|
|
+---------------------------------------------------------------------*/
|
|
+static __inline unsigned int get_le32(void *p0)
|
|
+{
|
|
+ //unsigned char *p = p0;
|
|
+ //return p[0] | (p[1]<<8) | (p[2]<<16) | (p[3]<<24);
|
|
+ unsigned int val = *((unsigned int *) p0);
|
|
+ return(BUILDSWAP_INTEL32(val));
|
|
+}
|
|
+
|
|
+static __inline unsigned int get_le16(void *p0)
|
|
+{
|
|
+ //unsigned char *p = p0;
|
|
+ //return p[0] | (p[1]<<8);
|
|
+ unsigned short val = *((unsigned short *) p0);
|
|
+ return( (unsigned int) (BUILDSWAP_INTEL16(val)) );
|
|
+}
|
|
+
|
|
+playbackstatus MV_GetNextVOCBlock
|
|
+ (
|
|
+ VoiceNode *voice
|
|
+ )
|
|
+
|
|
+ {
|
|
+ unsigned char *ptr;
|
|
+ int blocktype=0;
|
|
+ int lastblocktype=0;
|
|
+ unsigned long blocklength=0l;
|
|
+ unsigned long samplespeed=0l;
|
|
+ unsigned int tc=0;
|
|
+ int packtype=0;
|
|
+ int voicemode=0;
|
|
+ int done=0;
|
|
+ unsigned BitsPerSample;
|
|
+ unsigned Channels;
|
|
+ unsigned Format;
|
|
+
|
|
+ if ( voice->BlockLength > 0 )
|
|
+ {
|
|
+ voice->position -= voice->length;
|
|
+ voice->sound += voice->length >> 16;
|
|
+ if ( voice->bits == 16 )
|
|
+ {
|
|
+ voice->sound += voice->length >> 16;
|
|
+ }
|
|
+ voice->length = min( voice->BlockLength, 0x8000 );
|
|
+ voice->BlockLength -= voice->length;
|
|
+ voice->length <<= 16;
|
|
+ return( KeepPlaying );
|
|
+ }
|
|
+
|
|
+ if ( ( voice->length > 0 ) && ( voice->LoopEnd != NULL ) &&
|
|
+ ( voice->LoopStart != NULL ) )
|
|
+ {
|
|
+ voice->BlockLength = voice->LoopSize;
|
|
+ voice->sound = voice->LoopStart;
|
|
+ voice->position = 0;
|
|
+ voice->length = min( voice->BlockLength, 0x8000 );
|
|
+ voice->BlockLength -= voice->length;
|
|
+ voice->length <<= 16;
|
|
+ return( KeepPlaying );
|
|
+ }
|
|
+
|
|
+ ptr = ( unsigned char * )voice->NextBlock;
|
|
+
|
|
+ voice->Playing = TRUE;
|
|
+
|
|
+ voicemode = 0;
|
|
+ lastblocktype = 0;
|
|
+ packtype = 0;
|
|
+
|
|
+ done = FALSE;
|
|
+ while( !done )
|
|
+ {
|
|
+ // Stop playing if we get a NULL pointer
|
|
+ if ( ptr == NULL )
|
|
+ {
|
|
+ voice->Playing = FALSE;
|
|
+ done = TRUE;
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ {
|
|
+ unsigned tmp = get_le32(ptr);
|
|
+ blocktype = tmp&255;
|
|
+ blocklength = tmp>>8;
|
|
+ }
|
|
+ ptr += 4;
|
|
+
|
|
+ switch( blocktype )
|
|
+ {
|
|
+ case 0 :
|
|
+ // End of data
|
|
+ if ( ( voice->LoopStart == NULL ) ||
|
|
+ ( (unsigned char *)voice->LoopStart >= ( ptr - 4 ) ) )
|
|
+ {
|
|
+ voice->Playing = FALSE;
|
|
+ done = TRUE;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ voice->BlockLength = ( ptr - 4 ) - (unsigned char *)voice->LoopStart;
|
|
+ voice->sound = voice->LoopStart;
|
|
+ voice->position = 0;
|
|
+ voice->length = min( voice->BlockLength, 0x8000 );
|
|
+ voice->BlockLength -= voice->length;
|
|
+ voice->length <<= 16;
|
|
+ return( KeepPlaying );
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ case 1 :
|
|
+ // Sound data block
|
|
+ voice->bits = 8;
|
|
+ if ( lastblocktype != 8 )
|
|
+ {
|
|
+ tc = ( unsigned int )*ptr << 8;
|
|
+ packtype = *( ptr + 1 );
|
|
+ }
|
|
+
|
|
+ ptr += 2;
|
|
+ blocklength -= 2;
|
|
+
|
|
+ samplespeed = 256000000L / ( 65536 - tc );
|
|
+
|
|
+ // Skip packed or stereo data
|
|
+ if ( ( packtype != 0 ) || ( voicemode != 0 ) )
|
|
+ {
|
|
+ ptr += blocklength;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ done = TRUE;
|
|
+ }
|
|
+ voicemode = 0;
|
|
+ break;
|
|
+
|
|
+ case 2 :
|
|
+ // Sound continuation block
|
|
+ samplespeed = voice->SamplingRate;
|
|
+ done = TRUE;
|
|
+ break;
|
|
+
|
|
+ case 3 :
|
|
+ // Silence
|
|
+ // Not implimented.
|
|
+ ptr += blocklength;
|
|
+ break;
|
|
+
|
|
+ case 4 :
|
|
+ // Marker
|
|
+ // Not implimented.
|
|
+ ptr += blocklength;
|
|
+ break;
|
|
+
|
|
+ case 5 :
|
|
+ // ASCII string
|
|
+ // Not implimented.
|
|
+ ptr += blocklength;
|
|
+ break;
|
|
+
|
|
+ case 6 :
|
|
+ // Repeat begin
|
|
+ if ( voice->LoopEnd == NULL )
|
|
+ {
|
|
+ voice->LoopCount = get_le16(ptr);
|
|
+ voice->LoopStart = ptr + blocklength;
|
|
+ }
|
|
+ ptr += blocklength;
|
|
+ break;
|
|
+
|
|
+ case 7 :
|
|
+ // Repeat end
|
|
+ ptr += blocklength;
|
|
+ if ( lastblocktype == 6 )
|
|
+ {
|
|
+ voice->LoopCount = 0;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ if ( ( voice->LoopCount > 0 ) && ( voice->LoopStart != NULL ) )
|
|
+ {
|
|
+ ptr = voice->LoopStart;
|
|
+ if ( voice->LoopCount < 0xffff )
|
|
+ {
|
|
+ voice->LoopCount--;
|
|
+ if ( voice->LoopCount == 0 )
|
|
+ {
|
|
+ voice->LoopStart = NULL;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ case 8 :
|
|
+ // Extended block
|
|
+ voice->bits = 8;
|
|
+ tc = get_le16(ptr);
|
|
+ packtype = *( ptr + 2 );
|
|
+ voicemode = *( ptr + 3 );
|
|
+ ptr += blocklength;
|
|
+ break;
|
|
+
|
|
+ case 9 :
|
|
+ // New sound data block
|
|
+ samplespeed = get_le32(ptr);
|
|
+ BitsPerSample = ptr[4];
|
|
+ Channels = ptr[5];
|
|
+ Format = get_le16(ptr+6);
|
|
+
|
|
+ if ( ( BitsPerSample == 8 ) && ( Channels == 1 ) &&
|
|
+ ( Format == VOC_8BIT ) )
|
|
+ {
|
|
+ ptr += 12;
|
|
+ blocklength -= 12;
|
|
+ voice->bits = 8;
|
|
+ done = TRUE;
|
|
+ }
|
|
+ else if ( ( BitsPerSample == 16 ) && ( Channels == 1 ) &&
|
|
+ ( Format == VOC_16BIT ) )
|
|
+ {
|
|
+ ptr += 12;
|
|
+ blocklength -= 12;
|
|
+ voice->bits = 16;
|
|
+ done = TRUE;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ ptr += blocklength;
|
|
+ }
|
|
+ break;
|
|
+
|
|
+ default :
|
|
+ // Unknown data. Probably not a VOC file.
|
|
+ voice->Playing = FALSE;
|
|
+ done = TRUE;
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ lastblocktype = blocktype;
|
|
+ }
|
|
+
|
|
+ if ( voice->Playing )
|
|
+ {
|
|
+ voice->NextBlock = ptr + blocklength;
|
|
+ voice->sound = ptr;
|
|
+
|
|
+ voice->SamplingRate = samplespeed;
|
|
+ voice->RateScale = ( voice->SamplingRate * voice->PitchScale ) / MV_MixRate;
|
|
+
|
|
+ // Multiply by MixBufferSize - 1
|
|
+ voice->FixedPointBufferSize = ( voice->RateScale * MixBufferSize ) -
|
|
+ voice->RateScale;
|
|
+
|
|
+ if ( voice->LoopEnd != NULL )
|
|
+ {
|
|
+ if ( blocklength > ( unsigned long )voice->LoopEnd )
|
|
+ {
|
|
+ blocklength = ( unsigned long )voice->LoopEnd;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ voice->LoopEnd = ( char * )blocklength;
|
|
+ }
|
|
+
|
|
+ voice->LoopStart = voice->sound + ( unsigned long )voice->LoopStart;
|
|
+ voice->LoopEnd = voice->sound + ( unsigned long )voice->LoopEnd;
|
|
+ voice->LoopSize = voice->LoopEnd - voice->LoopStart;
|
|
+ }
|
|
+
|
|
+ if ( voice->bits == 16 )
|
|
+ {
|
|
+ blocklength /= 2;
|
|
+ }
|
|
+
|
|
+ voice->position = 0;
|
|
+ voice->length = min( blocklength, 0x8000 );
|
|
+ voice->BlockLength = blocklength - voice->length;
|
|
+ voice->length <<= 16;
|
|
+
|
|
+ MV_SetVoiceMixMode( voice );
|
|
+
|
|
+ return( KeepPlaying );
|
|
+ }
|
|
+
|
|
+ return( NoMoreData );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_GetNextDemandFeedBlock
|
|
+
|
|
+ Controls playback of demand fed data.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+playbackstatus MV_GetNextDemandFeedBlock
|
|
+ (
|
|
+ VoiceNode *voice
|
|
+ )
|
|
+
|
|
+ {
|
|
+ if ( voice->BlockLength > 0 )
|
|
+ {
|
|
+ voice->position -= voice->length;
|
|
+ voice->sound += voice->length >> 16;
|
|
+ voice->length = min( voice->BlockLength, 0x8000 );
|
|
+ voice->BlockLength -= voice->length;
|
|
+ voice->length <<= 16;
|
|
+
|
|
+ return( KeepPlaying );
|
|
+ }
|
|
+
|
|
+ if ( voice->DemandFeed == NULL )
|
|
+ {
|
|
+ return( NoMoreData );
|
|
+ }
|
|
+
|
|
+ voice->position = 0;
|
|
+ ( voice->DemandFeed )( &voice->sound, &voice->BlockLength );
|
|
+ voice->length = min( voice->BlockLength, 0x8000 );
|
|
+ voice->BlockLength -= voice->length;
|
|
+ voice->length <<= 16;
|
|
+
|
|
+ if ( ( voice->length > 0 ) && ( voice->sound != NULL ) )
|
|
+ {
|
|
+ return( KeepPlaying );
|
|
+ }
|
|
+ return( NoMoreData );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_GetNextRawBlock
|
|
+
|
|
+ Controls playback of demand fed data.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+playbackstatus MV_GetNextRawBlock
|
|
+ (
|
|
+ VoiceNode *voice
|
|
+ )
|
|
+
|
|
+ {
|
|
+ if ( voice->BlockLength <= 0 )
|
|
+ {
|
|
+ if ( voice->LoopStart == NULL )
|
|
+ {
|
|
+ voice->Playing = FALSE;
|
|
+ return( NoMoreData );
|
|
+ }
|
|
+
|
|
+ voice->BlockLength = voice->LoopSize;
|
|
+ voice->NextBlock = voice->LoopStart;
|
|
+ voice->length = 0;
|
|
+ voice->position = 0;
|
|
+ }
|
|
+
|
|
+ voice->sound = voice->NextBlock;
|
|
+ voice->position -= voice->length;
|
|
+ voice->length = min( voice->BlockLength, 0x8000 );
|
|
+ voice->NextBlock += voice->length;
|
|
+ if ( voice->bits == 16 )
|
|
+ {
|
|
+ voice->NextBlock += voice->length;
|
|
+ }
|
|
+ voice->BlockLength -= voice->length;
|
|
+ voice->length <<= 16;
|
|
+
|
|
+ return( KeepPlaying );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_GetNextWAVBlock
|
|
+
|
|
+ Controls playback of demand fed data.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+playbackstatus MV_GetNextWAVBlock
|
|
+ (
|
|
+ VoiceNode *voice
|
|
+ )
|
|
+
|
|
+ {
|
|
+ if ( voice->BlockLength <= 0 )
|
|
+ {
|
|
+ if ( voice->LoopStart == NULL )
|
|
+ {
|
|
+ voice->Playing = FALSE;
|
|
+ return( NoMoreData );
|
|
+ }
|
|
+
|
|
+ voice->BlockLength = voice->LoopSize;
|
|
+ voice->NextBlock = voice->LoopStart;
|
|
+ voice->length = 0;
|
|
+ voice->position = 0;
|
|
+ }
|
|
+
|
|
+ voice->sound = voice->NextBlock;
|
|
+ voice->position -= voice->length;
|
|
+ voice->length = min( voice->BlockLength, 0x8000 );
|
|
+ voice->NextBlock += voice->length;
|
|
+ if ( voice->bits == 16 )
|
|
+ {
|
|
+ voice->NextBlock += voice->length;
|
|
+ }
|
|
+ voice->BlockLength -= voice->length;
|
|
+ voice->length <<= 16;
|
|
+
|
|
+ return( KeepPlaying );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_ServiceRecord
|
|
+
|
|
+ Starts recording of the waiting buffer.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+static void MV_ServiceRecord
|
|
+ (
|
|
+ void
|
|
+ )
|
|
+
|
|
+ {
|
|
+ if ( MV_RecordFunc )
|
|
+ {
|
|
+ MV_RecordFunc( MV_MixBuffer[ 0 ] + MV_MixPage * MixBufferSize,
|
|
+ MixBufferSize );
|
|
+ }
|
|
+
|
|
+ // Toggle which buffer we'll mix next
|
|
+ MV_MixPage++;
|
|
+ if ( MV_MixPage >= NumberOfBuffers )
|
|
+ {
|
|
+ MV_MixPage = 0;
|
|
+ }
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_GetVoice
|
|
+
|
|
+ Locates the voice with the specified handle.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+VoiceNode *MV_GetVoice
|
|
+ (
|
|
+ int handle
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+ unsigned flags;
|
|
+
|
|
+ flags = DisableInterrupts();
|
|
+
|
|
+ for( voice = VoiceList.next; voice != &VoiceList; voice = voice->next )
|
|
+ {
|
|
+ if ( handle == voice->handle )
|
|
+ {
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ RestoreInterrupts( flags );
|
|
+
|
|
+ if ( voice == &VoiceList )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_VoiceNotFound );
|
|
+
|
|
+ // SBF - should this return null?
|
|
+ return NULL;
|
|
+ }
|
|
+
|
|
+ return( voice );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_VoicePlaying
|
|
+
|
|
+ Checks if the voice associated with the specified handle is
|
|
+ playing.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_VoicePlaying
|
|
+ (
|
|
+ int handle
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( FALSE );
|
|
+ }
|
|
+
|
|
+ voice = MV_GetVoice( handle );
|
|
+
|
|
+ if ( voice == NULL )
|
|
+ {
|
|
+ return( FALSE );
|
|
+ }
|
|
+
|
|
+ return( TRUE );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_KillAllVoices
|
|
+
|
|
+ Stops output of all currently active voices.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_KillAllVoices
|
|
+ (
|
|
+ void
|
|
+ )
|
|
+
|
|
+ {
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ // Remove all the voices from the list
|
|
+ while( VoiceList.next != &VoiceList )
|
|
+ {
|
|
+ MV_Kill( VoiceList.next->handle );
|
|
+ }
|
|
+
|
|
+ return( MV_Ok );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_Kill
|
|
+
|
|
+ Stops output of the voice associated with the specified handle.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_Kill
|
|
+ (
|
|
+ int handle
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+ unsigned flags;
|
|
+ unsigned long callbackval;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ flags = DisableInterrupts();
|
|
+
|
|
+ voice = MV_GetVoice( handle );
|
|
+ if ( voice == NULL )
|
|
+ {
|
|
+ RestoreInterrupts( flags );
|
|
+ MV_SetErrorCode( MV_VoiceNotFound );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ callbackval = voice->callbackval;
|
|
+
|
|
+ MV_StopVoice( voice );
|
|
+
|
|
+ RestoreInterrupts( flags );
|
|
+
|
|
+ if ( MV_CallBackFunc )
|
|
+ {
|
|
+ MV_CallBackFunc( callbackval );
|
|
+ }
|
|
+
|
|
+ return( MV_Ok );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_VoicesPlaying
|
|
+
|
|
+ Determines the number of currently active voices.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_VoicesPlaying
|
|
+ (
|
|
+ void
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+ int NumVoices = 0;
|
|
+ unsigned flags;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( 0 );
|
|
+ }
|
|
+
|
|
+ flags = DisableInterrupts();
|
|
+
|
|
+ for( voice = VoiceList.next; voice != &VoiceList; voice = voice->next )
|
|
+ {
|
|
+ NumVoices++;
|
|
+ }
|
|
+
|
|
+ RestoreInterrupts( flags );
|
|
+
|
|
+ return( NumVoices );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_AllocVoice
|
|
+
|
|
+ Retrieve an inactive or lower priority voice for output.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+VoiceNode *MV_AllocVoice
|
|
+ (
|
|
+ int priority
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+ VoiceNode *node;
|
|
+ unsigned flags;
|
|
+
|
|
+//return( NULL );
|
|
+ if ( MV_Recording )
|
|
+ {
|
|
+ return( NULL );
|
|
+ }
|
|
+
|
|
+ flags = DisableInterrupts();
|
|
+
|
|
+ // Check if we have any free voices
|
|
+ if ( LL_Empty( &VoicePool, next, prev ) )
|
|
+ {
|
|
+ // check if we have a higher priority than a voice that is playing.
|
|
+ voice = VoiceList.next;
|
|
+ for( node = voice->next; node != &VoiceList; node = node->next )
|
|
+ {
|
|
+ if ( node->priority < voice->priority )
|
|
+ {
|
|
+ voice = node;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if ( priority >= voice->priority )
|
|
+ {
|
|
+ MV_Kill( voice->handle );
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // Check if any voices are in the voice pool
|
|
+ if ( LL_Empty( &VoicePool, next, prev ) )
|
|
+ {
|
|
+ // No free voices
|
|
+ RestoreInterrupts( flags );
|
|
+ return( NULL );
|
|
+ }
|
|
+
|
|
+ voice = VoicePool.next;
|
|
+ LL_Remove( voice, next, prev );
|
|
+ RestoreInterrupts( flags );
|
|
+
|
|
+ // Find a free voice handle
|
|
+ do
|
|
+ {
|
|
+ MV_VoiceHandle++;
|
|
+ if ( MV_VoiceHandle < MV_MinVoiceHandle )
|
|
+ {
|
|
+ MV_VoiceHandle = MV_MinVoiceHandle;
|
|
+ }
|
|
+ }
|
|
+ while( MV_VoicePlaying( MV_VoiceHandle ) );
|
|
+
|
|
+ voice->handle = MV_VoiceHandle;
|
|
+
|
|
+ return( voice );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_VoiceAvailable
|
|
+
|
|
+ Checks if a voice can be play at the specified priority.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_VoiceAvailable
|
|
+ (
|
|
+ int priority
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+ VoiceNode *node;
|
|
+ unsigned flags;
|
|
+
|
|
+ // Check if we have any free voices
|
|
+ if ( !LL_Empty( &VoicePool, next, prev ) )
|
|
+ {
|
|
+ return( TRUE );
|
|
+ }
|
|
+
|
|
+ flags = DisableInterrupts();
|
|
+
|
|
+ // check if we have a higher priority than a voice that is playing.
|
|
+ voice = VoiceList.next;
|
|
+ for( node = VoiceList.next; node != &VoiceList; node = node->next )
|
|
+ {
|
|
+ if ( node->priority < voice->priority )
|
|
+ {
|
|
+ voice = node;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ RestoreInterrupts( flags );
|
|
+
|
|
+ if ( ( voice != &VoiceList ) && ( priority >= voice->priority ) )
|
|
+ {
|
|
+ return( TRUE );
|
|
+ }
|
|
+
|
|
+ return( FALSE );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_SetVoicePitch
|
|
+
|
|
+ Sets the pitch for the specified voice.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_SetVoicePitch
|
|
+ (
|
|
+ VoiceNode *voice,
|
|
+ unsigned long rate,
|
|
+ int pitchoffset
|
|
+ )
|
|
+
|
|
+ {
|
|
+ voice->SamplingRate = rate;
|
|
+ voice->PitchScale = PITCH_GetScale( pitchoffset );
|
|
+ voice->RateScale = ( rate * voice->PitchScale ) / MV_MixRate;
|
|
+
|
|
+ // Multiply by MixBufferSize - 1
|
|
+ voice->FixedPointBufferSize = ( voice->RateScale * MixBufferSize ) -
|
|
+ voice->RateScale;
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_SetPitch
|
|
+
|
|
+ Sets the pitch for the voice associated with the specified handle.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_SetPitch
|
|
+ (
|
|
+ int handle,
|
|
+ int pitchoffset
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ voice = MV_GetVoice( handle );
|
|
+ if ( voice == NULL )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_VoiceNotFound );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ MV_SetVoicePitch( voice, voice->SamplingRate, pitchoffset );
|
|
+
|
|
+ return( MV_Ok );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_SetFrequency
|
|
+
|
|
+ Sets the frequency for the voice associated with the specified handle.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_SetFrequency
|
|
+ (
|
|
+ int handle,
|
|
+ int frequency
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ voice = MV_GetVoice( handle );
|
|
+ if ( voice == NULL )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_VoiceNotFound );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ MV_SetVoicePitch( voice, frequency, 0 );
|
|
+
|
|
+ return( MV_Ok );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_GetVolumeTable
|
|
+
|
|
+ Returns a pointer to the volume table associated with the specified
|
|
+ volume.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+static short *MV_GetVolumeTable
|
|
+ (
|
|
+ int vol
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int volume;
|
|
+ short *table;
|
|
+
|
|
+ volume = MIX_VOLUME( vol );
|
|
+
|
|
+ table = (short *)&MV_VolumeTable[ volume ];
|
|
+
|
|
+ return( table );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_SetVoiceMixMode
|
|
+
|
|
+ Selects which method should be used to mix the voice.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+static void MV_SetVoiceMixMode
|
|
+ (
|
|
+ VoiceNode *voice
|
|
+ )
|
|
+
|
|
+ {
|
|
+ unsigned flags;
|
|
+ int test;
|
|
+
|
|
+ flags = DisableInterrupts();
|
|
+
|
|
+ test = T_DEFAULT;
|
|
+ if ( MV_Bits == 8 )
|
|
+ {
|
|
+ test |= T_8BITS;
|
|
+ }
|
|
+
|
|
+ if ( voice->bits == 16 )
|
|
+ {
|
|
+ test |= T_16BITSOURCE;
|
|
+ }
|
|
+
|
|
+ if ( MV_Channels == 1 )
|
|
+ {
|
|
+ test |= T_MONO;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ if ( IS_QUIET( voice->RightVolume ) )
|
|
+ {
|
|
+ test |= T_RIGHTQUIET;
|
|
+ }
|
|
+ else if ( IS_QUIET( voice->LeftVolume ) )
|
|
+ {
|
|
+ test |= T_LEFTQUIET;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // Default case
|
|
+ voice->mix = MV_Mix8BitMono;
|
|
+
|
|
+ switch( test )
|
|
+ {
|
|
+ case T_8BITS | T_MONO | T_16BITSOURCE :
|
|
+ voice->mix = MV_Mix8BitMono16;
|
|
+ break;
|
|
+
|
|
+ case T_8BITS | T_MONO :
|
|
+ voice->mix = MV_Mix8BitMono;
|
|
+ break;
|
|
+
|
|
+ case T_8BITS | T_16BITSOURCE | T_LEFTQUIET :
|
|
+ MV_LeftVolume = MV_RightVolume;
|
|
+ voice->mix = MV_Mix8BitMono16;
|
|
+ break;
|
|
+
|
|
+ case T_8BITS | T_LEFTQUIET :
|
|
+ MV_LeftVolume = MV_RightVolume;
|
|
+ voice->mix = MV_Mix8BitMono;
|
|
+ break;
|
|
+
|
|
+ case T_8BITS | T_16BITSOURCE | T_RIGHTQUIET :
|
|
+ voice->mix = MV_Mix8BitMono16;
|
|
+ break;
|
|
+
|
|
+ case T_8BITS | T_RIGHTQUIET :
|
|
+ voice->mix = MV_Mix8BitMono;
|
|
+ break;
|
|
+
|
|
+ case T_8BITS | T_16BITSOURCE :
|
|
+ voice->mix = MV_Mix8BitStereo16;
|
|
+ break;
|
|
+
|
|
+ case T_8BITS :
|
|
+ voice->mix = MV_Mix8BitStereo;
|
|
+ break;
|
|
+
|
|
+ case T_MONO | T_16BITSOURCE :
|
|
+ voice->mix = MV_Mix16BitMono16;
|
|
+ break;
|
|
+
|
|
+ case T_MONO :
|
|
+ voice->mix = MV_Mix16BitMono;
|
|
+ break;
|
|
+
|
|
+ case T_16BITSOURCE | T_LEFTQUIET :
|
|
+ MV_LeftVolume = MV_RightVolume;
|
|
+ voice->mix = MV_Mix16BitMono16;
|
|
+ break;
|
|
+
|
|
+ case T_LEFTQUIET :
|
|
+ MV_LeftVolume = MV_RightVolume;
|
|
+ voice->mix = MV_Mix16BitMono;
|
|
+ break;
|
|
+
|
|
+ case T_16BITSOURCE | T_RIGHTQUIET :
|
|
+ voice->mix = MV_Mix16BitMono16;
|
|
+ break;
|
|
+
|
|
+ case T_RIGHTQUIET :
|
|
+ voice->mix = MV_Mix16BitMono;
|
|
+ break;
|
|
+
|
|
+ case T_16BITSOURCE :
|
|
+ voice->mix = MV_Mix16BitStereo16;
|
|
+ break;
|
|
+
|
|
+ case T_SIXTEENBIT_STEREO :
|
|
+ voice->mix = MV_Mix16BitStereo;
|
|
+ break;
|
|
+
|
|
+ default :
|
|
+ voice->mix = MV_Mix8BitMono;
|
|
+ }
|
|
+
|
|
+ RestoreInterrupts( flags );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_SetVoiceVolume
|
|
+
|
|
+ Sets the stereo and mono volume level of the voice associated
|
|
+ with the specified handle.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_SetVoiceVolume
|
|
+ (
|
|
+ VoiceNode *voice,
|
|
+ int vol,
|
|
+ int left,
|
|
+ int right
|
|
+ )
|
|
+
|
|
+ {
|
|
+ if ( MV_Channels == 1 )
|
|
+ {
|
|
+ left = vol;
|
|
+ right = vol;
|
|
+ }
|
|
+
|
|
+ if ( MV_SwapLeftRight )
|
|
+ {
|
|
+ // SBPro uses reversed panning
|
|
+ voice->LeftVolume = MV_GetVolumeTable( right );
|
|
+ voice->RightVolume = MV_GetVolumeTable( left );
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ voice->LeftVolume = MV_GetVolumeTable( left );
|
|
+ voice->RightVolume = MV_GetVolumeTable( right );
|
|
+ }
|
|
+
|
|
+ MV_SetVoiceMixMode( voice );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_EndLooping
|
|
+
|
|
+ Stops the voice associated with the specified handle from looping
|
|
+ without stoping the sound.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_EndLooping
|
|
+ (
|
|
+ int handle
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+ unsigned flags;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ flags = DisableInterrupts();
|
|
+
|
|
+ voice = MV_GetVoice( handle );
|
|
+ if ( voice == NULL )
|
|
+ {
|
|
+ RestoreInterrupts( flags );
|
|
+ MV_SetErrorCode( MV_VoiceNotFound );
|
|
+ return( MV_Warning );
|
|
+ }
|
|
+
|
|
+ voice->LoopCount = 0;
|
|
+ voice->LoopStart = NULL;
|
|
+ voice->LoopEnd = NULL;
|
|
+
|
|
+ RestoreInterrupts( flags );
|
|
+
|
|
+ return( MV_Ok );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_SetPan
|
|
+
|
|
+ Sets the stereo and mono volume level of the voice associated
|
|
+ with the specified handle.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_SetPan
|
|
+ (
|
|
+ int handle,
|
|
+ int vol,
|
|
+ int left,
|
|
+ int right
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ voice = MV_GetVoice( handle );
|
|
+ if ( voice == NULL )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_VoiceNotFound );
|
|
+ return( MV_Warning );
|
|
+ }
|
|
+
|
|
+ MV_SetVoiceVolume( voice, vol, left, right );
|
|
+
|
|
+ return( MV_Ok );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_Pan3D
|
|
+
|
|
+ Set the angle and distance from the listener of the voice associated
|
|
+ with the specified handle.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_Pan3D
|
|
+ (
|
|
+ int handle,
|
|
+ int angle,
|
|
+ int distance
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int left;
|
|
+ int right;
|
|
+ int mid;
|
|
+ int volume;
|
|
+ int status;
|
|
+
|
|
+ if ( distance < 0 )
|
|
+ {
|
|
+ distance = -distance;
|
|
+ angle += MV_NumPanPositions / 2;
|
|
+ }
|
|
+
|
|
+ volume = MIX_VOLUME( distance );
|
|
+
|
|
+ // Ensure angle is within 0 - 31
|
|
+ angle &= MV_MaxPanPosition;
|
|
+
|
|
+ left = MV_PanTable[ angle ][ volume ].left;
|
|
+ right = MV_PanTable[ angle ][ volume ].right;
|
|
+ mid = max( 0, 255 - distance );
|
|
+
|
|
+ status = MV_SetPan( handle, mid, left, right );
|
|
+
|
|
+ return( status );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_SetReverb
|
|
+
|
|
+ Sets the level of reverb to add to mix.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_SetReverb
|
|
+ (
|
|
+ int reverb
|
|
+ )
|
|
+
|
|
+ {
|
|
+ MV_ReverbLevel = MIX_VOLUME( reverb );
|
|
+ MV_ReverbTable = &MV_VolumeTable[ MV_ReverbLevel ];
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_SetFastReverb
|
|
+
|
|
+ Sets the level of reverb to add to mix.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_SetFastReverb
|
|
+ (
|
|
+ int reverb
|
|
+ )
|
|
+
|
|
+ {
|
|
+ MV_ReverbLevel = max( 0, min( 16, reverb ) );
|
|
+ MV_ReverbTable = NULL;
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_GetMaxReverbDelay
|
|
+
|
|
+ Returns the maximum delay time for reverb.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_GetMaxReverbDelay
|
|
+ (
|
|
+ void
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int maxdelay;
|
|
+
|
|
+ maxdelay = MixBufferSize * MV_NumberOfBuffers;
|
|
+
|
|
+ return maxdelay;
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_GetReverbDelay
|
|
+
|
|
+ Returns the current delay time for reverb.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_GetReverbDelay
|
|
+ (
|
|
+ void
|
|
+ )
|
|
+
|
|
+ {
|
|
+ return MV_ReverbDelay / MV_SampleSize;
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_SetReverbDelay
|
|
+
|
|
+ Sets the delay level of reverb to add to mix.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_SetReverbDelay
|
|
+ (
|
|
+ int delay
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int maxdelay;
|
|
+
|
|
+ maxdelay = MV_GetMaxReverbDelay();
|
|
+ MV_ReverbDelay = max( MixBufferSize, min( delay, maxdelay ) );
|
|
+ MV_ReverbDelay *= MV_SampleSize;
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_SetMixMode
|
|
+
|
|
+ Prepares Multivoc to play stereo of mono digitized sounds.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_SetMixMode
|
|
+ (
|
|
+ int numchannels,
|
|
+ int samplebits
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int mode;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ mode = 0;
|
|
+ if ( numchannels == 2 )
|
|
+ {
|
|
+ mode |= STEREO;
|
|
+ }
|
|
+ if ( samplebits == 16 )
|
|
+ {
|
|
+ mode |= SIXTEEN_BIT;
|
|
+ }
|
|
+
|
|
+ MV_MixMode = mode;
|
|
+
|
|
+ MV_Channels = 1;
|
|
+ if ( MV_MixMode & STEREO )
|
|
+ {
|
|
+ MV_Channels = 2;
|
|
+ }
|
|
+
|
|
+ MV_Bits = 8;
|
|
+ if ( MV_MixMode & SIXTEEN_BIT )
|
|
+ {
|
|
+ MV_Bits = 16;
|
|
+ }
|
|
+
|
|
+ MV_BuffShift = 7 + MV_Channels;
|
|
+ MV_SampleSize = sizeof( MONO8 ) * MV_Channels;
|
|
+
|
|
+ if ( MV_Bits == 8 )
|
|
+ {
|
|
+ MV_Silence = SILENCE_8BIT;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ MV_Silence = SILENCE_16BIT;
|
|
+ MV_BuffShift += 1;
|
|
+ MV_SampleSize *= 2;
|
|
+ }
|
|
+
|
|
+ MV_BufferSize = MixBufferSize * MV_SampleSize;
|
|
+ MV_NumberOfBuffers = TotalBufferSize / MV_BufferSize;
|
|
+ MV_BufferLength = TotalBufferSize;
|
|
+
|
|
+ MV_RightChannelOffset = MV_SampleSize / 2;
|
|
+
|
|
+ return( MV_Ok );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_StartPlayback
|
|
+
|
|
+ Starts the sound playback engine.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_StartPlayback
|
|
+ (
|
|
+ void
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int status;
|
|
+ int buffer;
|
|
+
|
|
+ // Initialize the buffers
|
|
+ ClearBuffer_DW( MV_MixBuffer[ 0 ], MV_Silence, TotalBufferSize >> 2 );
|
|
+ for( buffer = 0; buffer < MV_NumberOfBuffers; buffer++ )
|
|
+ {
|
|
+ MV_BufferEmpty[ buffer ] = TRUE;
|
|
+ }
|
|
+
|
|
+ // Set the mix buffer variables
|
|
+ MV_MixPage = 1;
|
|
+
|
|
+ MV_MixFunction = MV_Mix;
|
|
+
|
|
+ status = DSL_BeginBufferedPlayback( MV_MixBuffer[ 0 ],
|
|
+ TotalBufferSize, MV_NumberOfBuffers,
|
|
+ MV_RequestedMixRate, MV_MixMode, MV_ServiceVoc );
|
|
+
|
|
+ if ( status != DSL_Ok )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_BlasterError );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ MV_MixRate = DSL_GetPlaybackRate();
|
|
+
|
|
+ return( MV_Ok );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_StopPlayback
|
|
+
|
|
+ Stops the sound playback engine.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_StopPlayback
|
|
+ (
|
|
+ void
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+ VoiceNode *next;
|
|
+ unsigned flags;
|
|
+
|
|
+ DSL_StopPlayback();
|
|
+
|
|
+ // Make sure all callbacks are done.
|
|
+ flags = DisableInterrupts();
|
|
+
|
|
+ for( voice = VoiceList.next; voice != &VoiceList; voice = next )
|
|
+ {
|
|
+ next = voice->next;
|
|
+
|
|
+ MV_StopVoice( voice );
|
|
+
|
|
+ if ( MV_CallBackFunc )
|
|
+ {
|
|
+ MV_CallBackFunc( voice->callbackval );
|
|
+ }
|
|
+ }
|
|
+
|
|
+ RestoreInterrupts( flags );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_StartRecording
|
|
+
|
|
+ Starts the sound recording engine.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_StartRecording
|
|
+ (
|
|
+ int MixRate,
|
|
+ void ( *function )( char *ptr, int length )
|
|
+ )
|
|
+
|
|
+ {
|
|
+ MV_SetErrorCode( MV_UnsupportedCard );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_StopRecord
|
|
+
|
|
+ Stops the sound record engine.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_StopRecord
|
|
+ (
|
|
+ void
|
|
+ )
|
|
+
|
|
+ {
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_StartDemandFeedPlayback
|
|
+
|
|
+ Plays a digitized sound from a user controlled buffering system.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_StartDemandFeedPlayback
|
|
+ (
|
|
+ void ( *function )( char **ptr, unsigned long *length ),
|
|
+ int rate,
|
|
+ int pitchoffset,
|
|
+ int vol,
|
|
+ int left,
|
|
+ int right,
|
|
+ int priority,
|
|
+ unsigned long callbackval
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ // Request a voice from the voice pool
|
|
+ voice = MV_AllocVoice( priority );
|
|
+ if ( voice == NULL )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NoVoices );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ voice->wavetype = DemandFeed;
|
|
+ voice->bits = 8;
|
|
+ voice->GetSound = MV_GetNextDemandFeedBlock;
|
|
+ voice->NextBlock = NULL;
|
|
+ voice->DemandFeed = function;
|
|
+ voice->LoopStart = NULL;
|
|
+ voice->LoopCount = 0;
|
|
+ voice->BlockLength = 0;
|
|
+ voice->position = 0;
|
|
+ voice->sound = NULL;
|
|
+ voice->length = 0;
|
|
+ voice->BlockLength = 0;
|
|
+ voice->Playing = TRUE;
|
|
+ voice->next = NULL;
|
|
+ voice->prev = NULL;
|
|
+ voice->priority = priority;
|
|
+ voice->callbackval = callbackval;
|
|
+
|
|
+ MV_SetVoicePitch( voice, rate, pitchoffset );
|
|
+ MV_SetVoiceVolume( voice, vol, left, right );
|
|
+ MV_PlayVoice( voice );
|
|
+
|
|
+ return( voice->handle );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_PlayRaw
|
|
+
|
|
+ Begin playback of sound data with the given sound levels and
|
|
+ priority.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_PlayRaw
|
|
+ (
|
|
+ char *ptr,
|
|
+ unsigned long length,
|
|
+ unsigned rate,
|
|
+ int pitchoffset,
|
|
+ int vol,
|
|
+ int left,
|
|
+ int right,
|
|
+ int priority,
|
|
+ unsigned long callbackval
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int status;
|
|
+
|
|
+ status = MV_PlayLoopedRaw( ptr, length, NULL, NULL, rate, pitchoffset,
|
|
+ vol, left, right, priority, callbackval );
|
|
+
|
|
+ return( status );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_PlayLoopedRaw
|
|
+
|
|
+ Begin playback of sound data with the given sound levels and
|
|
+ priority.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_PlayLoopedRaw
|
|
+ (
|
|
+ char *ptr,
|
|
+ long length,
|
|
+ char *loopstart,
|
|
+ char *loopend,
|
|
+ unsigned rate,
|
|
+ int pitchoffset,
|
|
+ int vol,
|
|
+ int left,
|
|
+ int right,
|
|
+ int priority,
|
|
+ unsigned long callbackval
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ // Request a voice from the voice pool
|
|
+ voice = MV_AllocVoice( priority );
|
|
+ if ( voice == NULL )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NoVoices );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ voice->wavetype = Raw;
|
|
+ voice->bits = 8;
|
|
+ voice->GetSound = MV_GetNextRawBlock;
|
|
+ voice->Playing = TRUE;
|
|
+ voice->NextBlock = ptr;
|
|
+ voice->position = 0;
|
|
+ voice->BlockLength = length;
|
|
+ voice->length = 0;
|
|
+ voice->next = NULL;
|
|
+ voice->prev = NULL;
|
|
+ voice->priority = priority;
|
|
+ voice->callbackval = callbackval;
|
|
+ voice->LoopStart = loopstart;
|
|
+ voice->LoopEnd = loopend;
|
|
+ voice->LoopSize = ( voice->LoopEnd - voice->LoopStart ) + 1;
|
|
+
|
|
+ MV_SetVoicePitch( voice, rate, pitchoffset );
|
|
+ MV_SetVoiceVolume( voice, vol, left, right );
|
|
+ MV_PlayVoice( voice );
|
|
+
|
|
+ return( voice->handle );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_PlayWAV
|
|
+
|
|
+ Begin playback of sound data with the given sound levels and
|
|
+ priority.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_PlayWAV
|
|
+ (
|
|
+ char *ptr,
|
|
+ int pitchoffset,
|
|
+ int vol,
|
|
+ int left,
|
|
+ int right,
|
|
+ int priority,
|
|
+ unsigned long callbackval
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int status;
|
|
+
|
|
+ status = MV_PlayLoopedWAV( ptr, -1, -1, pitchoffset, vol, left, right,
|
|
+ priority, callbackval );
|
|
+
|
|
+ return( status );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_PlayWAV3D
|
|
+
|
|
+ Begin playback of sound data at specified angle and distance
|
|
+ from listener.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_PlayWAV3D
|
|
+ (
|
|
+ char *ptr,
|
|
+ int pitchoffset,
|
|
+ int angle,
|
|
+ int distance,
|
|
+ int priority,
|
|
+ unsigned long callbackval
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int left;
|
|
+ int right;
|
|
+ int mid;
|
|
+ int volume;
|
|
+ int status;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ if ( distance < 0 )
|
|
+ {
|
|
+ distance = -distance;
|
|
+ angle += MV_NumPanPositions / 2;
|
|
+ }
|
|
+
|
|
+ volume = MIX_VOLUME( distance );
|
|
+
|
|
+ // Ensure angle is within 0 - 31
|
|
+ angle &= MV_MaxPanPosition;
|
|
+
|
|
+ left = MV_PanTable[ angle ][ volume ].left;
|
|
+ right = MV_PanTable[ angle ][ volume ].right;
|
|
+ mid = max( 0, 255 - distance );
|
|
+
|
|
+ status = MV_PlayWAV( ptr, pitchoffset, mid, left, right, priority,
|
|
+ callbackval );
|
|
+
|
|
+ return( status );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_PlayLoopedWAV
|
|
+
|
|
+ Begin playback of sound data with the given sound levels and
|
|
+ priority.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_PlayLoopedWAV
|
|
+ (
|
|
+ char *ptr,
|
|
+ long loopstart,
|
|
+ long loopend,
|
|
+ int pitchoffset,
|
|
+ int vol,
|
|
+ int left,
|
|
+ int right,
|
|
+ int priority,
|
|
+ unsigned long callbackval
|
|
+ )
|
|
+
|
|
+ {
|
|
+ riff_header *riff;
|
|
+ format_header *format;
|
|
+ data_header *data;
|
|
+ VoiceNode *voice;
|
|
+ int length;
|
|
+ int absloopend;
|
|
+ int absloopstart;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ riff = ( riff_header * )ptr;
|
|
+
|
|
+ if ( ( strncmp( riff->RIFF, "RIFF", 4 ) != 0 ) ||
|
|
+ ( strncmp( riff->WAVE, "WAVE", 4 ) != 0 ) ||
|
|
+ ( strncmp( riff->fmt, "fmt ", 4) != 0 ) )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_InvalidWAVFile );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ format = ( format_header * )( riff + 1 );
|
|
+ data = ( data_header * )( ( ( char * )format ) + riff->format_size );
|
|
+
|
|
+ // Check if it's PCM data.
|
|
+ if ( format->wFormatTag != 1 )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_InvalidWAVFile );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ if ( format->nChannels != 1 )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_InvalidWAVFile );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ if ( ( format->nBitsPerSample != 8 ) &&
|
|
+ ( format->nBitsPerSample != 16 ) )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_InvalidWAVFile );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ if ( strncmp( data->DATA, "data", 4 ) != 0 )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_InvalidWAVFile );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ // Request a voice from the voice pool
|
|
+ voice = MV_AllocVoice( priority );
|
|
+ if ( voice == NULL )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NoVoices );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ voice->wavetype = WAV;
|
|
+ voice->bits = format->nBitsPerSample;
|
|
+ voice->GetSound = MV_GetNextWAVBlock;
|
|
+
|
|
+ length = data->size;
|
|
+ absloopstart = loopstart;
|
|
+ absloopend = loopend;
|
|
+ if ( voice->bits == 16 )
|
|
+ {
|
|
+ loopstart *= 2;
|
|
+ data->size &= ~1;
|
|
+ loopend *= 2;
|
|
+ length /= 2;
|
|
+ }
|
|
+
|
|
+ loopend = min( loopend, (long)data->size );
|
|
+ absloopend = min( absloopend, length );
|
|
+
|
|
+ voice->Playing = TRUE;
|
|
+ voice->DemandFeed = NULL;
|
|
+ voice->LoopStart = NULL;
|
|
+ voice->LoopCount = 0;
|
|
+ voice->position = 0;
|
|
+ voice->length = 0;
|
|
+ voice->BlockLength = absloopend;
|
|
+ voice->NextBlock = ( char * )( data + 1 );
|
|
+ voice->next = NULL;
|
|
+ voice->prev = NULL;
|
|
+ voice->priority = priority;
|
|
+ voice->callbackval = callbackval;
|
|
+ voice->LoopStart = voice->NextBlock + loopstart;
|
|
+ voice->LoopEnd = voice->NextBlock + loopend;
|
|
+ voice->LoopSize = absloopend - absloopstart;
|
|
+
|
|
+ if ( ( loopstart >= (long)data->size ) || ( loopstart < 0 ) )
|
|
+ {
|
|
+ voice->LoopStart = NULL;
|
|
+ voice->LoopEnd = NULL;
|
|
+ voice->BlockLength = length;
|
|
+ }
|
|
+
|
|
+ MV_SetVoicePitch( voice, format->nSamplesPerSec, pitchoffset );
|
|
+ MV_SetVoiceVolume( voice, vol, left, right );
|
|
+ MV_PlayVoice( voice );
|
|
+
|
|
+ return( voice->handle );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_PlayVOC3D
|
|
+
|
|
+ Begin playback of sound data at specified angle and distance
|
|
+ from listener.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_PlayVOC3D
|
|
+ (
|
|
+ char *ptr,
|
|
+ int pitchoffset,
|
|
+ int angle,
|
|
+ int distance,
|
|
+ int priority,
|
|
+ unsigned long callbackval
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int left;
|
|
+ int right;
|
|
+ int mid;
|
|
+ int volume;
|
|
+ int status;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ if ( distance < 0 )
|
|
+ {
|
|
+ distance = -distance;
|
|
+ angle += MV_NumPanPositions / 2;
|
|
+ }
|
|
+
|
|
+ volume = MIX_VOLUME( distance );
|
|
+
|
|
+ // Ensure angle is within 0 - 31
|
|
+ angle &= MV_MaxPanPosition;
|
|
+
|
|
+ left = MV_PanTable[ angle ][ volume ].left;
|
|
+ right = MV_PanTable[ angle ][ volume ].right;
|
|
+ mid = max( 0, 255 - distance );
|
|
+
|
|
+ status = MV_PlayVOC( ptr, pitchoffset, mid, left, right, priority,
|
|
+ callbackval );
|
|
+
|
|
+ return( status );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_PlayVOC
|
|
+
|
|
+ Begin playback of sound data with the given sound levels and
|
|
+ priority.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_PlayVOC
|
|
+ (
|
|
+ char *ptr,
|
|
+ int pitchoffset,
|
|
+ int vol,
|
|
+ int left,
|
|
+ int right,
|
|
+ int priority,
|
|
+ unsigned long callbackval
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int status;
|
|
+
|
|
+ status = MV_PlayLoopedVOC( ptr, -1, -1, pitchoffset, vol, left, right,
|
|
+ priority, callbackval );
|
|
+
|
|
+ return( status );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_PlayLoopedVOC
|
|
+
|
|
+ Begin playback of sound data with the given sound levels and
|
|
+ priority.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_PlayLoopedVOC
|
|
+ (
|
|
+ char *ptr,
|
|
+ long loopstart,
|
|
+ long loopend,
|
|
+ int pitchoffset,
|
|
+ int vol,
|
|
+ int left,
|
|
+ int right,
|
|
+ int priority,
|
|
+ unsigned long callbackval
|
|
+ )
|
|
+
|
|
+ {
|
|
+ VoiceNode *voice;
|
|
+ int status;
|
|
+ unsigned short nextpos;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NotInstalled );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ // Make sure it's a valid VOC file.
|
|
+ status = strncmp( ptr, "Creative Voice File", 19 );
|
|
+ if ( status != 0 )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_InvalidVOCFile );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ // Request a voice from the voice pool
|
|
+ voice = MV_AllocVoice( priority );
|
|
+ if ( voice == NULL )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NoVoices );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ voice->wavetype = VOC;
|
|
+ voice->bits = 8;
|
|
+ voice->GetSound = MV_GetNextVOCBlock;
|
|
+
|
|
+ nextpos = *( unsigned short * )( ptr + 0x14 );
|
|
+ voice->NextBlock = ptr + BUILDSWAP_INTEL16(nextpos);
|
|
+
|
|
+ voice->DemandFeed = NULL;
|
|
+ voice->LoopStart = NULL;
|
|
+ voice->LoopCount = 0;
|
|
+ voice->BlockLength = 0;
|
|
+ voice->PitchScale = PITCH_GetScale( pitchoffset );
|
|
+ voice->length = 0;
|
|
+ voice->next = NULL;
|
|
+ voice->prev = NULL;
|
|
+ voice->priority = priority;
|
|
+ voice->callbackval = callbackval;
|
|
+ voice->LoopStart = ( char * )loopstart;
|
|
+ voice->LoopEnd = ( char * )loopend;
|
|
+ voice->LoopSize = loopend - loopstart + 1;
|
|
+
|
|
+ if ( loopstart < 0 )
|
|
+ {
|
|
+ voice->LoopStart = NULL;
|
|
+ voice->LoopEnd = NULL;
|
|
+ }
|
|
+
|
|
+ MV_SetVoiceVolume( voice, vol, left, right );
|
|
+ MV_PlayVoice( voice );
|
|
+
|
|
+ return( voice->handle );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_LockEnd
|
|
+
|
|
+ Used for determining the length of the functions to lock in memory.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+static void MV_LockEnd
|
|
+ (
|
|
+ void
|
|
+ )
|
|
+
|
|
+ {
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_CreateVolumeTable
|
|
+
|
|
+ Create the table used to convert sound data to a specific volume
|
|
+ level.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_CreateVolumeTable
|
|
+ (
|
|
+ int index,
|
|
+ int volume,
|
|
+ int MaxVolume
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int val;
|
|
+ int level;
|
|
+ int i;
|
|
+
|
|
+ level = ( volume * MaxVolume ) / MV_MaxTotalVolume;
|
|
+ if ( MV_Bits == 16 )
|
|
+ {
|
|
+ for( i = 0; i < 65536; i += 256 )
|
|
+ {
|
|
+ val = i - 0x8000;
|
|
+ val *= level;
|
|
+ val /= MV_MaxVolume;
|
|
+ MV_VolumeTable[ index ][ i / 256 ] = val;
|
|
+ }
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ for( i = 0; i < 256; i++ )
|
|
+ {
|
|
+ val = i - 0x80;
|
|
+ val *= level;
|
|
+ val /= MV_MaxVolume;
|
|
+ MV_VolumeTable[ volume ][ i ] = val;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_CalcVolume
|
|
+
|
|
+ Create the table used to convert sound data to a specific volume
|
|
+ level.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_CalcVolume
|
|
+ (
|
|
+ int MaxVolume
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int volume;
|
|
+
|
|
+ for( volume = 0; volume < 128; volume++ )
|
|
+ {
|
|
+ MV_HarshClipTable[ volume ] = 0;
|
|
+ MV_HarshClipTable[ volume + 384 ] = 255;
|
|
+ }
|
|
+ for( volume = 0; volume < 256; volume++ )
|
|
+ {
|
|
+ MV_HarshClipTable[ volume + 128 ] = volume;
|
|
+ }
|
|
+
|
|
+ // For each volume level, create a translation table with the
|
|
+ // appropriate volume calculated.
|
|
+ for( volume = 0; volume <= MV_MaxVolume; volume++ )
|
|
+ {
|
|
+ MV_CreateVolumeTable( volume, volume, MaxVolume );
|
|
+ }
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_CalcPanTable
|
|
+
|
|
+ Create the table used to determine the stereo volume level of
|
|
+ a sound located at a specific angle and distance from the listener.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_CalcPanTable
|
|
+ (
|
|
+ void
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int level;
|
|
+ int angle;
|
|
+ int distance;
|
|
+ int HalfAngle;
|
|
+ int ramp;
|
|
+
|
|
+ HalfAngle = ( MV_NumPanPositions / 2 );
|
|
+
|
|
+ for( distance = 0; distance <= MV_MaxVolume; distance++ )
|
|
+ {
|
|
+ level = ( 255 * ( MV_MaxVolume - distance ) ) / MV_MaxVolume;
|
|
+ for( angle = 0; angle <= HalfAngle / 2; angle++ )
|
|
+ {
|
|
+ ramp = level - ( ( level * angle ) /
|
|
+ ( MV_NumPanPositions / 4 ) );
|
|
+
|
|
+ MV_PanTable[ angle ][ distance ].left = ramp;
|
|
+ MV_PanTable[ HalfAngle - angle ][ distance ].left = ramp;
|
|
+ MV_PanTable[ HalfAngle + angle ][ distance ].left = level;
|
|
+ MV_PanTable[ MV_MaxPanPosition - angle ][ distance ].left = level;
|
|
+
|
|
+ MV_PanTable[ angle ][ distance ].right = level;
|
|
+ MV_PanTable[ HalfAngle - angle ][ distance ].right = level;
|
|
+ MV_PanTable[ HalfAngle + angle ][ distance ].right = ramp;
|
|
+ MV_PanTable[ MV_MaxPanPosition - angle ][ distance ].right = ramp;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_SetVolume
|
|
+
|
|
+ Sets the volume of digitized sound playback.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_SetVolume
|
|
+ (
|
|
+ int volume
|
|
+ )
|
|
+
|
|
+ {
|
|
+ volume = max( 0, volume );
|
|
+ volume = min( volume, MV_MaxTotalVolume );
|
|
+
|
|
+ MV_TotalVolume = volume;
|
|
+
|
|
+ // Calculate volume table
|
|
+ MV_CalcVolume( volume );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_GetVolume
|
|
+
|
|
+ Returns the volume of digitized sound playback.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_GetVolume
|
|
+ (
|
|
+ void
|
|
+ )
|
|
+
|
|
+ {
|
|
+ return( MV_TotalVolume );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_SetCallBack
|
|
+
|
|
+ Set the function to call when a voice stops.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_SetCallBack
|
|
+ (
|
|
+ void ( *function )( unsigned long )
|
|
+ )
|
|
+
|
|
+ {
|
|
+ MV_CallBackFunc = function;
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_SetReverseStereo
|
|
+
|
|
+ Set the orientation of the left and right channels.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+void MV_SetReverseStereo
|
|
+ (
|
|
+ int setting
|
|
+ )
|
|
+
|
|
+ {
|
|
+ MV_SwapLeftRight = setting;
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_GetReverseStereo
|
|
+
|
|
+ Returns the orientation of the left and right channels.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_GetReverseStereo
|
|
+ (
|
|
+ void
|
|
+ )
|
|
+
|
|
+ {
|
|
+ return( MV_SwapLeftRight );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_TestPlayback
|
|
+
|
|
+ Checks if playback has started.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_TestPlayback(void)
|
|
+ {
|
|
+ return MV_Ok;
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_Init
|
|
+
|
|
+ Perform the initialization of variables and memory used by
|
|
+ Multivoc.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_Init
|
|
+ (
|
|
+ int soundcard,
|
|
+ int MixRate,
|
|
+ int Voices,
|
|
+ int numchannels,
|
|
+ int samplebits
|
|
+ )
|
|
+
|
|
+ {
|
|
+ char *ptr;
|
|
+ int status;
|
|
+ int buffer;
|
|
+ int index;
|
|
+
|
|
+ if ( MV_Installed )
|
|
+ {
|
|
+ MV_Shutdown();
|
|
+ }
|
|
+
|
|
+ MV_SetErrorCode( MV_Ok );
|
|
+
|
|
+ MV_TotalMemory = Voices * sizeof( VoiceNode ) + sizeof( HARSH_CLIP_TABLE_8 );
|
|
+ status = USRHOOKS_GetMem( ( void ** )&ptr, MV_TotalMemory );
|
|
+ if ( status != USRHOOKS_Ok )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_NoMem );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ MV_Voices = ( VoiceNode * )ptr;
|
|
+ MV_HarshClipTable = ptr + ( MV_TotalMemory - sizeof( HARSH_CLIP_TABLE_8 ) );
|
|
+
|
|
+ // Set number of voices before calculating volume table
|
|
+ MV_MaxVoices = Voices;
|
|
+
|
|
+ LL_Reset( (VoiceNode *)&VoiceList, next, prev );
|
|
+ LL_Reset( (VoiceNode *)&VoicePool, next, prev );
|
|
+
|
|
+ for( index = 0; index < Voices; index++ )
|
|
+ {
|
|
+ LL_Add( (VoiceNode *)&VoicePool, &MV_Voices[ index ], next, prev );
|
|
+ }
|
|
+
|
|
+ // Allocate mix buffer within 1st megabyte
|
|
+ status = DPMI_GetDOSMemory( ( void ** )&ptr, &MV_BufferDescriptor,
|
|
+ 2 * TotalBufferSize );
|
|
+
|
|
+ if ( status )
|
|
+ {
|
|
+ USRHOOKS_FreeMem( MV_Voices );
|
|
+ MV_Voices = NULL;
|
|
+ MV_TotalMemory = 0;
|
|
+
|
|
+ MV_SetErrorCode( MV_NoMem );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ MV_SetReverseStereo( FALSE );
|
|
+
|
|
+ // Initialize the sound card
|
|
+ status = DSL_Init();
|
|
+ if ( status != DSL_Ok )
|
|
+ {
|
|
+ MV_SetErrorCode( MV_BlasterError );
|
|
+ }
|
|
+
|
|
+ if ( MV_ErrorCode != MV_Ok )
|
|
+ {
|
|
+ status = MV_ErrorCode;
|
|
+
|
|
+ USRHOOKS_FreeMem( MV_Voices );
|
|
+ MV_Voices = NULL;
|
|
+ MV_TotalMemory = 0;
|
|
+
|
|
+ DPMI_FreeDOSMemory( MV_BufferDescriptor );
|
|
+
|
|
+ MV_SetErrorCode( status );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ MV_SoundCard = soundcard;
|
|
+ MV_Installed = TRUE;
|
|
+ MV_CallBackFunc = NULL;
|
|
+ MV_RecordFunc = NULL;
|
|
+ MV_Recording = FALSE;
|
|
+ MV_ReverbLevel = 0;
|
|
+ MV_ReverbTable = NULL;
|
|
+
|
|
+ // Set the sampling rate
|
|
+ MV_RequestedMixRate = MixRate;
|
|
+
|
|
+ // Set Mixer to play stereo digitized sound
|
|
+ MV_SetMixMode( numchannels, samplebits );
|
|
+ MV_ReverbDelay = MV_BufferSize * 3;
|
|
+
|
|
+ MV_MixBuffer[ MV_NumberOfBuffers ] = ptr;
|
|
+ for( buffer = 0; buffer < MV_NumberOfBuffers; buffer++ )
|
|
+ {
|
|
+ MV_MixBuffer[ buffer ] = ptr;
|
|
+ ptr += MV_BufferSize;
|
|
+ }
|
|
+
|
|
+ // Calculate pan table
|
|
+ MV_CalcPanTable();
|
|
+
|
|
+ MV_SetVolume( MV_MaxTotalVolume );
|
|
+
|
|
+ // Start the playback engine
|
|
+ status = MV_StartPlayback();
|
|
+ if ( status != MV_Ok )
|
|
+ {
|
|
+ // Preserve error code while we shutdown.
|
|
+ status = MV_ErrorCode;
|
|
+ MV_Shutdown();
|
|
+ MV_SetErrorCode( status );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ if ( MV_TestPlayback() != MV_Ok )
|
|
+ {
|
|
+ status = MV_ErrorCode;
|
|
+ MV_Shutdown();
|
|
+ MV_SetErrorCode( status );
|
|
+ return( MV_Error );
|
|
+ }
|
|
+
|
|
+ return( MV_Ok );
|
|
+ }
|
|
+
|
|
+
|
|
+/*---------------------------------------------------------------------
|
|
+ Function: MV_Shutdown
|
|
+
|
|
+ Restore any resources allocated by Multivoc back to the system.
|
|
+---------------------------------------------------------------------*/
|
|
+
|
|
+int MV_Shutdown
|
|
+ (
|
|
+ void
|
|
+ )
|
|
+
|
|
+ {
|
|
+ int buffer;
|
|
+ unsigned flags;
|
|
+
|
|
+ if ( !MV_Installed )
|
|
+ {
|
|
+ return( MV_Ok );
|
|
+ }
|
|
+
|
|
+ flags = DisableInterrupts();
|
|
+
|
|
+ MV_KillAllVoices();
|
|
+
|
|
+ MV_Installed = FALSE;
|
|
+
|
|
+ // Stop the sound recording engine
|
|
+ if ( MV_Recording )
|
|
+ {
|
|
+ MV_StopRecord();
|
|
+ }
|
|
+
|
|
+ // Stop the sound playback engine
|
|
+ MV_StopPlayback();
|
|
+
|
|
+ // Shutdown the sound card
|
|
+ DSL_Shutdown();
|
|
+
|
|
+ RestoreInterrupts( flags );
|
|
+
|
|
+ // Free any voices we allocated
|
|
+ USRHOOKS_FreeMem( MV_Voices );
|
|
+ MV_Voices = NULL;
|
|
+ MV_TotalMemory = 0;
|
|
+
|
|
+ LL_Reset( (VoiceNode *)&VoiceList, next, prev );
|
|
+ LL_Reset( (VoiceNode *)&VoicePool, next, prev );
|
|
+
|
|
+ MV_MaxVoices = 1;
|
|
+
|
|
+ // Release the descriptor from our mix buffer
|
|
+ DPMI_FreeDOSMemory( MV_BufferDescriptor );
|
|
+ for( buffer = 0; buffer < NumberOfBuffers; buffer++ )
|
|
+ {
|
|
+ MV_MixBuffer[ buffer ] = NULL;
|
|
+ }
|
|
+
|
|
+ return( MV_Ok );
|
|
+ }
|