ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. PR: ports/64288 Submitted by: David Yeske <dyeske@yahoo.com>
50 lines
1.1 KiB
Makefile
50 lines
1.1 KiB
Makefile
# New ports collection makefile for: ode
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# Date created: 11 Oct 2003
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# Whom: David Yeske <dyeske@yahoo.com>
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#
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# $FreeBSD$
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#
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PORTNAME= ode
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PORTVERSION= 0.039
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CATEGORIES= devel
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= opende
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EXTRACT_SUFX= .tgz
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MAINTAINER= dyeske@yahoo.com
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COMMENT= Articulated rigid body dynamics library
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USE_X_PREFIX= yes
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USE_GL= yes
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USE_GMAKE= yes
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USE_REINPLACE= yes
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post-patch:
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@${REINPLACE_CMD} -e \
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's|malloc.h|stdlib.h|g' \
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${WRKSRC}/configurator.c
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@${REINPLACE_CMD} -e \
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's|gcc|${CC}|; \
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s|-fno-rtti||' \
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${WRKSRC}/OPCODE/Makefile
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@${REINPLACE_CMD} -E -e \
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's|^CC.+$$|CC=${CC}|; \
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s|-Wall||g; \
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s|-L/usr/X11/lib|-lXext|; \
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s|-L/usr/lib/X11R6||; \
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s|-L/usr/lib/X11||; \
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s|-L/usr/X11R6/lib|-L${X11BASE}/lib|; \
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s|-fno-rtti||; \
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s|-ffast-math|${CFLAGS} -I${X11BASE}/include|' \
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${WRKSRC}/config/makefile.unix-gcc
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do-install:
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@${INSTALL_DATA} ${WRKSRC}/lib/libode.a ${PREFIX}/lib
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@${INSTALL_DATA} ${WRKSRC}/lib/libdrawstuff.a ${PREFIX}/lib
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@${MKDIR} ${PREFIX}/include/ode
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@${INSTALL_DATA} ${WRKSRC}/include/ode/*.h ${PREFIX}/include/ode
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.include <bsd.port.mk>
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