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communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required. WWW: http://rubyforge.org/projects/eventmachine PR: ports/111095 Submitted by: Alexander Logvinov <ports at logvinov.com>
12 lines
793 B
Text
12 lines
793 B
Text
EventMachine implements a fast, single-threaded engine for arbitrary network
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communications. It's extremely easy to use in Ruby. EventMachine wraps all
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interactions with IP sockets, allowing programs to concentrate on the
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implementation of network protocols. It can be used to create both network
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servers and clients. To create a server or client, a Ruby program only needs
|
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to specify the IP address and port, and provide a Module that implements the
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communications protocol. Implementations of several standard network protocols
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are provided with the package, primarily to serve as examples. The real goal
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|
of EventMachine is to enable programs to easily interface with other programs
|
|
using TCP/IP, especially if custom protocols are required.
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WWW: http://rubyforge.org/projects/eventmachine
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