series, written in C using SDL/OpenGL. Basically, it is a shoot'em up game with lots of bullets (the genre is literally called bullet hell). The game is mostly done and very playable, so feel free to give it a try! WWW: https://taisei-project.org/
28 lines
977 B
Text
28 lines
977 B
Text
--- src/CMakeLists.txt.orig 2017-11-20 04:24:23 UTC
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+++ src/CMakeLists.txt
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@@ -205,25 +205,10 @@ if(DEBUG_USE_ASAN AND DEFINED DEBUG_BUIL
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CHECK_AND_SET_FLAGS(COMPILER_SUPPORTS_ASAN "-fsanitize=address" DEBUG_FLAGS "-fsanitize=address")
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endif()
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-if(RELEASE_USE_LTO)
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- set(RELEASE_FLAGS "${RELEASE_FLAGS} -flto")
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-endif()
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-
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-set(CMAKE_C_FLAGS_DEBUG "${DEBUG_FLAGS} -DDEBUG")
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-set(CMAKE_C_FLAGS_RELEASE "${RELEASE_FLAGS} -O3")
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-set(CMAKE_C_FLAGS_RELWITHDEBINFO "${RELEASE_FLAGS} -O2")
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-set(CMAKE_C_FLAGS_MINSIZEREL "${RELEASE_FLAGS} -Os")
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-
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if(RELWITHDEBINFO_USE_DEBUG_FLAGS)
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set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} ${DEBUG_FLAGS}")
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endif()
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-check_symbol_exists(backtrace "execinfo.h" HAVE_BACKTRACE)
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-if(${HAVE_BACKTRACE})
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- set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -DLOG_ENABLE_BACKTRACE")
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- set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -DLOG_ENABLE_BACKTRACE")
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-endif()
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-
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set(WANT_WARNINGS
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"all"
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"pedantic"
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