freebsd-ports/games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp
Edwin Groothuis 27d4d9a537 Update port: games/scorched3d-devel - INCLUDE SECURITY FIX
This is an update to the last released version of that game.
	It include a security fix that the current FreeBSD port is affected.
	(see http://marc.theaimsgroup.com/?l=bugtraq&m=108152473130133&w=2)
	Note that i did set myself as maintener after proposition from
	Nuno Teixeira <nunotex@freeshell.org> by email.

PR:		ports/67541
Submitted by:	Guy P. <guy@device.dyndns.org>
2004-12-21 23:27:27 +00:00

11 lines
331 B
C++

--- ./src/GLEXT/GLBitmap.cpp.orig Thu Feb 26 23:00:26 2004
+++ ./src/GLEXT/GLBitmap.cpp Sun May 30 22:43:45 2004
@@ -22,7 +22,7 @@
#include <math.h>
#include <GLEXT/GLState.h>
#include <GLEXT/GLBitmap.h>
-#include <SDL/SDL.h>
+#include <SDL11/SDL.h>
GLBitmap::GLBitmap() :
width_(0), height_(0), alpha_(false), newbits_(0)