961254088e
SSC is a 2D space shoot-em-up featuring interesting physics and alife. Destroy all enemies on screen to proceed to the next level. Inherits a lot of ideas from the game Koules. PR: 61507 Submitted by: Igor Pokrovsky <tiamat@comset.net>
15 lines
455 B
C
15 lines
455 B
C
--- support/ode-0.039/configurator.c.orig Sat Jan 17 16:34:29 2004
|
|
+++ support/ode-0.039/configurator.c Sat Jan 17 16:35:46 2004
|
|
@@ -249,7 +249,11 @@
|
|
#define NUM_HEADERS 8
|
|
char *header_files[NUM_HEADERS] = {
|
|
"stdio.h", "stdlib.h", "math.h", "string.h",
|
|
- "stdarg.h", "malloc.h", "alloca.h",
|
|
+ "stdarg.h",
|
|
+#ifndef __FreeBSD__
|
|
+ "malloc.h",
|
|
+#endif
|
|
+ "alloca.h",
|
|
"ieeefp.h" // Solaris needs this apparently
|
|
};
|
|
int header_used[NUM_HEADERS];
|