freebsd-ports/games/palomino/Makefile
Ruslan Makhmatkhanov 05b73f2b58 - replace fullpath with ${DOCSDIR}
Suggested by:	ak
Feature safe:	yes
2012-12-01 07:17:33 +00:00

114 lines
3.4 KiB
Makefile

# Created by: Andrew Pantyukhin <infofarmer@FreeBSD.org>
# $FreeBSD$
PORTNAME= palomino
PORTVERSION= 20121026
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= ftp://ftp.palomino3d.org/sim/
DISTFILES= ${PORTNAME}_src_${PORTVERSION}.txz \
${PORTNAME}_data_misc_${MISC_VER}.tar.bz2 \
${PORTNAME}_data_models_${MODELS_VER}.tar.bz2 \
${PORTNAME}_data_sounds_${SOUNDS_VER}.tar.bz2 \
${PORTNAME}_data_terrain_${TERRAIN_VER}.tar.bz2
MAINTAINER= nemysis@gmx.ch
COMMENT= Action flight simulation computer program using OSG
LIB_DEPENDS= osg:${PORTSDIR}/graphics/osg
USE_BZIP2= yes
USE_XZ= yes
USE_GL= gl
USE_CMAKE= yes
USE_LUA= 5.1
LUA_COMPS= lua:build
MAKE_JOBS_SAFE= yes
MISC_VER= 20091027
MODELS_VER= 20090615
SOUNDS_VER= 20080704
TERRAIN_VER= 20080206
WRKSRC= ${WRKDIR}/${PORTNAME}
OPTIONS_DEFINE= JOYSTICK SDL PLIB GUI
OPTIONS_DEFAULT= SDL GUI
JOYSTICK_DESC= Enable joystick support through linux-js
SDL_DESC= SDL support for input and sound
PLIB_DESC= Enable sound support through plib
GUI_DESC= Enable FLTK GUI
DESKTOP_ENTRIES= "Palomino" "${COMMENT}" "${PORTNAME}" \
"${PORTNAME}" "Game;ArcadeGame;" ${FALSE}
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MJOYSTICK}
BUILD_DEPENDS+= ${LOCALBASE}/include/linux/joystick.h:${PORTSDIR}/devel/linux-js
RUN_DEPENDS+= ${LOCALBASE}/include/linux/joystick.h:${PORTSDIR}/devel/linux-js
.endif
.if ${PORT_OPTIONS:MSDL}
USE_SDL+= sdl mixer
.endif
.if ${PORT_OPTIONS:MPLIB}
BUILD_DEPENDS+= ${LOCALBASE}/lib/libplibsl.a:${PORTSDIR}/x11-toolkits/plib
.endif
.if ${PORT_OPTIONS:MGUI}
LIB_DEPENDS+= fltk:${PORTSDIR}/x11-toolkits/fltk
.endif
do-extract:
@${RM} -rf ${WRKDIR}
@${MKDIR} ${WRKDIR}
@cd ${WRKDIR}; \
for distfile in ${DISTFILES}; do \
if ${ECHO_CMD} $$distfile | ${GREP} -q txz$$; then \
${XZ_CMD} ${EXTRACT_BEFORE_ARGS} ${_DISTDIR}/$$distfile ${EXTRACT_AFTER_ARGS}; \
else \
${BZIP2_CMD} ${EXTRACT_BEFORE_ARGS} ${_DISTDIR}/$$distfile ${EXTRACT_AFTER_ARGS}; \
fi; \
done
post-patch:
@${FIND} ${WRKSRC}/CMakeModules -type f -print0 | ${XARGS} -0 \
${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|g'
@${REINPLACE_CMD} -e '/ rt / d' ${WRKSRC}/CMakeModules/libraries.cmake
@${REINPLACE_CMD} -e '/COMMAND/ s|lua|${LUA_CMD}|' \
${WRKSRC}/build/lua_bind/CMakeLists.txt
@${REINPLACE_CMD} -e '/FIND_PACKAGE(/ s|)| REQUIRED)|' \
${WRKSRC}/CMakeModules/libraries.cmake
@${REINPLACE_CMD} -e '/COMPILE_WITH_OSSIM/ d' ${WRKSRC}/CMakeLists.txt
.if empty(PORT_OPTIONS:MJOYSTICK)
@${REINPLACE_CMD} -e '/COMPILE_WITH_LINUX_JOYSTICK/ d' ${WRKSRC}/CMakeLists.txt
.endif
.if empty(PORT_OPTIONS:MSDL)
@${REINPLACE_CMD} -e '/COMPILE_WITH_SDL/ d' ${WRKSRC}/CMakeLists.txt
.endif
.if empty(PORT_OPTIONS:MPLIB)
@${REINPLACE_CMD} -e '/COMPILE_WITH_PLIB/ d' ${WRKSRC}/CMakeLists.txt
.endif
.if empty(PORT_OPTIONS:MGUI)
@${REINPLACE_CMD} -e '/COMPILE_WITH_FLTK/ d' ${WRKSRC}/CMakeLists.txt
.endif
@${REINPLACE_CMD} -e 's|string sDataDir|&="${DATADIR}/data/"|'\
${WRKSRC}/src/base/conf.cc
@${REINPLACE_CMD} -e '/LUABIND_SCRIPTS_DIR/ s|"scripts"|"${DATADIR}/scripts"|' \
${WRKSRC}/src/lua_bind/defs.hh
@${REINPLACE_CMD} -e 's|doc/html/|${DOCSDIR}/|' ${WRKSRC}/src/gui/gui.cc
post-install:
${MKDIR} ${DATADIR}
cd ${WRKSRC}/ && ${COPYTREE_SHARE} "data scripts" ${DATADIR}/
# docs are used from within the game, so this is unconditional
${MKDIR} ${DOCSDIR}
cd ${WRKSRC}/doc/html && ${COPYTREE_SHARE} \* ${DOCSDIR}/
${LN} -sf ${DOCSDIR}/images/palominoLogo.png \
${PREFIX}/share/pixmaps/${PORTNAME}.png
.include <bsd.port.mk>