While some have described it as a "zombie game", there's far more to Cataclysm than that. Struggle to survive in a harsh, persistant, procedurally generated world. Scavenge the remnants of a dead civilization for for food, equipment, or, if you're lucky, a vehicle with a full tank of gas to get you the hell out of Dodge. Fight to defeat or escape from a wide variety of powerful monstrosities, from zombies to giant insects to killer robots and things far stranger and deadlier, and against the others like yourself, that want what you have... WWW: http://en.cataclysmdda.com/ PR: ports/183162 Submitted by: Vladimir Kondratiev <wulf@mail.mipt.ru>
85 lines
2.4 KiB
Makefile
85 lines
2.4 KiB
Makefile
# Created by: Vladimir Kondratiev <wulf@cicgroup.ru>
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# $FreeBSD$
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PORTNAME= cataclysm-dda
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PORTVERSION= 0.9
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CATEGORIES= games
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MAINTAINER= wulf@cicgroup.ru
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COMMENT= Fork/variant of Cataclysm Roguelike by Whales
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LICENSE= CCPL.BY-SA.30
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LICENSE_NAME= Creative Commons Attribution-ShareAlike 3.0 Unported License
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LICENSE_FILE= ${WRKSRC}/LICENSE.txt
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LICENSE_PERMS= dist-mirror dist-sell pkg-mirror pkg-sell auto-accept
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USES= gmake shebangfix
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SHEBANG_FILES= lang/*.sh
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bash_CMD= /bin/sh
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USE_GITHUB= yes
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GH_ACCOUNT= CleverRaven
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GH_PROJECT= Cataclysm-DDA
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GH_TAGNAME= ${GH_COMMIT}
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GH_COMMIT= ebd2393
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MAKE_ARGS+= RELEASE=1
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CXXFLAGS+= -I${LOCALBASE}/include
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LDFLAGS+= -L${LOCALBASE}/lib
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OPTIONS_DEFINE= NLS
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OPTIONS_DEFAULT=NCURSES
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OPTIONS_SINGLE= UI
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OPTIONS_SINGLE_UI= NCURSES SDL
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UI_DESC= User Interface
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OPTIONS_SUB= yes
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SUB_FILES= cataclysm
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REINPLACE_ARGS= -i ''
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NCURSES_USES= ncurses
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SDL_USE= SDL=sdl,ttf,image
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SDL_MAKE_ARGS= TILES=1 TILESTARGET=cataclysm
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NLS_USES= gettext
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NLS_LDFLAGS= -lintl
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NLS_MAKE_ARGS= L10N=localization
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.include <bsd.port.options.mk>
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.if ! ${PORT_OPTIONS:MNLS}
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MAKE_ARGS+= LOCALIZE=0
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.endif
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post-extract:
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${RM} ${WRKSRC}/data/.gitignore
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post-patch:
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${REINPLACE_CMD} -e 's|"lang/mo"|"${PREFIX}/share/locale"|' ${WRKSRC}/main.cpp
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cd ${WRKSRC} && ${REINPLACE_CMD} -e 's|gfx|${DATADIR}/&|' options.cpp \
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sdltiles.cpp cata_tiles.cpp gfx/*/tileset.txt
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cd ${WRKSRC} && ${REINPLACE_CMD} -e 's|data/json|${DATADIR}/&|' \
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game.cpp init.cpp map.cpp sdltiles.cpp
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cd ${WRKSRC} && ${REINPLACE_CMD} -e 's|data/raw|${DATADIR}/&|' \
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input.cpp iuse_software_sokoban.cpp
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${REINPLACE_CMD} -e 's|data/font["/]|${DATADIR}/&| ; \
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s|data/FONTDATA|${DATADIR}/&|' ${WRKSRC}/sdltiles.cpp
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${REINPLACE_CMD} -e 's|data/motd|${DATADIR}/&| ; \
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s|data/credits|${DATADIR}/&|' ${WRKSRC}/main_menu.cpp
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${REINPLACE_CMD} -e '/^CXX *=/d ; /^LD *=/s/g++/$$(CXX)/ ; \
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/OTHERS += -O3/d ; s/\(-lncurses\)\(w*\)/\1\2 -ltinfo\2/ ; \
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/^WARNINGS *=/d' ${WRKSRC}/Makefile
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do-install:
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${INSTALL_SCRIPT} ${WRKDIR}/cataclysm ${STAGEDIR}${PREFIX}/bin
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${INSTALL_PROGRAM} ${WRKSRC}/cataclysm ${STAGEDIR}${PREFIX}/libexec
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.for dir in data gfx
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cd ${WRKSRC} && ${COPYTREE_SHARE} ${dir} ${STAGEDIR}${DATADIR}
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.endfor
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.if ${PORT_OPTIONS:MNLS}
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cd ${WRKSRC}/lang/mo && ${COPYTREE_SHARE} . ${STAGEDIR}${PREFIX}/share/locale
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.endif
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@${MKDIR} ${STAGEDIR}${DOCSDIR}
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${FIND} ${WRKSRC} \( -name "*.md" -or -name "*.txt" \) \
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-exec ${INSTALL_DATA} {} ${STAGEDIR}${DOCSDIR}/ \;
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.include <bsd.port.mk>
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