78ac02537e
Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. To play Vavoom you need main wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or Strife. Differences from original game: * Polygonal engine with colored lighting, with software mode, * OpenGL support; * Translucency; * Complete support for freelook (look up & down) in all games; * A powerful language to describe game logic; * 100% client/server architecture with in-game joining; * Quake-style console, with key bindings; * Indirect support for DeHackEd; * Crosshair; * Jumping; PR: ports/61765 Submitted by: Igor Pokrovsky <tiamat@comset.net>
18 lines
551 B
C
18 lines
551 B
C
--- source/asm_i386.h.orig Mon Jan 19 09:45:14 2004
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+++ source/asm_i386.h Mon Jan 19 09:46:32 2004
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@@ -27,13 +27,13 @@
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#define USEASM
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-#ifdef __linux__
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+#if defined(__linux__) || defined(__FreeBSD__)
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#define C(label) label // ELF format
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#else
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#define C(label) _##label // COFF format
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#endif
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-#if !defined GAS2TASM && (defined DJGPP || defined __linux__)
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+#if !defined GAS2TASM && (defined DJGPP || defined __linux__ || defined __FreeBSD__)
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#define Align4 .p2align 2
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#define Align8 .p2align 3
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#define Align16 .p2align 4
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