freebsd-ports/games/hlserver-ns/pkg-plist
Mario Sergio Fujikawa Ferreira c28d5189d8 Update to 1.0.4
2003-02-07 14:33:08 +00:00

1159 lines
45 KiB
Text

%%HLDSDIR%%ns/1024_textscheme.txt
%%HLDSDIR%%ns/1152_textscheme.txt
%%HLDSDIR%%ns/1280_textscheme.txt
%%HLDSDIR%%ns/1600_textscheme.txt
%%HLDSDIR%%ns/320_textscheme.txt
%%HLDSDIR%%ns/400_textscheme.txt
%%HLDSDIR%%ns/512_textscheme.txt
%%HLDSDIR%%ns/640_textscheme.txt
%%HLDSDIR%%ns/800_textscheme.txt
%%HLDSDIR%%ns/bot.cfg
%%HLDSDIR%%ns/cached.wad
%%HLDSDIR%%ns/cl_dlls/client.dll
%%HLDSDIR%%ns/config.cfg
%%HLDSDIR%%ns/decals.wad
%%HLDSDIR%%ns/ded-vars.txt
%%HLDSDIR%%ns/delta.lst
%%HLDSDIR%%ns/dlls/ns.dll
%%HLDSDIR%%ns/dlls/ns_i386.so
%%HLDSDIR%%ns/events/AcidRocket.sc
%%HLDSDIR%%ns/events/AlienSightOff.sc
%%HLDSDIR%%ns/events/AlienSightOn.sc
%%HLDSDIR%%ns/events/BabblerGun.sc
%%HLDSDIR%%ns/events/BileBomb.sc
%%HLDSDIR%%ns/events/Bite.sc
%%HLDSDIR%%ns/events/Bite2.sc
%%HLDSDIR%%ns/events/BlinkGun.sc
%%HLDSDIR%%ns/events/BlinkSuccess.sc
%%HLDSDIR%%ns/events/Build.sc
%%HLDSDIR%%ns/events/Charge.sc
%%HLDSDIR%%ns/events/Claws.sc
%%HLDSDIR%%ns/events/CommandPoints.sc
%%HLDSDIR%%ns/events/DistressBeacon.sc
%%HLDSDIR%%ns/events/DivineWind.sc
%%HLDSDIR%%ns/events/Empty.sc
%%HLDSDIR%%ns/events/EndCloak.sc
%%HLDSDIR%%ns/events/GrenadeGun.sc
%%HLDSDIR%%ns/events/HealingSpray.sc
%%HLDSDIR%%ns/events/HeavyMachineGun.sc
%%HLDSDIR%%ns/events/HiveHit.sc
%%HLDSDIR%%ns/events/InvalidAction.sc
%%HLDSDIR%%ns/events/Jetpack.sc
%%HLDSDIR%%ns/events/Knife.sc
%%HLDSDIR%%ns/events/Leap.sc
%%HLDSDIR%%ns/events/MachineGun.sc
%%HLDSDIR%%ns/events/NumericalInfo.sc
%%HLDSDIR%%ns/events/OffenseChamber.sc
%%HLDSDIR%%ns/events/ParalysisGun.sc
%%HLDSDIR%%ns/events/ParalysisStart.sc
%%HLDSDIR%%ns/events/ParasiteGun.sc
%%HLDSDIR%%ns/events/Particle.sc
%%HLDSDIR%%ns/events/PhaseIn.sc
%%HLDSDIR%%ns/events/Pistol.sc
%%HLDSDIR%%ns/events/PrimalScream.sc
%%HLDSDIR%%ns/events/Regeneration.sc
%%HLDSDIR%%ns/events/ShootSpores.sc
%%HLDSDIR%%ns/events/SiegeHit.sc
%%HLDSDIR%%ns/events/SiegeViewHit.sc
%%HLDSDIR%%ns/events/SonicGun.sc
%%HLDSDIR%%ns/events/SpikeGun.sc
%%HLDSDIR%%ns/events/SpinWeb.sc
%%HLDSDIR%%ns/events/SpitGun.sc
%%HLDSDIR%%ns/events/SporeCloud.sc
%%HLDSDIR%%ns/events/StartCloak.sc
%%HLDSDIR%%ns/events/StopScream.sc
%%HLDSDIR%%ns/events/Swipe.sc
%%HLDSDIR%%ns/events/Teleport.sc
%%HLDSDIR%%ns/events/UmbraGun.sc
%%HLDSDIR%%ns/events/Welder.sc
%%HLDSDIR%%ns/events/WelderConst.sc
%%HLDSDIR%%ns/events/WelderEnd.sc
%%HLDSDIR%%ns/events/WelderStart.sc
%%HLDSDIR%%ns/gfx/env/eclipse_bk.tga
%%HLDSDIR%%ns/gfx/env/eclipse_dn.tga
%%HLDSDIR%%ns/gfx/env/eclipse_ft.tga
%%HLDSDIR%%ns/gfx/env/eclipse_lf.tga
%%HLDSDIR%%ns/gfx/env/eclipse_rt.tga
%%HLDSDIR%%ns/gfx/env/eclipse_up.tga
%%HLDSDIR%%ns/gfx/env/mars2bk.tga
%%HLDSDIR%%ns/gfx/env/mars2dn.tga
%%HLDSDIR%%ns/gfx/env/mars2ft.tga
%%HLDSDIR%%ns/gfx/env/mars2lf.tga
%%HLDSDIR%%ns/gfx/env/mars2rt.tga
%%HLDSDIR%%ns/gfx/env/mars2up.tga
%%HLDSDIR%%ns/gfx/env/mars_envbk.tga
%%HLDSDIR%%ns/gfx/env/mars_envdn.tga
%%HLDSDIR%%ns/gfx/env/mars_envft.tga
%%HLDSDIR%%ns/gfx/env/mars_envlf.tga
%%HLDSDIR%%ns/gfx/env/mars_envrt.tga
%%HLDSDIR%%ns/gfx/env/mars_envup.tga
%%HLDSDIR%%ns/gfx/env/marsbk.tga
%%HLDSDIR%%ns/gfx/env/marsdn.tga
%%HLDSDIR%%ns/gfx/env/marsft.tga
%%HLDSDIR%%ns/gfx/env/marslf.tga
%%HLDSDIR%%ns/gfx/env/marsrt.tga
%%HLDSDIR%%ns/gfx/env/marsup.tga
%%HLDSDIR%%ns/gfx/env/td2bk.tga
%%HLDSDIR%%ns/gfx/env/td2dn.tga
%%HLDSDIR%%ns/gfx/env/td2ft.tga
%%HLDSDIR%%ns/gfx/env/td2lf.tga
%%HLDSDIR%%ns/gfx/env/td2rt.tga
%%HLDSDIR%%ns/gfx/env/td2up.tga
%%HLDSDIR%%ns/gfx/shell/Colors.lst
%%HLDSDIR%%ns/gfx/shell/Logo.bmp
%%HLDSDIR%%ns/gfx/shell/btns_main.bmp
%%HLDSDIR%%ns/gfx/shell/cb_checked.bmp
%%HLDSDIR%%ns/gfx/shell/cb_disabled.bmp
%%HLDSDIR%%ns/gfx/shell/cb_down.bmp
%%HLDSDIR%%ns/gfx/shell/cb_empty.bmp
%%HLDSDIR%%ns/gfx/shell/cb_over.bmp
%%HLDSDIR%%ns/gfx/shell/cls_d.bmp
%%HLDSDIR%%ns/gfx/shell/cls_f.bmp
%%HLDSDIR%%ns/gfx/shell/cls_n.bmp
%%HLDSDIR%%ns/gfx/shell/dedicate.bmp
%%HLDSDIR%%ns/gfx/shell/divider.bmp
%%HLDSDIR%%ns/gfx/shell/dnarrowd.bmp
%%HLDSDIR%%ns/gfx/shell/dnarrowf.bmp
%%HLDSDIR%%ns/gfx/shell/dnarrowp.bmp
%%HLDSDIR%%ns/gfx/shell/down.bmp
%%HLDSDIR%%ns/gfx/shell/favorite.bmp
%%HLDSDIR%%ns/gfx/shell/gamma.bmp
%%HLDSDIR%%ns/gfx/shell/head_advanced.BMP
%%HLDSDIR%%ns/gfx/shell/head_advoptions.bmp
%%HLDSDIR%%ns/gfx/shell/head_audio.BMP
%%HLDSDIR%%ns/gfx/shell/head_config.BMP
%%HLDSDIR%%ns/gfx/shell/head_controls.BMP
%%HLDSDIR%%ns/gfx/shell/head_creategame.bmp
%%HLDSDIR%%ns/gfx/shell/head_createroom.bmp
%%HLDSDIR%%ns/gfx/shell/head_custom.bmp
%%HLDSDIR%%ns/gfx/shell/head_customize.BMP
%%HLDSDIR%%ns/gfx/shell/head_filter.BMP
%%HLDSDIR%%ns/gfx/shell/head_gameopts.BMP
%%HLDSDIR%%ns/gfx/shell/head_gore.bmp
%%HLDSDIR%%ns/gfx/shell/head_inetgames.BMP
%%HLDSDIR%%ns/gfx/shell/head_keyboard.BMP
%%HLDSDIR%%ns/gfx/shell/head_lan.BMP
%%HLDSDIR%%ns/gfx/shell/head_load.bmp
%%HLDSDIR%%ns/gfx/shell/head_multi.bmp
%%HLDSDIR%%ns/gfx/shell/head_newgame.bmp
%%HLDSDIR%%ns/gfx/shell/head_readme.BMP
%%HLDSDIR%%ns/gfx/shell/head_room.BMP
%%HLDSDIR%%ns/gfx/shell/head_rooms.BMP
%%HLDSDIR%%ns/gfx/shell/head_save.bmp
%%HLDSDIR%%ns/gfx/shell/head_saveload.bmp
%%HLDSDIR%%ns/gfx/shell/head_single.BMP
%%HLDSDIR%%ns/gfx/shell/head_video.BMP
%%HLDSDIR%%ns/gfx/shell/head_vidmodes.BMP
%%HLDSDIR%%ns/gfx/shell/head_vidoptions.bmp
%%HLDSDIR%%ns/gfx/shell/kb_act.lst
%%HLDSDIR%%ns/gfx/shell/kb_def.lst
%%HLDSDIR%%ns/gfx/shell/kb_keys.lst
%%HLDSDIR%%ns/gfx/shell/larrowdefault.bmp
%%HLDSDIR%%ns/gfx/shell/larrowflyover.bmp
%%HLDSDIR%%ns/gfx/shell/larrowpressed.bmp
%%HLDSDIR%%ns/gfx/shell/linux.bmp
%%HLDSDIR%%ns/gfx/shell/listen.bmp
%%HLDSDIR%%ns/gfx/shell/lock.bmp
%%HLDSDIR%%ns/gfx/shell/min_d.bmp
%%HLDSDIR%%ns/gfx/shell/min_f.bmp
%%HLDSDIR%%ns/gfx/shell/min_n.bmp
%%HLDSDIR%%ns/gfx/shell/nonfav.bmp
%%HLDSDIR%%ns/gfx/shell/pcg.bmp
%%HLDSDIR%%ns/gfx/shell/rarrowdefault.bmp
%%HLDSDIR%%ns/gfx/shell/rarrowflyover.bmp
%%HLDSDIR%%ns/gfx/shell/rarrowpressed.bmp
%%HLDSDIR%%ns/gfx/shell/scrn.bmp
%%HLDSDIR%%ns/gfx/shell/slider.bmp
%%HLDSDIR%%ns/gfx/shell/sm_dnarf.bmp
%%HLDSDIR%%ns/gfx/shell/sm_dnarw.bmp
%%HLDSDIR%%ns/gfx/shell/splash.bmp
%%HLDSDIR%%ns/gfx/shell/splash8bit.bmp
%%HLDSDIR%%ns/gfx/shell/strings.lst
%%HLDSDIR%%ns/gfx/shell/thumb.bmp
%%HLDSDIR%%ns/gfx/shell/unlock.bmp
%%HLDSDIR%%ns/gfx/shell/up.bmp
%%HLDSDIR%%ns/gfx/shell/uparrowd.bmp
%%HLDSDIR%%ns/gfx/shell/uparrowf.bmp
%%HLDSDIR%%ns/gfx/shell/uparrowp.bmp
%%HLDSDIR%%ns/gfx/shell/windows.bmp
%%HLDSDIR%%ns/gfx/shell/won_logo.bmp
%%HLDSDIR%%ns/gfx/vgui/320_arrow.tga
%%HLDSDIR%%ns/gfx/vgui/640_arrow.tga
%%HLDSDIR%%ns/gfx/vgui/640_scoreboarddev.tga
%%HLDSDIR%%ns/gfx/vgui/640_scoreboardguide.tga
%%HLDSDIR%%ns/gfx/vgui/640_scoreboardpt.tga
%%HLDSDIR%%ns/gfx/vgui/640_scoreboardserverop.tga
%%HLDSDIR%%ns/gfx/vgui/640_scoreboardtracker.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1024_ActionButtonScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1024_CommanderStatusScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1024_HierarchyScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1024_PSEScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1024_PieMenuScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1152_ActionButtonScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1152_CommanderStatusScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1152_HierarchyScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1152_PSEScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1152_PieMenuScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1280_ActionButtonScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1280_CommanderStatusScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1280_HierarchyScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1280_PSEScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1280_PieMenuScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1600_ActionButtonScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1600_CommanderStatusScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1600_HierarchyScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1600_PSEScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/1600_PieMenuScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/320_ActionButtonScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/320_CommanderStatusScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/320_HierarchyScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/320_PSEScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/320_PieMenuScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/400_ActionButtonScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/400_CommanderStatusScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/400_HierarchyScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/400_PSEScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/400_PieMenuScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/512_ActionButtonScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/512_CommanderStatusScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/512_HierarchyScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/512_PSEScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/512_PieMenuScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/640_ActionButtonScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/640_CommanderStatusScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/640_HierarchyScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/640_PSEScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/640_PieMenuScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/800_ActionButtonScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/800_CommanderStatusScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/800_HierarchyScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/800_PSEScheme.tga
%%HLDSDIR%%ns/gfx/vgui/fonts/800_PieMenuScheme.tga
%%HLDSDIR%%ns/hallwall_1.wad
%%HLDSDIR%%ns/liblist.gam
%%HLDSDIR%%ns/listenserver.cfg
%%HLDSDIR%%ns/mapcycle.txt
%%HLDSDIR%%ns/maps/README.txt
%%HLDSDIR%%ns/maps/ns_bast.bsp
%%HLDSDIR%%ns/maps/ns_caged.bsp
%%HLDSDIR%%ns/maps/ns_caged.txt
%%HLDSDIR%%ns/maps/ns_eclipse.bsp
%%HLDSDIR%%ns/maps/ns_hera.bsp
%%HLDSDIR%%ns/maps/ns_nancy.bsp
%%HLDSDIR%%ns/maps/ns_nothing.bsp
%%HLDSDIR%%ns/maps/ns_nothing.txt
%%HLDSDIR%%ns/maps/ns_tanith.bsp
%%HLDSDIR%%ns/maps/ns_tanith.txt
%%HLDSDIR%%ns/media/launch_deny1.wav
%%HLDSDIR%%ns/media/launch_deny2.wav
%%HLDSDIR%%ns/media/launch_dnmenu1.wav
%%HLDSDIR%%ns/media/launch_glow1.wav
%%HLDSDIR%%ns/media/launch_select1.wav
%%HLDSDIR%%ns/media/launch_select2.wav
%%HLDSDIR%%ns/media/launch_upmenu1.wav
%%HLDSDIR%%ns/media/logo.avi
%%HLDSDIR%%ns/models/acidrocket.mdl
%%HLDSDIR%%ns/models/b_armory.mdl
%%HLDSDIR%%ns/models/b_armoryT.mdl
%%HLDSDIR%%ns/models/b_armslab.mdl
%%HLDSDIR%%ns/models/b_armslabT.mdl
%%HLDSDIR%%ns/models/b_chemlab.mdl
%%HLDSDIR%%ns/models/b_chemlabt.mdl
%%HLDSDIR%%ns/models/b_commandstation.mdl
%%HLDSDIR%%ns/models/b_commandstationt.mdl
%%HLDSDIR%%ns/models/b_infportal.mdl
%%HLDSDIR%%ns/models/b_infportalt.mdl
%%HLDSDIR%%ns/models/b_medlab.mdl
%%HLDSDIR%%ns/models/b_observatory.mdl
%%HLDSDIR%%ns/models/b_observatoryt.mdl
%%HLDSDIR%%ns/models/b_phasegate.mdl
%%HLDSDIR%%ns/models/b_prototypelab.mdl
%%HLDSDIR%%ns/models/b_prototypelabT.mdl
%%HLDSDIR%%ns/models/b_resource_nozzle.mdl
%%HLDSDIR%%ns/models/b_resource_nozzlet.mdl
%%HLDSDIR%%ns/models/b_resourcetower.mdl
%%HLDSDIR%%ns/models/b_resourcetowert.mdl
%%HLDSDIR%%ns/models/b_scan.mdl
%%HLDSDIR%%ns/models/b_sentry.mdl
%%HLDSDIR%%ns/models/b_sentryt.mdl
%%HLDSDIR%%ns/models/b_siege.mdl
%%HLDSDIR%%ns/models/b_sieget.mdl
%%HLDSDIR%%ns/models/b_turretfactory.mdl
%%HLDSDIR%%ns/models/b_turretfactoryt.mdl
%%HLDSDIR%%ns/models/ba_chamber.mdl
%%HLDSDIR%%ns/models/ba_chambert.mdl
%%HLDSDIR%%ns/models/ba_defense.mdl
%%HLDSDIR%%ns/models/ba_defenset.mdl
%%HLDSDIR%%ns/models/ba_movement.mdl
%%HLDSDIR%%ns/models/ba_movementt.mdl
%%HLDSDIR%%ns/models/ba_offense.mdl
%%HLDSDIR%%ns/models/ba_offenset.mdl
%%HLDSDIR%%ns/models/ba_resource.mdl
%%HLDSDIR%%ns/models/ba_resourcet.mdl
%%HLDSDIR%%ns/models/ba_sensory.mdl
%%HLDSDIR%%ns/models/ba_sensoryt.mdl
%%HLDSDIR%%ns/models/bilebomb.mdl
%%HLDSDIR%%ns/models/chair1.mdl
%%HLDSDIR%%ns/models/grenade.mdl
%%HLDSDIR%%ns/models/hive.mdl
%%HLDSDIR%%ns/models/hivet.mdl
%%HLDSDIR%%ns/models/holo_base.mdl
%%HLDSDIR%%ns/models/holo_light.mdl
%%HLDSDIR%%ns/models/ns_bast/bast.mdl
%%HLDSDIR%%ns/models/ns_bast/bastsign1.mdl
%%HLDSDIR%%ns/models/ns_bast/bastsign10.mdl
%%HLDSDIR%%ns/models/ns_bast/bastsign2.mdl
%%HLDSDIR%%ns/models/ns_bast/bastsign3.mdl
%%HLDSDIR%%ns/models/ns_bast/bastsign4.mdl
%%HLDSDIR%%ns/models/ns_bast/bastsign5.mdl
%%HLDSDIR%%ns/models/ns_bast/bastsign6.mdl
%%HLDSDIR%%ns/models/ns_bast/bastsign7.mdl
%%HLDSDIR%%ns/models/ns_bast/bastsign8.mdl
%%HLDSDIR%%ns/models/ns_bast/bastsign9.mdl
%%HLDSDIR%%ns/models/ns_bast/command1.mdl
%%HLDSDIR%%ns/models/ns_bast/noentry.mdl
%%HLDSDIR%%ns/models/ns_bast/tripod1.mdl
%%HLDSDIR%%ns/models/ns_bast/warn.mdl
%%HLDSDIR%%ns/models/ns_hera/hera_logo.mdl
%%HLDSDIR%%ns/models/ns_hera/holo_hera.mdl
%%HLDSDIR%%ns/models/ns_nothing/ssn_powersilo.mdl
%%HLDSDIR%%ns/models/ns_nothing/ssn_viaduct.mdl
%%HLDSDIR%%ns/models/ns_tanith/czg_screen96.mdl
%%HLDSDIR%%ns/models/ns_tanith/tansign.mdl
%%HLDSDIR%%ns/models/null.mdl
%%HLDSDIR%%ns/models/p_gg.mdl
%%HLDSDIR%%ns/models/p_hg.mdl
%%HLDSDIR%%ns/models/p_hmg.mdl
%%HLDSDIR%%ns/models/p_kn.mdl
%%HLDSDIR%%ns/models/p_mg.mdl
%%HLDSDIR%%ns/models/p_mine.mdl
%%HLDSDIR%%ns/models/p_pistol.mdl
%%HLDSDIR%%ns/models/p_sg.mdl
%%HLDSDIR%%ns/models/p_shotgun.mdl
%%HLDSDIR%%ns/models/p_tripmine.mdl
%%HLDSDIR%%ns/models/p_welder.mdl
%%HLDSDIR%%ns/models/paralysis.mdl
%%HLDSDIR%%ns/models/parasite.mdl
%%HLDSDIR%%ns/models/player.mdl
%%HLDSDIR%%ns/models/player/alien1/alien1.mdl
%%HLDSDIR%%ns/models/player/alien2/alien2.mdl
%%HLDSDIR%%ns/models/player/alien3/alien3.mdl
%%HLDSDIR%%ns/models/player/alien4/alien4.mdl
%%HLDSDIR%%ns/models/player/alien5/alien5.mdl
%%HLDSDIR%%ns/models/player/gestate/gestate.mdl
%%HLDSDIR%%ns/models/player/gestate/gestatet.mdl
%%HLDSDIR%%ns/models/player/heavy/heavy.mdl
%%HLDSDIR%%ns/models/player/soldier/soldier.mdl
%%HLDSDIR%%ns/models/pshell.mdl
%%HLDSDIR%%ns/models/shell.mdl
%%HLDSDIR%%ns/models/spike.mdl
%%HLDSDIR%%ns/models/v_gg.mdl
%%HLDSDIR%%ns/models/v_gg_hv.mdl
%%HLDSDIR%%ns/models/v_hg.mdl
%%HLDSDIR%%ns/models/v_hg_hv.mdl
%%HLDSDIR%%ns/models/v_hmg.mdl
%%HLDSDIR%%ns/models/v_hmg_hv.mdl
%%HLDSDIR%%ns/models/v_kn.mdl
%%HLDSDIR%%ns/models/v_kn_hv.mdl
%%HLDSDIR%%ns/models/v_lvl1.mdl
%%HLDSDIR%%ns/models/v_lvl2.mdl
%%HLDSDIR%%ns/models/v_lvl3.mdl
%%HLDSDIR%%ns/models/v_lvl4.mdl
%%HLDSDIR%%ns/models/v_lvl4_cannon.mdl
%%HLDSDIR%%ns/models/v_lvl4_claw.mdl
%%HLDSDIR%%ns/models/v_lvl5.mdl
%%HLDSDIR%%ns/models/v_mg.mdl
%%HLDSDIR%%ns/models/v_mg_hv.mdl
%%HLDSDIR%%ns/models/v_mine.mdl
%%HLDSDIR%%ns/models/v_mine_hv.mdl
%%HLDSDIR%%ns/models/v_sg.mdl
%%HLDSDIR%%ns/models/v_sg_hv.mdl
%%HLDSDIR%%ns/models/v_welder.mdl
%%HLDSDIR%%ns/models/v_welder_hv.mdl
%%HLDSDIR%%ns/models/w_ammo.mdl
%%HLDSDIR%%ns/models/w_ammot.mdl
%%HLDSDIR%%ns/models/w_gg.mdl
%%HLDSDIR%%ns/models/w_gren.mdl
%%HLDSDIR%%ns/models/w_grenade.mdl
%%HLDSDIR%%ns/models/w_health.mdl
%%HLDSDIR%%ns/models/w_healtht.mdl
%%HLDSDIR%%ns/models/w_heavy.mdl
%%HLDSDIR%%ns/models/w_hg.mdl
%%HLDSDIR%%ns/models/w_hgt.mdl
%%HLDSDIR%%ns/models/w_hmg.mdl
%%HLDSDIR%%ns/models/w_hmgT.mdl
%%HLDSDIR%%ns/models/w_jetpack.mdl
%%HLDSDIR%%ns/models/w_kn.mdl
%%HLDSDIR%%ns/models/w_knT.mdl
%%HLDSDIR%%ns/models/w_mg.mdl
%%HLDSDIR%%ns/models/w_mgt.mdl
%%HLDSDIR%%ns/models/w_mine.mdl
%%HLDSDIR%%ns/models/w_mine2.mdl
%%HLDSDIR%%ns/models/w_none.mdl
%%HLDSDIR%%ns/models/w_sg.mdl
%%HLDSDIR%%ns/models/w_sgt.mdl
%%HLDSDIR%%ns/models/w_welder.mdl
%%HLDSDIR%%ns/models/w_welderT.mdl
%%HLDSDIR%%ns/motd.txt
%%HLDSDIR%%ns/ns.fgd
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%%HLDSDIR%%ns/ns.qrk
%%HLDSDIR%%ns/ns.wad
%%HLDSDIR%%ns/ns_bast.wad
%%HLDSDIR%%ns/ns_eclipse.wad
%%HLDSDIR%%ns/ns_hera.wad
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%%HLDSDIR%%ns/ns_tanith.wad
%%HLDSDIR%%ns/ns_tex.qrk
%%HLDSDIR%%ns/nshulls.txt
%%PORTDOCS%%%%HLDSDIR%%ns/patch-readme.txt
%%PORTDOCS%%%%HLDSDIR%%ns/readme.txt
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%%HLDSDIR%%ns/settings.scr
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%%HLDSDIR%%ns/sound/ambience/atmospheric.mp3
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%%HLDSDIR%%ns/sound/ambience/b3.wav
%%HLDSDIR%%ns/sound/ambience/b4.wav
%%HLDSDIR%%ns/sound/ambience/b5.wav
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%%HLDSDIR%%ns/sound/ambience/bastturbine.wav
%%HLDSDIR%%ns/sound/ambience/bastwind2.wav
%%HLDSDIR%%ns/sound/ambience/bb.wav
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%%HLDSDIR%%ns/sound/ambience/bd.wav
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%%HLDSDIR%%ns/sound/ambience/bighum.mp3
%%HLDSDIR%%ns/sound/ambience/controlroom.mp3
%%HLDSDIR%%ns/sound/ambience/distantmoan1.mp3
%%HLDSDIR%%ns/sound/ambience/distantmoan2.mp3
%%HLDSDIR%%ns/sound/ambience/distantmortar3.wav
%%HLDSDIR%%ns/sound/ambience/doorclose2.wav
%%HLDSDIR%%ns/sound/ambience/echodrops.mp3
%%HLDSDIR%%ns/sound/ambience/emdrill.wav
%%HLDSDIR%%ns/sound/ambience/emptyhowl.mp3
%%HLDSDIR%%ns/sound/ambience/eng.wav
%%HLDSDIR%%ns/sound/ambience/engagelev.wav
%%HLDSDIR%%ns/sound/ambience/enginethrob.mp3
%%HLDSDIR%%ns/sound/ambience/forcefield1.mp3
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%%HLDSDIR%%ns/sound/ambience/hatch2.mp3
%%HLDSDIR%%ns/sound/ambience/hiveamb.mp3
%%HLDSDIR%%ns/sound/ambience/hotspark.wav
%%HLDSDIR%%ns/sound/ambience/howl1.mp3
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%%HLDSDIR%%ns/sound/ambience/hum.wav
%%HLDSDIR%%ns/sound/ambience/hvyvibrate.mp3
%%HLDSDIR%%ns/sound/ambience/klaxon.wav
%%HLDSDIR%%ns/sound/ambience/klaxon2.wav
%%HLDSDIR%%ns/sound/ambience/klaxon3.wav
%%HLDSDIR%%ns/sound/ambience/klaxon4.wav
%%HLDSDIR%%ns/sound/ambience/lapwater.mp3
%%HLDSDIR%%ns/sound/ambience/leverthrow.wav
%%HLDSDIR%%ns/sound/ambience/lkburner1.wav
%%HLDSDIR%%ns/sound/ambience/lkburner2.wav
%%HLDSDIR%%ns/sound/ambience/lobeep1.wav
%%HLDSDIR%%ns/sound/ambience/lockdoor.mp3
%%HLDSDIR%%ns/sound/ambience/lowhit1.mp3
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%%HLDSDIR%%ns/sound/ambience/lowsteam.wav
%%HLDSDIR%%ns/sound/ambience/metalnoise.mp3
%%HLDSDIR%%ns/sound/ambience/metalstress.wav
%%HLDSDIR%%ns/sound/ambience/ominous.mp3
%%HLDSDIR%%ns/sound/ambience/pings.mp3
%%HLDSDIR%%ns/sound/ambience/processing.wav
%%HLDSDIR%%ns/sound/ambience/pulsingwhine.wav
%%HLDSDIR%%ns/sound/ambience/rain.wav
%%HLDSDIR%%ns/sound/ambience/rain2.wav
%%HLDSDIR%%ns/sound/ambience/rocket_groan4.wav
%%HLDSDIR%%ns/sound/ambience/rumblewhine.wav
%%HLDSDIR%%ns/sound/ambience/rustydoor.mp3
%%HLDSDIR%%ns/sound/ambience/scaryambience.mp3
%%HLDSDIR%%ns/sound/ambience/shaft.wav
%%HLDSDIR%%ns/sound/ambience/steamburst1.wav
%%HLDSDIR%%ns/sound/ambience/steamburst2.mp3
%%HLDSDIR%%ns/sound/ambience/steamburst2.wav
%%HLDSDIR%%ns/sound/ambience/steamburst4.wav
%%HLDSDIR%%ns/sound/ambience/steamjet1.wav
%%HLDSDIR%%ns/sound/ambience/thunder1.wav
%%HLDSDIR%%ns/sound/ambience/thunder2.wav
%%HLDSDIR%%ns/sound/ambience/thunder_clap.wav
%%HLDSDIR%%ns/sound/ambience/thunder_st_1.wav
%%HLDSDIR%%ns/sound/ambience/turbine.wav
%%HLDSDIR%%ns/sound/ambience/waterfall1.wav
%%HLDSDIR%%ns/sound/ambience/wind2.wav
%%HLDSDIR%%ns/sound/ambience/wind3.wav
%%HLDSDIR%%ns/sound/buttons/button1.wav
%%HLDSDIR%%ns/sound/buttons/button10.wav
%%HLDSDIR%%ns/sound/buttons/button2.wav
%%HLDSDIR%%ns/sound/buttons/button3.wav
%%HLDSDIR%%ns/sound/buttons/button4.wav
%%HLDSDIR%%ns/sound/buttons/button5.wav
%%HLDSDIR%%ns/sound/buttons/button6.wav
%%HLDSDIR%%ns/sound/buttons/button7.wav
%%HLDSDIR%%ns/sound/buttons/button9.wav
%%HLDSDIR%%ns/sound/common/wpn_denyselect-a.wav
%%HLDSDIR%%ns/sound/common/wpn_denyselect.wav
%%HLDSDIR%%ns/sound/common/wpn_hudoff-a.wav
%%HLDSDIR%%ns/sound/common/wpn_hudoff.wav
%%HLDSDIR%%ns/sound/common/wpn_hudon-a.wav
%%HLDSDIR%%ns/sound/common/wpn_hudon.wav
%%HLDSDIR%%ns/sound/common/wpn_moveselect-a.wav
%%HLDSDIR%%ns/sound/common/wpn_moveselect.wav
%%HLDSDIR%%ns/sound/common/wpn_select-a.wav
%%HLDSDIR%%ns/sound/common/wpn_select.wav
%%HLDSDIR%%ns/sound/doors/doormove1.wav
%%HLDSDIR%%ns/sound/doors/doormove2.wav
%%HLDSDIR%%ns/sound/doors/doormove3.wav
%%HLDSDIR%%ns/sound/doors/doormove4.wav
%%HLDSDIR%%ns/sound/doors/doormove5.wav
%%HLDSDIR%%ns/sound/doors/doormove6.wav
%%HLDSDIR%%ns/sound/doors/doormove7.wav
%%HLDSDIR%%ns/sound/doors/doormove8.wav
%%HLDSDIR%%ns/sound/doors/doorstop1.wav
%%HLDSDIR%%ns/sound/doors/doorstop2.wav
%%HLDSDIR%%ns/sound/doors/doorstop3.wav
%%HLDSDIR%%ns/sound/doors/doorstop4.wav
%%HLDSDIR%%ns/sound/fans/fan2.wav
%%HLDSDIR%%ns/sound/hud/alien_enemyapproaches1.wav
%%HLDSDIR%%ns/sound/hud/alien_enemyapproaches2.wav
%%HLDSDIR%%ns/sound/hud/alien_gamestart1.wav
%%HLDSDIR%%ns/sound/hud/alien_gamestart2.wav
%%HLDSDIR%%ns/sound/hud/alien_hiveattack.wav
%%HLDSDIR%%ns/sound/hud/alien_hivecomplete1.wav
%%HLDSDIR%%ns/sound/hud/alien_hivecomplete2.wav
%%HLDSDIR%%ns/sound/hud/alien_hivedying1.wav
%%HLDSDIR%%ns/sound/hud/alien_hivedying2.wav
%%HLDSDIR%%ns/sound/hud/alien_lifeformattack1.wav
%%HLDSDIR%%ns/sound/hud/alien_lifeformattack2.wav
%%HLDSDIR%%ns/sound/hud/alien_lowresources.wav
%%HLDSDIR%%ns/sound/hud/alien_mess.wav
%%HLDSDIR%%ns/sound/hud/alien_more1.wav
%%HLDSDIR%%ns/sound/hud/alien_more2.wav
%%HLDSDIR%%ns/sound/hud/alien_myhive.wav
%%HLDSDIR%%ns/sound/hud/alien_needbetter.wav
%%HLDSDIR%%ns/sound/hud/alien_needbuilders1.wav
%%HLDSDIR%%ns/sound/hud/alien_needbuilders2.wav
%%HLDSDIR%%ns/sound/hud/alien_newtrait1.wav
%%HLDSDIR%%ns/sound/hud/alien_newtrait2.wav
%%HLDSDIR%%ns/sound/hud/alien_now.wav
%%HLDSDIR%%ns/sound/hud/alien_resourceattack1.wav
%%HLDSDIR%%ns/sound/hud/alien_resourceattack2.wav
%%HLDSDIR%%ns/sound/hud/alien_seedead.wav
%%HLDSDIR%%ns/sound/hud/alien_structureattack1.wav
%%HLDSDIR%%ns/sound/hud/alien_structureattack2.wav
%%HLDSDIR%%ns/sound/hud/alien_upgrade_lost.wav
%%HLDSDIR%%ns/sound/hud/countdown.wav
%%HLDSDIR%%ns/sound/hud/marine_armoryupgrading.wav
%%HLDSDIR%%ns/sound/hud/marine_baseattack1.wav
%%HLDSDIR%%ns/sound/hud/marine_baseattack2.wav
%%HLDSDIR%%ns/sound/hud/marine_cconline1.wav
%%HLDSDIR%%ns/sound/hud/marine_cconline2.wav
%%HLDSDIR%%ns/sound/hud/marine_ccunderattack1.wav
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%%HLDSDIR%%ns/sound/hud/marine_commander_ejected.wav
%%HLDSDIR%%ns/sound/hud/marine_commanderidle1.wav
%%HLDSDIR%%ns/sound/hud/marine_commanderidle2.wav
%%HLDSDIR%%ns/sound/hud/marine_gamestart1.wav
%%HLDSDIR%%ns/sound/hud/marine_gamestart2.wav
%%HLDSDIR%%ns/sound/hud/marine_giveorders.wav
%%HLDSDIR%%ns/sound/hud/marine_gotoalert.wav
%%HLDSDIR%%ns/sound/hud/marine_lowresources.wav
%%HLDSDIR%%ns/sound/hud/marine_more.wav
%%HLDSDIR%%ns/sound/hud/marine_needportal1.wav
%%HLDSDIR%%ns/sound/hud/marine_needportal2.wav
%%HLDSDIR%%ns/sound/hud/marine_needsammo1.wav
%%HLDSDIR%%ns/sound/hud/marine_needsammo2.wav
%%HLDSDIR%%ns/sound/hud/marine_needshealth1.wav
%%HLDSDIR%%ns/sound/hud/marine_needshealth2.wav
%%HLDSDIR%%ns/sound/hud/marine_needsorder1.wav
%%HLDSDIR%%ns/sound/hud/marine_needsorder2.wav
%%HLDSDIR%%ns/sound/hud/marine_order_attack.wav
%%HLDSDIR%%ns/sound/hud/marine_order_build.wav
%%HLDSDIR%%ns/sound/hud/marine_order_complete1.wav
%%HLDSDIR%%ns/sound/hud/marine_order_complete2.wav
%%HLDSDIR%%ns/sound/hud/marine_order_complete3.wav
%%HLDSDIR%%ns/sound/hud/marine_order_complete4.wav
%%HLDSDIR%%ns/sound/hud/marine_order_complete5.wav
%%HLDSDIR%%ns/sound/hud/marine_order_complete6.wav
%%HLDSDIR%%ns/sound/hud/marine_order_get.wav
%%HLDSDIR%%ns/sound/hud/marine_order_guard.wav
%%HLDSDIR%%ns/sound/hud/marine_order_move1.wav
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%%HLDSDIR%%ns/sound/hud/marine_order_move3.wav
%%HLDSDIR%%ns/sound/hud/marine_order_move4.wav
%%HLDSDIR%%ns/sound/hud/marine_order_weld.wav
%%HLDSDIR%%ns/sound/hud/marine_research_complete.wav
%%HLDSDIR%%ns/sound/hud/marine_sentryfiring1.wav
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%%HLDSDIR%%ns/sound/hud/marine_sentrytakingdamage1.wav
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%%HLDSDIR%%ns/sound/hud/marine_soldierlost1.wav
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%%HLDSDIR%%ns/sound/hud/marine_upgrade_complete.wav
%%HLDSDIR%%ns/sound/hud/place_building.wav
%%HLDSDIR%%ns/sound/hud/points_spent.wav
%%HLDSDIR%%ns/sound/hud/select-a.wav
%%HLDSDIR%%ns/sound/hud/select.wav
%%HLDSDIR%%ns/sound/hud/select_node_backward-a.wav
%%HLDSDIR%%ns/sound/hud/select_node_backward.wav
%%HLDSDIR%%ns/sound/hud/select_node_forward-a.wav
%%HLDSDIR%%ns/sound/hud/select_node_forward.wav
%%HLDSDIR%%ns/sound/hud/tooltip.wav
%%HLDSDIR%%ns/sound/hud/you_lose.wav
%%HLDSDIR%%ns/sound/hud/you_win.wav
%%HLDSDIR%%ns/sound/items/9mmclip1.wav
%%HLDSDIR%%ns/sound/items/9mmclip2.wav
%%HLDSDIR%%ns/sound/items/flashlight1.wav
%%HLDSDIR%%ns/sound/items/gunpickup2-a.wav
%%HLDSDIR%%ns/sound/items/gunpickup2.wav
%%HLDSDIR%%ns/sound/items/health.wav
%%HLDSDIR%%ns/sound/items/pickup_heavy.wav
%%HLDSDIR%%ns/sound/items/pickup_jetpack.wav
%%HLDSDIR%%ns/sound/items/weapondrop1.wav
%%HLDSDIR%%ns/sound/materials.txt
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%%HLDSDIR%%ns/sound/misc/a-build2.wav
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%%HLDSDIR%%ns/sound/misc/a_resource_idle2.wav
%%HLDSDIR%%ns/sound/misc/alien_chamber_deploy.wav
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%%HLDSDIR%%ns/sound/misc/aliensightoff.wav
%%HLDSDIR%%ns/sound/misc/aliensighton.wav
%%HLDSDIR%%ns/sound/misc/b_marine_deploy.wav
%%HLDSDIR%%ns/sound/misc/b_marine_killed.wav
%%HLDSDIR%%ns/sound/misc/b_recycle.wav
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%%HLDSDIR%%ns/sound/misc/commstat-end.wav
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%%HLDSDIR%%ns/sound/misc/distressbeacon.wav
%%HLDSDIR%%ns/sound/misc/egg_die.wav
%%HLDSDIR%%ns/sound/misc/egg_idle.wav
%%HLDSDIR%%ns/sound/misc/endcloak.wav
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%%HLDSDIR%%ns/sound/misc/hive_ambient.wav
%%HLDSDIR%%ns/sound/misc/hive_death.wav
%%HLDSDIR%%ns/sound/misc/hive_spawn.wav
%%HLDSDIR%%ns/sound/misc/hive_wound1.wav
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%%HLDSDIR%%ns/sound/misc/hive_wound5.wav
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%%HLDSDIR%%ns/sound/misc/web_break.wav
%%HLDSDIR%%ns/sound/ns_caged/drips.wav
%%HLDSDIR%%ns/sound/ns_caged/man_breather.wav
%%HLDSDIR%%ns/sound/ns_caged/man_computalk2.wav
%%HLDSDIR%%ns/sound/ns_caged/man_labdrone1.wav
%%HLDSDIR%%ns/sound/plats/bigstop2.wav
%%HLDSDIR%%ns/sound/plats/rackmove1.wav
%%HLDSDIR%%ns/sound/player/pl_fallpain3-a.wav
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%%HLDSDIR%%ns/sound/player/role3_spawn1.wav
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%%HLDSDIR%%ns/sound/player/wingflap1.wav
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%%HLDSDIR%%ns/sound/vox/ssay22.wav
%%HLDSDIR%%ns/sound/vox/ssay23.wav
%%HLDSDIR%%ns/sound/vox/ssay31.wav
%%HLDSDIR%%ns/sound/vox/ssay32.wav
%%HLDSDIR%%ns/sound/vox/ssay33.wav
%%HLDSDIR%%ns/sound/vox/ssay34.wav
%%HLDSDIR%%ns/sound/vox/ssay41.wav
%%HLDSDIR%%ns/sound/vox/ssay42.wav
%%HLDSDIR%%ns/sound/vox/ssay51.wav
%%HLDSDIR%%ns/sound/vox/ssay52.wav
%%HLDSDIR%%ns/sound/vox/ssay53.wav
%%HLDSDIR%%ns/sound/vox/ssay61.wav
%%HLDSDIR%%ns/sound/vox/ssay62.wav
%%HLDSDIR%%ns/sound/vox/ssay71.wav
%%HLDSDIR%%ns/sound/vox/ssay72.wav
%%HLDSDIR%%ns/sound/vox/ssay73.wav
%%HLDSDIR%%ns/sound/vox/ssay81.wav
%%HLDSDIR%%ns/sound/vox/ssay82.wav
%%HLDSDIR%%ns/sound/vox/ssay83.wav
%%HLDSDIR%%ns/sound/vox/ssay91.wav
%%HLDSDIR%%ns/sound/vox/ssay92.wav
%%HLDSDIR%%ns/sound/weapons/357_cock1.wav
%%HLDSDIR%%ns/sound/weapons/a_ric1.wav
%%HLDSDIR%%ns/sound/weapons/a_ric2.wav
%%HLDSDIR%%ns/sound/weapons/a_ric3.wav
%%HLDSDIR%%ns/sound/weapons/acidrocketfire.wav
%%HLDSDIR%%ns/sound/weapons/acidrockethit.wav
%%HLDSDIR%%ns/sound/weapons/alien_spray.wav
%%HLDSDIR%%ns/sound/weapons/bilebombfire.wav
%%HLDSDIR%%ns/sound/weapons/bilebombhit.wav
%%HLDSDIR%%ns/sound/weapons/bite.wav
%%HLDSDIR%%ns/sound/weapons/bite2.wav
%%HLDSDIR%%ns/sound/weapons/bitehit1.wav
%%HLDSDIR%%ns/sound/weapons/bitehit2.wav
%%HLDSDIR%%ns/sound/weapons/bitekill.wav
%%HLDSDIR%%ns/sound/weapons/blinkeffect.wav
%%HLDSDIR%%ns/sound/weapons/blinkfire.wav
%%HLDSDIR%%ns/sound/weapons/blinkfire2.wav
%%HLDSDIR%%ns/sound/weapons/blinksuccess.wav
%%HLDSDIR%%ns/sound/weapons/bullet_hit1.wav
%%HLDSDIR%%ns/sound/weapons/bullet_hit2.wav
%%HLDSDIR%%ns/sound/weapons/charge1.wav
%%HLDSDIR%%ns/sound/weapons/chargekill.wav
%%HLDSDIR%%ns/sound/weapons/claws1.wav
%%HLDSDIR%%ns/sound/weapons/claws2.wav
%%HLDSDIR%%ns/sound/weapons/claws3.wav
%%HLDSDIR%%ns/sound/weapons/clawshit1.wav
%%HLDSDIR%%ns/sound/weapons/clawshit2.wav
%%HLDSDIR%%ns/sound/weapons/clawskill.wav
%%HLDSDIR%%ns/sound/weapons/divinewindexplode.wav
%%HLDSDIR%%ns/sound/weapons/divinewindfire.wav
%%HLDSDIR%%ns/sound/weapons/explode1.wav
%%HLDSDIR%%ns/sound/weapons/explode2.wav
%%HLDSDIR%%ns/sound/weapons/explode3.wav
%%HLDSDIR%%ns/sound/weapons/explode4.wav
%%HLDSDIR%%ns/sound/weapons/explode5.wav
%%HLDSDIR%%ns/sound/weapons/g-deploy.wav
%%HLDSDIR%%ns/sound/weapons/g_reload.wav
%%HLDSDIR%%ns/sound/weapons/gg-1.wav
%%HLDSDIR%%ns/sound/weapons/gg-deploy.wav
%%HLDSDIR%%ns/sound/weapons/gl_clipin.wav
%%HLDSDIR%%ns/sound/weapons/gl_clipout.wav
%%HLDSDIR%%ns/sound/weapons/gl_draw.wav
%%HLDSDIR%%ns/sound/weapons/grenade_hit1.wav
%%HLDSDIR%%ns/sound/weapons/grenade_hit2.wav
%%HLDSDIR%%ns/sound/weapons/grenade_hit3.wav
%%HLDSDIR%%ns/sound/weapons/hg-1.wav
%%HLDSDIR%%ns/sound/weapons/hg-deploy.wav
%%HLDSDIR%%ns/sound/weapons/hmg-1.wav
%%HLDSDIR%%ns/sound/weapons/hmg-deploy.wav
%%HLDSDIR%%ns/sound/weapons/hmg_clipin.wav
%%HLDSDIR%%ns/sound/weapons/hmg_clipout.wav
%%HLDSDIR%%ns/sound/weapons/hmg_draw.wav
%%HLDSDIR%%ns/sound/weapons/kn-1.wav
%%HLDSDIR%%ns/sound/weapons/kn-2.wav
%%HLDSDIR%%ns/sound/weapons/kn-deploy.wav
%%HLDSDIR%%ns/sound/weapons/kn-hit-1.wav
%%HLDSDIR%%ns/sound/weapons/kn-hit-2.wav
%%HLDSDIR%%ns/sound/weapons/kn-hit-wall.wav
%%HLDSDIR%%ns/sound/weapons/leap1.wav
%%HLDSDIR%%ns/sound/weapons/leaphit1.wav
%%HLDSDIR%%ns/sound/weapons/leapkill.wav
%%HLDSDIR%%ns/sound/weapons/lmg_clipin.wav
%%HLDSDIR%%ns/sound/weapons/lmg_clipout.wav
%%HLDSDIR%%ns/sound/weapons/lmg_draw.wav
%%HLDSDIR%%ns/sound/weapons/mg-1.wav
%%HLDSDIR%%ns/sound/weapons/mg-deploy.wav
%%HLDSDIR%%ns/sound/weapons/mine_activate.wav
%%HLDSDIR%%ns/sound/weapons/mine_charge.wav
%%HLDSDIR%%ns/sound/weapons/mine_deploy.wav
%%HLDSDIR%%ns/sound/weapons/mine_draw.wav
%%HLDSDIR%%ns/sound/weapons/mine_step.wav
%%HLDSDIR%%ns/sound/weapons/paralysisfire.wav
%%HLDSDIR%%ns/sound/weapons/paralysishit.wav
%%HLDSDIR%%ns/sound/weapons/parasitefire.wav
%%HLDSDIR%%ns/sound/weapons/parasitehit.wav
%%HLDSDIR%%ns/sound/weapons/pistol_clipin.wav
%%HLDSDIR%%ns/sound/weapons/pistol_clipout.wav
%%HLDSDIR%%ns/sound/weapons/pistol_draw.wav
%%HLDSDIR%%ns/sound/weapons/pistol_slide_release.wav
%%HLDSDIR%%ns/sound/weapons/primalscream.wav
%%HLDSDIR%%ns/sound/weapons/ric1.wav
%%HLDSDIR%%ns/sound/weapons/ric2.wav
%%HLDSDIR%%ns/sound/weapons/ric3.wav
%%HLDSDIR%%ns/sound/weapons/ric4.wav
%%HLDSDIR%%ns/sound/weapons/ric5.wav
%%HLDSDIR%%ns/sound/weapons/ric_conc-1.wav
%%HLDSDIR%%ns/sound/weapons/ric_conc-2.wav
%%HLDSDIR%%ns/sound/weapons/ric_metal-1.wav
%%HLDSDIR%%ns/sound/weapons/ric_metal-2.wav
%%HLDSDIR%%ns/sound/weapons/sg-1.wav
%%HLDSDIR%%ns/sound/weapons/sg-cock.wav
%%HLDSDIR%%ns/sound/weapons/sg-deploy.wav
%%HLDSDIR%%ns/sound/weapons/shotgun_draw.wav
%%HLDSDIR%%ns/sound/weapons/shotgun_pump.wav
%%HLDSDIR%%ns/sound/weapons/shotgun_reload.wav
%%HLDSDIR%%ns/sound/weapons/shotgun_stock_release.wav
%%HLDSDIR%%ns/sound/weapons/sniperfire.wav
%%HLDSDIR%%ns/sound/weapons/spikefire.wav
%%HLDSDIR%%ns/sound/weapons/spit-1.wav
%%HLDSDIR%%ns/sound/weapons/spit-2.wav
%%HLDSDIR%%ns/sound/weapons/spithit1.wav
%%HLDSDIR%%ns/sound/weapons/spithit2.wav
%%HLDSDIR%%ns/sound/weapons/sporecloud.wav
%%HLDSDIR%%ns/sound/weapons/sporefire.wav
%%HLDSDIR%%ns/sound/weapons/swipe1.wav
%%HLDSDIR%%ns/sound/weapons/swipe2.wav
%%HLDSDIR%%ns/sound/weapons/swipe3.wav
%%HLDSDIR%%ns/sound/weapons/swipe4.wav
%%HLDSDIR%%ns/sound/weapons/swipehit1.wav
%%HLDSDIR%%ns/sound/weapons/swipehit2.wav
%%HLDSDIR%%ns/sound/weapons/swipekill.wav
%%HLDSDIR%%ns/sound/weapons/torchhit.wav
%%HLDSDIR%%ns/sound/weapons/umbrablocked.wav
%%HLDSDIR%%ns/sound/weapons/umbrafire.wav
%%HLDSDIR%%ns/sound/weapons/webspin1.wav
%%HLDSDIR%%ns/sound/weapons/webspin2.wav
%%HLDSDIR%%ns/sound/weapons/welder.wav
%%HLDSDIR%%ns/spraypaint.wad
%%HLDSDIR%%ns/sprites/320a-energy.spr
%%HLDSDIR%%ns/sprites/320a-resources.spr
%%HLDSDIR%%ns/sprites/320aliennode.spr
%%HLDSDIR%%ns/sprites/320aliens.spr
%%HLDSDIR%%ns/sprites/320alienupgradecategories.spr
%%HLDSDIR%%ns/sprites/320alienupgrades.spr
%%HLDSDIR%%ns/sprites/320hud2.spr
%%HLDSDIR%%ns/sprites/320jetpack.spr
%%HLDSDIR%%ns/sprites/320orders.spr
%%HLDSDIR%%ns/sprites/320w-s.spr
%%HLDSDIR%%ns/sprites/320w.spr
%%HLDSDIR%%ns/sprites/640a-energy.spr
%%HLDSDIR%%ns/sprites/640a-resources.spr
%%HLDSDIR%%ns/sprites/640ac1-s.spr
%%HLDSDIR%%ns/sprites/640ac1.spr
%%HLDSDIR%%ns/sprites/640alienconnector.spr
%%HLDSDIR%%ns/sprites/640aliennode.spr
%%HLDSDIR%%ns/sprites/640aliens.spr
%%HLDSDIR%%ns/sprites/640alienupgradecategories.spr
%%HLDSDIR%%ns/sprites/640alienupgrades.spr
%%HLDSDIR%%ns/sprites/640aw1-s.spr
%%HLDSDIR%%ns/sprites/640aw1.spr
%%HLDSDIR%%ns/sprites/640aw2-s.spr
%%HLDSDIR%%ns/sprites/640aw2.spr
%%HLDSDIR%%ns/sprites/640aw3-s.spr
%%HLDSDIR%%ns/sprites/640aw3.spr
%%HLDSDIR%%ns/sprites/640aw4-s.spr
%%HLDSDIR%%ns/sprites/640aw4.spr
%%HLDSDIR%%ns/sprites/640circle.spr
%%HLDSDIR%%ns/sprites/640hud7.spr
%%HLDSDIR%%ns/sprites/640hud8.spr
%%HLDSDIR%%ns/sprites/640hud9.spr
%%HLDSDIR%%ns/sprites/640jetpack.spr
%%HLDSDIR%%ns/sprites/640mw1-s.spr
%%HLDSDIR%%ns/sprites/640mw1.spr
%%HLDSDIR%%ns/sprites/640mw2-s.spr
%%HLDSDIR%%ns/sprites/640mw2.spr
%%HLDSDIR%%ns/sprites/640order.spr
%%HLDSDIR%%ns/sprites/acidsplash.spr
%%HLDSDIR%%ns/sprites/additive/marinenode.spr
%%HLDSDIR%%ns/sprites/aliencursor.spr
%%HLDSDIR%%ns/sprites/aliennode.spr
%%HLDSDIR%%ns/sprites/b-build.spr
%%HLDSDIR%%ns/sprites/b-health.spr
%%HLDSDIR%%ns/sprites/ba-build.spr
%%HLDSDIR%%ns/sprites/ba-health.spr
%%HLDSDIR%%ns/sprites/bacteria.spr
%%HLDSDIR%%ns/sprites/bigspit.spr
%%HLDSDIR%%ns/sprites/bilebomb.spr
%%HLDSDIR%%ns/sprites/blank.spr
%%HLDSDIR%%ns/sprites/blink.spr
%%HLDSDIR%%ns/sprites/blink2.spr
%%HLDSDIR%%ns/sprites/blip0.spr
%%HLDSDIR%%ns/sprites/blip1.spr
%%HLDSDIR%%ns/sprites/blip2.spr
%%HLDSDIR%%ns/sprites/blip3.spr
%%HLDSDIR%%ns/sprites/blip4.spr
%%HLDSDIR%%ns/sprites/blueball.spr
%%HLDSDIR%%ns/sprites/blueball2.spr
%%HLDSDIR%%ns/sprites/bluespark.spr
%%HLDSDIR%%ns/sprites/bubble.spr
%%HLDSDIR%%ns/sprites/buildcircle.spr
%%HLDSDIR%%ns/sprites/commandbutton.spr
%%HLDSDIR%%ns/sprites/commandstatus.spr
%%HLDSDIR%%ns/sprites/cursors.spr
%%HLDSDIR%%ns/sprites/dustlight.spr
%%HLDSDIR%%ns/sprites/entity/blinkblue.spr
%%HLDSDIR%%ns/sprites/entity/blinkgreen.spr
%%HLDSDIR%%ns/sprites/entity/blinkred.spr
%%HLDSDIR%%ns/sprites/entity/blinkwhite.spr
%%HLDSDIR%%ns/sprites/entity/blinkyellow.spr
%%HLDSDIR%%ns/sprites/entity/blue.spr
%%HLDSDIR%%ns/sprites/entity/enemy.spr
%%HLDSDIR%%ns/sprites/entity/enemyplayer.spr
%%HLDSDIR%%ns/sprites/entity/enemyspot.spr
%%HLDSDIR%%ns/sprites/entity/friendly.spr
%%HLDSDIR%%ns/sprites/entity/friendlybase.spr
%%HLDSDIR%%ns/sprites/entity/friendlydead.spr
%%HLDSDIR%%ns/sprites/entity/friendlyplayer.spr
%%HLDSDIR%%ns/sprites/entity/oldreticle.spr
%%HLDSDIR%%ns/sprites/entity/overwatch-on.spr
%%HLDSDIR%%ns/sprites/entity/overwatch.spr
%%HLDSDIR%%ns/sprites/entity/overwatchbw.spr
%%HLDSDIR%%ns/sprites/entity/resource.spr
%%HLDSDIR%%ns/sprites/entity/reticle.spr
%%HLDSDIR%%ns/sprites/entity/unseenenemybase.spr
%%HLDSDIR%%ns/sprites/entity/visibleenemybase.spr
%%HLDSDIR%%ns/sprites/entity/weldable.spr
%%HLDSDIR%%ns/sprites/entity/white.spr
%%HLDSDIR%%ns/sprites/flare1.spr
%%HLDSDIR%%ns/sprites/flare2.spr
%%HLDSDIR%%ns/sprites/flare3.spr
%%HLDSDIR%%ns/sprites/flare6.spr
%%HLDSDIR%%ns/sprites/green.spr
%%HLDSDIR%%ns/sprites/hack.spr
%%HLDSDIR%%ns/sprites/haze.spr
%%HLDSDIR%%ns/sprites/helpicons.spr
%%HLDSDIR%%ns/sprites/hera_fog.spr
%%HLDSDIR%%ns/sprites/hiveinfo.spr
%%HLDSDIR%%ns/sprites/hud.txt
%%HLDSDIR%%ns/sprites/hudorder.spr
%%HLDSDIR%%ns/sprites/lightsmoke.spr
%%HLDSDIR%%ns/sprites/logout.spr
%%HLDSDIR%%ns/sprites/mainhud.spr
%%HLDSDIR%%ns/sprites/marinenode.spr
%%HLDSDIR%%ns/sprites/membrane.spr
%%HLDSDIR%%ns/sprites/minimaps/ns_bast.spr
%%HLDSDIR%%ns/sprites/minimaps/ns_caged.spr
%%HLDSDIR%%ns/sprites/minimaps/ns_eclipse.spr
%%HLDSDIR%%ns/sprites/minimaps/ns_hera.spr
%%HLDSDIR%%ns/sprites/minimaps/ns_nancy.spr
%%HLDSDIR%%ns/sprites/minimaps/ns_nothing.spr
%%HLDSDIR%%ns/sprites/minimaps/ns_tanith.spr
%%HLDSDIR%%ns/sprites/muzzleflash1.spr
%%HLDSDIR%%ns/sprites/muzzleflash2.spr
%%HLDSDIR%%ns/sprites/muzzleflash3.spr
%%HLDSDIR%%ns/sprites/ns.spr
%%HLDSDIR%%ns/sprites/ns_bast/ballsmoke.spr
%%HLDSDIR%%ns/sprites/ns_bast/blueflare2.spr
%%HLDSDIR%%ns/sprites/ns_bast/bubble.spr
%%HLDSDIR%%ns/sprites/ns_bast/circle.spr
%%HLDSDIR%%ns/sprites/ns_bast/eexplo.spr
%%HLDSDIR%%ns/sprites/ns_bast/explo.spr
%%HLDSDIR%%ns/sprites/ns_bast/glow02.spr
%%HLDSDIR%%ns/sprites/ns_bast/moths.spr
%%HLDSDIR%%ns/sprites/ns_bast/muz2.spr
%%HLDSDIR%%ns/sprites/ns_bast/raindrop.spr
%%HLDSDIR%%ns/sprites/ns_bast/rjet1.spr
%%HLDSDIR%%ns/sprites/ns_bast/wdrip2.spr
%%HLDSDIR%%ns/sprites/ns_bast/xsmoke1.spr
%%HLDSDIR%%ns/sprites/ns_bast/xsmoke3.spr
%%HLDSDIR%%ns/sprites/ns_nothing/glow03.spr
%%HLDSDIR%%ns/sprites/ns_nothing/redflare2.spr
%%HLDSDIR%%ns/sprites/ns_tanith/haze.spr
%%HLDSDIR%%ns/sprites/ns_tanith/orflare3.spr
%%HLDSDIR%%ns/sprites/ns_tanith/td_dust.spr
%%HLDSDIR%%ns/sprites/nsteleport.spr
%%HLDSDIR%%ns/sprites/overwatch-aim.spr
%%HLDSDIR%%ns/sprites/overwatch-center.spr
%%HLDSDIR%%ns/sprites/overwatch-target.spr
%%HLDSDIR%%ns/sprites/raindrop.spr
%%HLDSDIR%%ns/sprites/raindrop2.spr
%%HLDSDIR%%ns/sprites/scan.spr
%%HLDSDIR%%ns/sprites/small640alienconnector.spr
%%HLDSDIR%%ns/sprites/spikehit.spr
%%HLDSDIR%%ns/sprites/spithit.spr
%%HLDSDIR%%ns/sprites/spore.spr
%%HLDSDIR%%ns/sprites/steam1.spr
%%HLDSDIR%%ns/sprites/techtree/tech20s.spr
%%HLDSDIR%%ns/sprites/techtree/tech30s.spr
%%HLDSDIR%%ns/sprites/techtree/tech40s.spr
%%HLDSDIR%%ns/sprites/techtree/tech50s.spr
%%HLDSDIR%%ns/sprites/techtree/tech60s.spr
%%HLDSDIR%%ns/sprites/techtree/tech80s.spr
%%HLDSDIR%%ns/sprites/tinyspit.spr
%%HLDSDIR%%ns/sprites/topdownbg.spr
%%HLDSDIR%%ns/sprites/topdownbottom.spr
%%HLDSDIR%%ns/sprites/topdowntop.spr
%%HLDSDIR%%ns/sprites/umbra.spr
%%HLDSDIR%%ns/sprites/upgrades.spr
%%HLDSDIR%%ns/sprites/voiceicon.spr
%%HLDSDIR%%ns/sprites/wallpuff.spr
%%HLDSDIR%%ns/sprites/weapon_acidrocketgun.txt
%%HLDSDIR%%ns/sprites/weapon_babblergun.txt
%%HLDSDIR%%ns/sprites/weapon_bilebombgun.txt
%%HLDSDIR%%ns/sprites/weapon_bite2gun.txt
%%HLDSDIR%%ns/sprites/weapon_bitegun.txt
%%HLDSDIR%%ns/sprites/weapon_blink.txt
%%HLDSDIR%%ns/sprites/weapon_charge.txt
%%HLDSDIR%%ns/sprites/weapon_claws.txt
%%HLDSDIR%%ns/sprites/weapon_divinewind.txt
%%HLDSDIR%%ns/sprites/weapon_grenadegun.txt
%%HLDSDIR%%ns/sprites/weapon_healingspray.txt
%%HLDSDIR%%ns/sprites/weapon_heavymachinegun.txt
%%HLDSDIR%%ns/sprites/weapon_hivegun.txt
%%HLDSDIR%%ns/sprites/weapon_knife.txt
%%HLDSDIR%%ns/sprites/weapon_leap.txt
%%HLDSDIR%%ns/sprites/weapon_machinegun.txt
%%HLDSDIR%%ns/sprites/weapon_mine.txt
%%HLDSDIR%%ns/sprites/weapon_nukegun.txt
%%HLDSDIR%%ns/sprites/weapon_paralysis.txt
%%HLDSDIR%%ns/sprites/weapon_parasite.txt
%%HLDSDIR%%ns/sprites/weapon_pistol.txt
%%HLDSDIR%%ns/sprites/weapon_primalscream.txt
%%HLDSDIR%%ns/sprites/weapon_shotgun.txt
%%HLDSDIR%%ns/sprites/weapon_spikegun.txt
%%HLDSDIR%%ns/sprites/weapon_spit.txt
%%HLDSDIR%%ns/sprites/weapon_spore.txt
%%HLDSDIR%%ns/sprites/weapon_swipe.txt
%%HLDSDIR%%ns/sprites/weapon_umbra.txt
%%HLDSDIR%%ns/sprites/weapon_webspinner.txt
%%HLDSDIR%%ns/sprites/weapon_welder.txt
%%HLDSDIR%%ns/sprites/webprojectile.spr
%%HLDSDIR%%ns/sprites/webstrand.spr
%%HLDSDIR%%ns/sprites/welddrip.spr
%%HLDSDIR%%ns/sprites/weldsmoke.spr
%%HLDSDIR%%ns/sprites/xspark1.spr
%%HLDSDIR%%ns/sprites/xspark4.spr
%%HLDSDIR%%ns/titles.txt
%%HLDSDIR%%ns/ui.txt
%%HLDSDIR%%ns/user.scr
%%HLDSDIR%%ns/wall_lab.wad
@dirrm %%HLDSDIR%%ns/sprites/techtree
@dirrm %%HLDSDIR%%ns/sprites/ns_tanith
@dirrm %%HLDSDIR%%ns/sprites/ns_nothing
@dirrm %%HLDSDIR%%ns/sprites/ns_bast
@dirrm %%HLDSDIR%%ns/sprites/minimaps
@dirrm %%HLDSDIR%%ns/sprites/entity
@dirrm %%HLDSDIR%%ns/sprites/additive
@dirrm %%HLDSDIR%%ns/sprites
@dirrm %%HLDSDIR%%ns/sound/weapons
@dirrm %%HLDSDIR%%ns/sound/vox
@dirrm %%HLDSDIR%%ns/sound/turret
@dirrm %%HLDSDIR%%ns/sound/player
@dirrm %%HLDSDIR%%ns/sound/plats
@dirrm %%HLDSDIR%%ns/sound/ns_caged
@dirrm %%HLDSDIR%%ns/sound/misc
@dirrm %%HLDSDIR%%ns/sound/items
@dirrm %%HLDSDIR%%ns/sound/hud
@dirrm %%HLDSDIR%%ns/sound/fans
@dirrm %%HLDSDIR%%ns/sound/doors
@dirrm %%HLDSDIR%%ns/sound/common
@dirrm %%HLDSDIR%%ns/sound/buttons
@dirrm %%HLDSDIR%%ns/sound/ambience
@dirrm %%HLDSDIR%%ns/sound
@dirrm %%HLDSDIR%%ns/models/player/soldier
@dirrm %%HLDSDIR%%ns/models/player/heavy
@dirrm %%HLDSDIR%%ns/models/player/gestate
@dirrm %%HLDSDIR%%ns/models/player/alien5
@dirrm %%HLDSDIR%%ns/models/player/alien4
@dirrm %%HLDSDIR%%ns/models/player/alien3
@dirrm %%HLDSDIR%%ns/models/player/alien2
@dirrm %%HLDSDIR%%ns/models/player/alien1
@dirrm %%HLDSDIR%%ns/models/player
@dirrm %%HLDSDIR%%ns/models/ns_tanith
@dirrm %%HLDSDIR%%ns/models/ns_nothing
@dirrm %%HLDSDIR%%ns/models/ns_hera
@dirrm %%HLDSDIR%%ns/models/ns_bast
@dirrm %%HLDSDIR%%ns/models
@dirrm %%HLDSDIR%%ns/media
@dirrm %%HLDSDIR%%ns/maps
@dirrm %%HLDSDIR%%ns/gfx/vgui/fonts
@dirrm %%HLDSDIR%%ns/gfx/vgui
@dirrm %%HLDSDIR%%ns/gfx/shell
@dirrm %%HLDSDIR%%ns/gfx/env
@dirrm %%HLDSDIR%%ns/gfx
@dirrm %%HLDSDIR%%ns/events
@dirrm %%HLDSDIR%%ns/dlls
@dirrm %%HLDSDIR%%ns/cl_dlls
@unexec rmdir %D/%%HLDSDIR%%ns 2>/dev/null || echo "If you are permanently removing this port, you should do a ``rm -rf ${PKG_PREFIX}/%%HLDSDIR%%ns`` to remove any configuration files and logs left." | fmt